Can I edit the exp multiplier script? If so, what is the line to edit?
Thanks in advance.
Search found 5 matches
- Tue Dec 13, 2022 12:43 am
- Forum: Tables
- Topic: Divinity Original Sin 2
- Replies: 798
- Views: 834332
- Thu Apr 28, 2022 5:00 pm
- Forum: Tables
- Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
- Replies: 1092
- Views: 489996
Re: Elden Ring All in One v1.04 / Calibrations 1.04.1
Bump, update ( again :[ ) please and thank you in advance. @gideon25
- Mon Jan 17, 2022 11:53 am
- Forum: Tables
- Topic: Far Cry 3 - table v: 2.0.4 CT
- Replies: 58
- Views: 70778
Re: Far Cry 3 - table v: 2.0.4 CT
Working, thanks for the reply/fix.
- Sun Jan 16, 2022 8:45 pm
- Forum: Tables
- Topic: Far Cry 3 - table v: 2.0.4 CT
- Replies: 58
- Views: 70778
Re: Far Cry 3 - table v: 2.0.4 CT
... Yeah, for some reason on your game and in the other person's the main module is listed as an EXE, but on my game it's listed as a DLL. Try this and see if it works. {$lua} if syntaxcheck then return end MODULE_NAME = 'farcry3_d3d11.dll' I2CETableCEA.autoAssembleFile('CoordHook.CEA', MemRec) I2C...
- Sun Jan 16, 2022 4:26 pm
- Forum: Tables
- Topic: Far Cry 3 - table v: 2.0.4 CT
- Replies: 58
- Views: 70778
Re: Far Cry 3 - table v: 2.0.4 CT
um i keep getting this error any help AOB not found in "apphelp.dll": 0F28xxxxxxxxxx0F28xxxxxxxxxx0F28xxxxxxxxxx0F95xx0F29xxxxxxxxxx0F29xxxxxxxxxx0F29xxxxxxxxxx0F29 Error assembling file: "CoordHook.CEA" Error assembling file: "_Main.CEA" Looks like the modules are loaded in a different order in yo...