Search found 32 matches

by pequenovitor
Mon Apr 05, 2021 2:52 am
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 188
Views: 90065

Re: z Evil Genius 2 [DX12]

Mister Z, found a value that you might want to add to the table: INTEL. It's a simple 4 byte search, but it'd be cool to be added. Peace!
by pequenovitor
Fri Apr 02, 2021 9:19 pm
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 188
Views: 90065

Re: z Evil Genius 2 [DX12]

Zanzer, "unlock all" is crazy fun. All my OCD dreams comin' true, buddy. Thanks, man!
by pequenovitor
Thu Apr 01, 2021 12:34 am
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 188
Views: 90065

Re: z Evil Genius 2 [DX12]

I trust you set the value to "1" and didn't try to just check the box. :) Zanzer.... I fell like one of those idiots, right now, you know? Thanks to you and Jessen for the help. I'm embarassed, this isn't my first rodeo, but I missed that one, sorry... Working great. On my way to testing it now! Th...
by pequenovitor
Wed Mar 31, 2021 9:33 pm
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 188
Views: 90065

Re: z Evil Genius 2 [DX12]

Found something under the Settings pointer. That may be the switch for Creative Mode on/off. I named it Unlock All. This did nothing for me so far, Z, but I'm very interested in it. Like I said, I'm only looking for a way to "unlock research" or "no requirement research" or possibly even just a but...
by pequenovitor
Wed Mar 31, 2021 4:36 am
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 188
Views: 90065

Re: z Evil Genius 2 [DX12]

Zanzer, that was super fast, man, thanks! Listen, I know how this sounds, but I wonder if I could make a request of you? The BIG thing that bugs me about this one is EXACTLY the same thing that bugged me about the first one which is research gating. It's a bullshit mechanic, let me research whatever...
by pequenovitor
Sat Nov 28, 2020 8:36 pm
Forum: Tables
Topic: Assassin's Creed Valhalla [Standard Edition]
Replies: 362
Views: 224892

Re: Assassin's Creed Valhalla [Standard Edition]

Oh! Thaks @aSwedishMagyar, already working perfectly. Quick question: is the "runes" section of the inventory not available yet or am I doing something wrong? Figured out this game is all about collecting the runes for builds, can't wait to see what you do with it. Thanks again!
by pequenovitor
Fri Nov 27, 2020 8:59 am
Forum: Tables
Topic: Assassin's Creed Valhalla [Standard Edition]
Replies: 362
Views: 224892

Re: Assassin's Creed Valhalla [Standard Edition]

Do you guys know if 1.04 broke functions? I tried today and a bunch of scripts are dead. Just me or is it a thing?
by pequenovitor
Tue Nov 17, 2020 7:23 pm
Forum: Tables
Topic: Assassin's Creed Valhalla [Standard Edition]
Replies: 362
Views: 224892

Re: Assassin's Creed Valhalla [Standard Edition]

Just had a thought on the subject after posting: there's a feature now called the cartographer that acts KINDA like a "map pack" if not for the fact that you have to explore the whole area before he allows you to buy the maps with the locations for stuff. Maybe it would be easier to just remove that...
by pequenovitor
Tue Nov 17, 2020 7:18 pm
Forum: Tables
Topic: Assassin's Creed Valhalla [Standard Edition]
Replies: 362
Views: 224892

Re: Assassin's Creed Valhalla [Standard Edition]

Thanks guys, for the great post. I would imagine it's not trivial, but I was wondering if we could expect the "complete map pack" hack this time around like in Odyssey. It seems like now more than ever it's a must considering the abilities aren't earned anymore but found and since the gear is placed...
by pequenovitor
Sun Sep 02, 2018 3:57 am
Forum: Tables
Topic: For The King (2018-04-22)
Replies: 6
Views: 9580

Re: For The King (2018-04-22)

Thank you! Any chance for a Lore Points pointer?! Can't seem to use CE on this game...
by pequenovitor
Sun Sep 02, 2018 3:53 am
Forum: Tables
Topic: For The King (Full game relese)
Replies: 15
Views: 26225

Re: For The King (Full game relese)

Perfect! Thank you! Any chance you could add a Lore Points pointer? I'm trying to use cheat engine to mess with the game, but everything I search yields 0 results found... Anyway. A Lore Points pointer would be awesome, thank you!
by pequenovitor
Tue Oct 24, 2017 8:22 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 1873
Views: 1307193

Re: Middle-earth: Shadow of War (SeiKur0)

@Seikur0, thanks again for table. Quick question? Anyway for a method to add entries to items? Some legendary items have two characteristics, some have three, there's room for 4. I found a hammer with a repeat "hammer" trait, found out you can have a really impressive setup by changing, but for item...
by pequenovitor
Mon Oct 23, 2017 2:45 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 1873
Views: 1307193

Re: Middle-earth: Shadow of War (SeiKur0)

@Seikur0, still getting ordinary items from low level uruk captains... latest steam version, 10.2 table. Thoughts?
by pequenovitor
Mon Oct 23, 2017 2:15 am
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 1873
Views: 1307193

Re: Middle-earth: Shadow of War (SeiKur0)

SO stressed out right now: getting all the legendary sets (minus Celebrimbor's) put me in a state of infinite loading when initiating a mission. Cannot progress. Things I know: 1. Never happened before (played it once all the way to mid-ACT2 without problems). 2. Messed around not only with the Uru...
by pequenovitor
Sun Oct 22, 2017 11:51 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 1873
Views: 1307193

Re: Middle-earth: Shadow of War (SeiKur0)

SO stressed out right now: getting all the legendary sets (minus Celebrimbor's) put me in a state of infinite loading when initiating a mission. Cannot progress. Things I know: 1. Never happened before (played it once all the way to mid-ACT2 without problems). 2. Messed around not only with the Uruk...