Search found 34 matches
Re: GreedFall
I coincidentally started downloading this just now, thanks for the table =)
- Thu Dec 10, 2020 3:06 pm
- Forum: Tables
- Topic: Cyberpunk 2077 [Engine:REDengine 4]
- Replies: 366
- Views: 330481
Re: Cyberpunk 2077 [Engine:REDengine 4]
Ability selection points during character creation is simple 4 byte as well, lol
Nothing like waiting months for a game to just bash its head in within 30 seconds
Nothing like waiting months for a game to just bash its head in within 30 seconds
- Sun Nov 01, 2020 5:27 pm
- Forum: Tables
- Topic: Tales of Vesperia Definitive Edition (Steam)
- Replies: 880
- Views: 394588
Re: Tales of Vesperia Definitive Edition (Steam)
Game Pass/Windows Store are usually different binaries entirely. This leads to most tables requiring specific versions for windows store.
- Sat Aug 29, 2020 1:09 am
- Forum: Tables
- Topic: Thief 3: Deadly Shadows
- Replies: 2
- Views: 2734
Re: Thief 3: Deadly Shadows
This still seems to work with Sneaky 1.10, thanks for posting it
- Sun Jun 21, 2020 6:07 pm
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] [Request] Outward
- Replies: 170
- Views: 161750
[COMPLETED] [Request] Outward
It would be really sweet if someone could fix this up ;)
Re: Code Vein
It seems like with the newest update, the pox911 weapon pointers don't quite work 100%. I appears that you can change the numbers on damage but it doesn't actually affect the damage. Changing weight, upgrade level, or transformation still works fine, but for some reason damage does not. It works fi...
Re: Code Vein
I updated the pox911 blood viel editor with item stats similar to weapons <CheatEntry> <ID>1251</ID> <Description>"Current Highlighted Blood Veil"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : CodeVein-Win64-Ship...
- Fri May 17, 2019 1:20 am
- Forum: Tables
- Topic: Yakuza Kiwami (Steam) - Cheat Table
- Replies: 71
- Views: 108075
Re: Yakuza Kiwami (Steam) - Cheat Table
Cleaned up the Pocket Racer Editor dropdowns a bit, otheriwse unchanged
- Fri Dec 28, 2018 12:41 am
- Forum: Tables
- Topic: State of Decay 2 - Windows Store (Legit)
- Replies: 902
- Views: 664796
Re: State of Decay 2 - Windows Store (Legit)
Thanks JJDimensional wrote: ↑Wed Dec 26, 2018 2:08 am-- Updated Cheat Engine table for State of Decay 2 (1.3368.2.2) --
V7.0.1- Current:
- Tue Dec 18, 2018 2:16 am
- Forum: Tables
- Topic: Ni No Kuni 2 Revenant Kingdom (Steam)
- Replies: 575
- Views: 296847
Re: Ni No Kuni 2 Revenant Kingdom (Steam)
I cannot update the attachments on the first post, so here are the updates. EDIT 17: I fixed most things for update 3.0 around December 13, 2018. Some things not working I know of are Infinite Item Usage in battle. I might have more time later to fix some more things, but please test and report wha...
- Tue Dec 18, 2018 2:04 am
- Forum: Tables
- Topic: The Long Dark (2017-08-04)
- Replies: 8
- Views: 9312
Re: The Long Dark (2017-08-04)
1.41 released today - would be sweet to see a resurrection of this awesome table =)
- Fri Nov 09, 2018 11:13 pm
- Forum: Tables
- Topic: Ni No Kuni 2 Revenant Kingdom (Steam)
- Replies: 575
- Views: 296847
Re: Ni No Kuni 2 Revenant Kingdom (Steam)
I'd love to go through and play through the game completely, an update would make my day!
- Thu Sep 13, 2018 12:04 am
- Forum: Tables
- Topic: Dragon Quest XI (Steam)
- Replies: 422
- Views: 309613
Re: Dragon Quest XI (Steam)
Jesus christ, there are more feels in the mermaid sub story then the entire game has.
- Tue Sep 11, 2018 11:45 pm
- Forum: Tables
- Topic: Dragon Quest XI (Steam)
- Replies: 422
- Views: 309613
Re: Dragon Quest XI (Steam)
Anyone think of a way to increase encounter radius? Maybe rope in some more mobs when starting a fight?
- Sun Aug 26, 2018 4:38 pm
- Forum: Tables
- Topic: Yakuza 0 Cheat Engine Table v1.0
- Replies: 153
- Views: 286072
Re: Yakuza 0 Cheat Engine Table v1.0
The ability to add levels for the Dragon and Mad Dog styles would be really nice. Upgrading them is extremely tedious even if you freeze your money. You have to fill up each individual node with money and do it for the entire board to advance a level. There are 999 possible levels. I don't even wan...