Search found 3 matches

by JoeNotSoCool
Thu Nov 16, 2017 12:53 am
Forum: Tables
Topic: Kingdoms And Castles
Replies: 45
Views: 80296

Re: Kingdoms And Castles

+ 64 bit table for v1.06 & ce 6.7+ Content is similar Tested a giant map +180x+180 = 200x200 in this version, seems ok. To this point I've done a fair bit of experimentation; world sizes, and a "peaceful mode" from a diff table. My findings so far; world creation lag seems to increase 5 fold for ev...
by JoeNotSoCool
Sat Sep 30, 2017 8:58 pm
Forum: Tables
Topic: Kingdoms And Castles
Replies: 45
Views: 80296

Re: Kingdoms And Castles

EDIT; wont let me delete, want to say a diff thing
by JoeNotSoCool
Wed Sep 27, 2017 2:47 pm
Forum: Tables
Topic: Kingdoms And Castles
Replies: 45
Views: 80296

Re: Kingdoms And Castles

I'm having some huge trouble getting this stuff to work; on the most recent upload so kindly provided by Pongzilla the only option that seems functional is no resource loss. Regardless of whether I'm at the main menu, map choosing screen, or properly in game, clicking any other option just causes a ...