Still working on v1.0.934.0, thanks
Needed to go to Mono > Activate Mono Features before attempting to activate anything, then player stats worked.
Search found 15 matches
- Sun Dec 10, 2023 3:20 pm
- Forum: Tables
- Topic: Backpack Hero Cheat Table
- Replies: 1
- Views: 1226
- Sat Sep 23, 2023 1:31 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6930
- Views: 2235008
Re: z Baldur's Gate 3
Hi All, I have made another update to https://fearlessrevolution.com/viewtopic.php?p=311868#p311868 Update: 2023-09-22: New feature: "Merged" objects (array, dict and SQLite database) The "Merged" database is consolidated from all _merged.lsf data files extracted from the game. These where off the ...
- Fri Aug 11, 2023 5:29 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6930
- Views: 2235008
Re: z Baldur's Gate 3
After adding a bunch of multiclass levels, I hit a bug where the character was stuck as "heavily encumbered" despite being under limit. Apparently a common problem - easy fix is apparently to become genuinely encumbered, then reduce weight again to reset it.
- Mon Apr 10, 2023 3:52 am
- Forum: Tables
- Topic: z Everspace 2
- Replies: 164
- Views: 34461
Re: z Everspace 2
Question to everyone, do you think it's possible to edit the number of weapons, consumables, devices and cargo of a ship ? Did anyone found a way to do it and tried ? I don't think so, if it would be possible, the game would probably revert back to the original values after reloading a save anyways...
- Sun Apr 09, 2023 5:24 pm
- Forum: Tables
- Topic: z Everspace 2
- Replies: 164
- Views: 34461
Re: z Everspace 2
I'm trying out the item attributes here, seeing what persists through save/reload... So far it looks like an attribute's loaded value is determined by item level, AttributeID and ValuePositionInRange. Min/max is the same on some attributes which makes the relative position meaningless, can't tweak t...
- Wed Oct 20, 2021 9:03 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Inscryption
- Replies: 32
- Views: 34610
- Wed Jul 07, 2021 10:13 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Disgaea 6: Defiance of Destiny
- Replies: 7
- Views: 4576
Re: [Request] Disgaea 6: Defiance of Destiny
There are Game Genie style codes posted on Tinfoil, but the method to get them working on your emulator will vary. This was a real pain with Yuzu. The god mode cheat posted there also applies to innocents, geo panels and treasure so it isn't great, still helpful. The one hit kill code there uses the...
- Fri Mar 05, 2021 5:23 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST]Loop Hero
- Replies: 11
- Views: 23169
Re: [REQUEST]Loop Hero
is there a line that refrences loot level in there? Changing the item_chance like this made the majority of drops orange. Item quality is a roll from 1-100 and if you beat the value here, you get that level, so like 97% of the items become orange. This doesn't help rogue as much. [item_chance] 0blu...
- Fri Mar 05, 2021 6:57 am
- Forum: Single Player Cheat Requests
- Topic: [REQUEST]Loop Hero
- Replies: 11
- Views: 23169
Re: [REQUEST]Loop Hero
There's an INI file you can edit to change item stat values, base hero stats and other game parameters. C:\Program Files (x86)\Steam\steamapps\common\Loop Hero\variables.ini [items] at the beginning has all the item roll multipliers. For fast attacks, increase these two: ATTSPD_BASE STAMINA_PERSEC M...
- Sat Dec 12, 2020 10:23 pm
- Forum: Tables
- Topic: z Per Aspera
- Replies: 91
- Views: 50275
- Sat Dec 12, 2020 9:50 pm
- Forum: Tables
- Topic: z Per Aspera
- Replies: 91
- Views: 50275
Re: z Per Aspera
The crash when hitting 100% on instant scan was a game bug - fixed in the latest patch.
"Scanning the full planet will no longer crash the game"
"Scanning the full planet will no longer crash the game"
- Sat Dec 05, 2020 10:32 pm
- Forum: Tables
- Topic: z Per Aspera
- Replies: 91
- Views: 50275
Re: z Per Aspera
Instant Scanner causes the game to progressively slow down and then stops responding when almost all the terrain is revealed for me (at 99.89%). Workaround: I just togged it on and then stopped it when it hit 97% or so.
Thanks for the updates!
Edit: this was a game bug, fixed in the latest patch
Thanks for the updates!
Edit: this was a game bug, fixed in the latest patch
- Fri Dec 04, 2020 5:54 pm
- Forum: Tables
- Topic: z Per Aspera
- Replies: 91
- Views: 50275
Re: z Per Aspera
Im idiot but can you tell me how do i use it ? treat at me as somebody who can scan and find single non dynamic pointer Hit ctrl+alt+A to get an auto assemble window, paste the contents of that code block in there, then go to File > Assign to Cheat Table. That'll give you a new cheat item for that ...
- Fri Dec 04, 2020 4:52 pm
- Forum: Tables
- Topic: z Per Aspera
- Replies: 91
- Views: 50275
Re: z Per Aspera
I took a shot at finding that segment for instant research on Steam - hopefully did it right, but it's working. It's at 3C976A. define(address,"GameAssembly.dll"+3C976A) define(bytes,F3 0F 58 49 14) [ENABLE] assert(address,bytes) alloc(newmem,$1000,"GameAssembly.dll"+3C976A) label(code) label(return...
- Sun Sep 17, 2017 4:07 am
- Forum: Tables
- Topic: Divinity Original Sin 2
- Replies: 798
- Views: 830550
Re: Divinity Original Sin 2
Updating table due to many bug/features changes... Here's what we got now: V3.0.141.999 +999 STATS +5 Available points (If any) (Attributes/combat/talent/civil) +INF. Item Durability +No skill Cooldown +Set XP Gain per enemy +Using an Item gives +5 (ONLY WORKS IF YOU HAVE >2) +Split item to double ...