Search found 9 matches
- Sun Oct 07, 2018 8:29 pm
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1968508
Re: Assassin's Creed Odyssey +14 (table Update8.1)
I believe the XP multiplier value may be causing very high level mercenaries to spawn early. I had two save games going: one where I'd used the xp multiplier value and one where I had not. In the former, while my character was level 16, level 40+ mercenaries started spawning. This has not happened ...
- Sun Oct 07, 2018 4:09 pm
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1968508
Re: Assassin's Creed Odyssey +14 (table Update8.1)
I'm still curious what will happen if you spend the ore and don't save. If you end up losing both the item you buy and the ore you spent, if you don't i imagine at the very least you can save scum until you get what you want. You lose the item and the ore. First thing I tried, to see if save scummi...
- Sat Jul 07, 2018 2:32 pm
- Forum: Tables
- Topic: Kingdom Come Deliverance
- Replies: 601
- Views: 651241
Kingdom Come Deliverance
Teleport is always on with the table i think, activating the "teleport" box just shows a pop up listing what key goes to what location. It happens to me as well as I'm use to using the number pad.
- Fri Jul 06, 2018 11:46 pm
- Forum: Tables
- Topic: Kingdom Come Deliverance
- Replies: 601
- Views: 651241
Kingdom Come Deliverance
[QUOTE="Vee_, post: 51097, member: 1174"]When did you activate it? before or after gameplay?[/QUOTE]<br /> Can't honestly say, I believe I tried it both ways: at the menu, and when in game. Just got back from work now, loaded the game and waited until I was in the game and moving and it activates fo...
- Fri Jul 06, 2018 12:56 am
- Forum: Tables
- Topic: Kingdom Come Deliverance
- Replies: 601
- Views: 651241
Kingdom Come Deliverance
Worked with 1.6 but now that I purchased From the Ashes the table doesn't activate at all.
- Sat Sep 02, 2017 11:49 pm
- Forum: Tables
- Topic: Xcom 2 War of the Chosen
- Replies: 155
- Views: 284140
Re: Xcom 2 War of the Chosen
How does it work? What do you do with it? Added an address manually under the base address, made it's value +788 and changed it to hex Dont know if this is an obvious question, but where did you get the base address? I use the EDIT5 table from Post#1 (EDIT6 doesn't work for me either like the above...
- Sat Sep 02, 2017 5:23 pm
- Forum: Tables
- Topic: Xcom 2 War of the Chosen
- Replies: 155
- Views: 284140
Re: Xcom 2 War of the Chosen
I posted it back on page 2: +788 Combat int There appear to be different values for hero units vs soldiers. Haven't done much testing so far, was just super happy to find it finally. It is very out of place from where it should have been. Soldiers (4 byte hex): 00000000 - sometimes used for standar...
- Fri Sep 01, 2017 11:10 pm
- Forum: Tables
- Topic: Xcom 2 War of the Chosen
- Replies: 155
- Views: 284140
Re: Xcom 2 War of the Chosen
Anyway to change the combat intelligence of a soldier? I posted it back on page 2: +788 Combat int There appear to be different values for hero units vs soldiers. Haven't done much testing so far, was just super happy to find it finally. It is very out of place from where it should have been. Soldi...
- Fri Sep 01, 2017 5:25 pm
- Forum: Tables
- Topic: Xcom 2 War of the Chosen
- Replies: 155
- Views: 284140
Re: Xcom 2 War of the Chosen
Anyway to change the combat intelligence of a soldier?