Search found 288 matches

by Bloodybone
Sun Mar 27, 2022 5:52 pm
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+30 v.1.1.53

beerik wrote:
Sun Mar 27, 2022 11:18 am
Steam Achievements are allowed doesn't seem to work is it possible to fix this?
It should now be fixed in the newest Table Version ;)
by Bloodybone
Sat Mar 19, 2022 6:20 pm
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+30 v.1.1.53

how do you use the surface stuff? Firstly the "Find Surface" Script: This can as the name suggests search for surfaces. You can do three things: Find Surface Count: This will get the Amount of Surfaces currently created in your world. Wenn activating the Script this will actually be done automatica...
by Bloodybone
Tue Feb 01, 2022 9:18 pm
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+30 v.1.1.53

I've updated the Table to Version 1.1.53
by Bloodybone
Sun Feb 28, 2021 7:34 pm
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+30 v.1.1.25

I've updated the Script to support version 1.1.25
by Bloodybone
Thu Feb 11, 2021 7:00 pm
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+30 v.1.1.21

I've updated my Cheat Table to support verson 1.1.21. I'm really sorry that I was so inactive in the past but I'll try to be more active from now on :)
by Bloodybone
Fri Sep 11, 2020 5:53 pm
Forum: Tables
Topic: Ark Survival Evolved+28 313.11 [Steam]
Replies: 143
Views: 125019

Re: Ark Survival Evolved+28 313.11 [Steam]

I've updated the Cheat Table to Verison 313.11 :)
by Bloodybone
Sun Aug 16, 2020 11:36 pm
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+27 v.1.00

I've added the "Infinite Mouse Cursor Items" Script which will not delete any Items in your Mouse Cursor Slot when you left click them into an empty slot in any inventory
by Bloodybone
Sun Aug 16, 2020 10:43 pm
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+26 v.1.00

But I may be able to add the functionalitiy of the Cursor not deleting its contents when its contents are placed inside another inventory
by Bloodybone
Sun Aug 16, 2020 10:40 pm
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+26 v.1.00

I've decided to Update my Table to Verison 1.00 as well Thanks for this! Out of curiosity, is there a reason the "disable stack check" script was removed? That was what I tended to use most often. The "No Crafting Requirement" option is super nifty, but it's annoying when I'm trying to drop full st...
by Bloodybone
Sun Aug 16, 2020 1:57 pm
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+26 v.1.00

I've decided to Update my Table to Verison 1.00 as well
by Bloodybone
Sun Mar 29, 2020 11:00 am
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+24 v.0.17.79

https://cdn.discordapp.com/attachments/693527982756855818/693528017477042256/unknown.png How do I fix this error? Toogle Admin/CheatMode It is not activated. It basicaly means that the bytes "48 C7 44 24 20 FE FF FF FF" don't match up with the bytes at address "Factorio.Player::getUsernameWithTag+6...
by Bloodybone
Sun Jan 26, 2020 11:33 am
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+24 v.0.17.79

I've updated the Cheat Table :)
by Bloodybone
Thu Jan 09, 2020 3:14 pm
Forum: Cheat Engine
Topic: Compare big address in assembly
Replies: 10
Views: 3891

Re: Compare big address in assembly

Could you try out this and tell me what happens: label(originalcode) label(return) label(healmeplease) newmem: {$try} push rdi mov rdi,[rbx+78] mov rdi,[rdi+c40] cmp [rdi+598],#0 jne originalcode healmeplease: cvtsi2ss xmm0,[rsi+7ac] //max health to health movss [rsi+AB8],xmm0 pop rdi jmp return {$e...
by Bloodybone
Wed Jan 01, 2020 4:02 pm
Forum: Tables
Topic: Slime Rancher+95 v1.4.1c [Steam]
Replies: 122
Views: 110051

Re: Slime Rancher+95 v1.4.1c [Steam]

I've Updated the Table to support Version 1.4.1c
by Bloodybone
Thu Oct 31, 2019 7:44 pm
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 96838

Re: Factorio+24 v.0.17.69

Yes, I activated that so that I could activate the steam-achievements script, both were enabled at the time of the achievement firing. In-game the achievement registers, but it doesn't activate a steam achievement for it. Well that's weird, I'll create a "Debug Build" which may help find the issue.