for the last time : multiplayer is server side so no, it's not working unless you are the host, the only thing that works in MP is stamina and that's it
Search found 155 matches
- Sun Jan 21, 2024 9:18 am
- Forum: Tables
- Topic: z Palworld
- Replies: 255
- Views: 118064
- Sat Jan 20, 2024 2:05 am
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Palworld - 1 simple feature, willing to pay
- Replies: 50
- Views: 24316
Re: [REQUEST] Palworld - 1 simple feature, willing to pay
great table but "some stats" doesn't work , technology point is working tho
- Fri Jan 19, 2024 11:53 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Palworld - 1 simple feature, willing to pay
- Replies: 50
- Views: 24316
Re: [REQUEST] Palworld - 1 simple feature, willing to pay
need something like atk modifier because spending 3 minutes mining down an bedrock is insane
- Wed Oct 18, 2023 8:03 am
- Forum: Single Player Cheat Requests
- Topic: Disgaea 7
- Replies: 302
- Views: 51143
Re: Disgaea 7
is there an exp multiplier somewhere in this thread ?
- Fri Mar 24, 2023 11:50 am
- Forum: Tables
- Topic: Atelier Ryza 3: Alchemist of the End & the Secret Key [+95]
- Replies: 119
- Views: 63171
Re: Atelier Ryza 3: Alchemist of the End & the Secret Key [+14]
please make a remove zoom limit in camera mode
- Thu Mar 09, 2023 8:42 am
- Forum: Single Player Cheat Requests
- Topic: Fatal Frame: The Mask of Lunar Eclipse
- Replies: 27
- Views: 7654
Re: Fatal Frame: The Mask of Lunar Eclipse
request unlock all costume
- Tue Feb 28, 2023 4:56 am
- Forum: Tables
- Topic: Fire Emblem Engage [Switch, Ryujinx] [+50]
- Replies: 197
- Views: 62517
Re: Fire Emblem Engage [Switch, Ryujinx] [+50]
how do you scan for simple value like SP ? i tried 2-4 bytes/float included big endian but there's no result at all
- Wed Nov 16, 2022 11:04 am
- Forum: Tables
- Topic: Monster Hunter Rise [Steam]
- Replies: 417
- Views: 286720
Re: Monster Hunter Rise [Steam]
need charm editor...
- Tue Aug 30, 2022 12:12 am
- Forum: Tables
- Topic: [Steam] Monster Hunter World (Compendium)
- Replies: 728
- Views: 561175
Re: [Steam] Monster Hunter World (Compendium)
highlight item is not working
- Fri Jul 08, 2022 11:26 am
- Forum: Tables
- Topic: Monster Hunter Rise [Steam]
- Replies: 417
- Views: 286720
Re: Monster Hunter Rise [Steam]
can you make something like freeze monster or invisible player so we can take some fun screenshots near the monsters ?
- Thu Jun 02, 2022 8:34 am
- Forum: Tables
- Topic: Hatsune Miku Project Diva Megamix+
- Replies: 11
- Views: 5500
Re: Hatsune Miku Project Diva Megamix+
would be cool if there's auto complete multiple input lol
- Fri Feb 25, 2022 11:38 am
- Forum: Tables
- Topic: Atelier Sophie 2: The Alchemist of the Mysterious Dream
- Replies: 45
- Views: 37069
Re: Atelier Sophie 2: The Alchemist of the Mysterious Dream
please make something that removes the camera zoom limit in photo mode
- Wed Feb 09, 2022 2:14 am
- Forum: Tables
- Topic: Monster Hunter Rise [Steam]
- Replies: 417
- Views: 286720
Re: Monster Hunter Rise [Steam]
there is a way to increase your dmg without touching your stats which is editing the MV idk if it's possible with CE or not but it's done by modding, people won't notice something like 2x or 3x dmg
- Tue Feb 08, 2022 7:45 am
- Forum: Tables
- Topic: Monster Hunter Rise [Steam]
- Replies: 417
- Views: 286720
Re: Monster Hunter Rise [Steam]
You're thinking motion value modifiers. Motion values are basically a percentage multiplier of your raw attack applied when a given attack animation lands a hit (so if your overhead longsword slash had a motion value of 40 on an non-elemental weapon with an attack of 100, it would do 40 damage on t...
- Tue Feb 08, 2022 12:56 am
- Forum: Tables
- Topic: Monster Hunter Rise [Steam]
- Replies: 417
- Views: 286720
Re: Monster Hunter Rise [Steam]
dmg multiplier is just multiplying your weapon attack stats, is there a real dmg multiplier without changing weapon attack ? You're thinking motion value modifiers. Motion values are basically a percentage multiplier of your raw attack applied when a given attack animation lands a hit (so if your o...