this is true, but I don't see it in the code
Search found 4 matches
- Fri Mar 01, 2024 12:28 am
- Forum: Tools
- Topic: Helldivers 2 Hack Tools ( PoC - AutoAsm 64bit with C# )
- Replies: 51
- Views: 13376
- Thu Feb 29, 2024 11:59 pm
- Forum: Tools
- Topic: Helldivers 2 Hack Tools ( PoC - AutoAsm 64bit with C# )
- Replies: 51
- Views: 13376
Re: Helldivers 2 Hack Tools ( PoC - AutoAsm 64bit with C# )
Yes its, but its on byte format hmm, I don't see anything resembling a quantity here :mellow: { 0x41, 0x81, 0x84, 0x8A, 0xEC, 0x17, 0x00, 0x00, 0xF4, 0x01, 0x00, 0x00, 0x41, 0x81, 0x84, 0x8A, 0xF0, 0x17, 0x00, 0x00, 0xF4, 0x01, 0x00, 0x00, 0x41, 0x81, 0x84, 0x8A, 0xF4, 0x17, 0x00, 0x00, 0xF4, 0x01,...
- Thu Feb 29, 2024 9:39 pm
- Forum: Tools
- Topic: Helldivers 2 Hack Tools ( PoC - AutoAsm 64bit with C# )
- Replies: 51
- Views: 13376
Re: Helldivers 2 Hack Tools ( PoC - AutoAsm 64bit with C# )
Hey emoisback
Can you share a snippet where in the code to change the number of resources not to the maximum but to a fixed number?
I think it's in the ByteArrayAsmInstruction file?
Can you share a snippet where in the code to change the number of resources not to the maximum but to a fixed number?
I think it's in the ByteArrayAsmInstruction file?
- Sun Feb 18, 2024 10:51 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2787
- Views: 421780
Re: [REQUEST] HELLDIVERS 2
Can anyone point me in the direction of what could be the reason, I'm trying to start a search using Squalr but the program just closes