Search found 16 matches
- Sun Nov 05, 2023 12:49 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Back to the Dawn (Steam)
- Replies: 37
- Views: 9161
- Sun Nov 05, 2023 10:35 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Back to the Dawn (Steam)
- Replies: 37
- Views: 9161
Re: [Request] Back to the Dawn (Steam)
hhhh,you are right,I'm still trying to get back my past experience,and my skills still need to be improved.
- Sun Nov 05, 2023 7:17 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Back to the Dawn (Steam)
- Replies: 37
- Views: 9161
Re: [Request] Back to the Dawn (Steam)
I like your style of coding! And I think the function of your personal data is much better than mine!
I'm learning about the CT file you shared, but when the character data function is enabled, I open my backpack and flash back,Occasionally, but it does appear...
I'm learning about the CT file you shared, but when the character data function is enabled, I open my backpack and flash back,Occasionally, but it does appear...
- Sun Nov 05, 2023 2:04 am
- Forum: Tables
- Topic: Back to the Dawn (Steam) Table
- Replies: 1
- Views: 1210
Re: Back to the Dawn (Steam) Table
HHHHHHHHH
- Sun Nov 05, 2023 2:02 am
- Forum: Tables
- Topic: Back to the Dawn (Steam) Table
- Replies: 1
- Views: 1210
Back to the Dawn (Steam) Table
Back to the Dawn You were framed and incarcerated. Learn to survive in prison. Explore every inch and exploit any weakness. Manipulate and scheme. Make friends (or foes) with fellow inmates and with their help, break out of prison. https://cdn.cloudflare.steamstatic.com/steam/apps/1735700/ss_25c4c3a...
- Sat Nov 26, 2022 8:19 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Lost Eidolons
- Replies: 114
- Views: 44066
Re: [Request] Lost Eidolons
No, I have uninstalled the game, and I recommend that you try to modify the save.
- Thu Oct 20, 2022 12:37 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Lost Eidolons
- Replies: 114
- Views: 44066
Re: [Request] Lost Eidolons
If we set the value we want to find in the archive as a special value that is easy to be searched, can we search it?
- Thu Oct 20, 2022 2:53 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Lost Eidolons
- Replies: 114
- Views: 44066
Re: [Request] Lost Eidolons
I synthesized it and added the full proficiency function, which will maximize your proficiency when you attack with weapons. Here are the new function codes. [ENABLE] aobscanmodule(shulian,GameAssembly.dll,89 43 18 48 85 C9 74 69) // should be unique alloc(newmem,$1000,shulian) label(code) label(ret...
- Thu Oct 20, 2022 2:42 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Lost Eidolons
- Replies: 114
- Views: 44066
Re: [Request] Lost Eidolons
Use it to make EXP to be 1000 [ENABLE] aobscanmodule(INJECT,GameAssembly.dll,89 43 18 75 13) alloc(newmem,$1000,INJECT) label(code) label(return) newmem: code: mov [rbx+18],#1000 jne GameAssembly.dll+968116 jmp return INJECT: jmp newmem return: registersymbol(INJECT) [DISABLE] INJECT: db 89 43 18 75...
- Thu Oct 20, 2022 2:36 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Lost Eidolons
- Replies: 114
- Views: 44066
Re: [Request] Lost Eidolons
Version
- Sun May 29, 2022 2:30 pm
- Forum: Tables
- Topic: z V Rising
- Replies: 196
- Views: 45041
Re: z V Rising
its good work
- Sun May 29, 2022 5:14 am
- Forum: Tables
- Topic: V Rising (Early Access)
- Replies: 114
- Views: 80953
Re: V Rising (Early Access)
Hello, I did the work of reading the player's coordinates. And I'm happy to share it. aobscanmodule(MYPT,lib_burst_generated.dll,C4 81 7A 11 6C 19 48 48 83 C4 28 5B 5D 5F 5E C3 48 8D 0D * * * * 48 8D 15 AF) // should be unique alloc(newmem,$1000,MYPT) label(code) label(return) label(sta) newmem: mov...
- Sun Sep 05, 2021 11:42 am
- Forum: Tables
- Topic: Cultist Simulator (Updated Jan 28 2020)
- Replies: 11
- Views: 9354
Re: Cultist Simulator (Updated Jan 28 2020)
still Cultist Simulator 2021.1.b.2
The function of card id is added, and it can be archived and reloaded after modification (note that reopening the game id code will change, so no drop-down list is set).
By the way, the game has a console (key ~), and these functions can be achieved by the console.
The function of card id is added, and it can be archived and reloaded after modification (note that reopening the game id code will change, so no drop-down list is set).
By the way, the game has a console (key ~), and these functions can be achieved by the console.
- Fri Sep 03, 2021 12:15 pm
- Forum: Tables
- Topic: Cultist Simulator (Updated Jan 28 2020)
- Replies: 11
- Views: 9354
Re: Cultist Simulator (Updated Jan 28 2020)
First, click the card with the mouse, then search the time/quantity, then click another card to search for the changed value ... After finding the address, use the pointer scanning function to find the pointer, and at the same time remember the offset quantity and dll as he did, and then you can mak...
- Mon Aug 30, 2021 8:59 am
- Forum: Tables
- Topic: 尼克梦:灭绝(Nexomon: Extinction)
- Replies: 3
- Views: 4339
Re: 尼克梦:灭绝(Nexomon: Extinction)
ok,thank you