Search found 186 matches

by Bloodybone
Sun Dec 16, 2018 4:06 pm
Forum: Specific Game Discussions
Topic: Dusk Cheat Codes
Replies: 0
Views: 28

Dusk Cheat Codes

I found all of the cheat codes for the game Dusk. To activate them you have to press the keys on your keyboard in the right order. Everything between two quotes is a cheat code. Cheat codes: "nbufo" Let's you fly by holding down space "nbreflect" Activates Mirror mode "nbfrog" Makes you jump higher ...
by Bloodybone
Wed Dec 12, 2018 4:40 pm
Forum: Cheat Engine Lua Scripting
Topic: Dissection Help
Replies: 4
Views: 154

Re: Dissection Help

Maybe try this out:

Code: Select all

add [rdi+00000094],eax
cmp [rdi+00000070],(int)15
jne @f
mov eax,[rdi+00000098]
mov [rdi+00000094],eax
@@:
by Bloodybone
Fri Dec 07, 2018 12:52 am
Forum: Tables
Topic: A Hat in Time+13 [Steam]
Replies: 23
Views: 5190

Re: A Hat in Time+13 [Steam]

Jhon1234 wrote:
Tue Dec 04, 2018 6:30 pm
Game updated in 2018 12 04.
Update out now! :)
by Bloodybone
Sun Nov 25, 2018 6:16 pm
Forum: Tables
Topic: A Hat in Time+13 [Steam]
Replies: 23
Views: 5190

Re: A Hat in Time+13 [Steam]

totalabyss wrote:
Sun Nov 25, 2018 6:01 pm
game has been updated, any chance the table can get a quick once over for the new version on steam?
Yes

Edit: Updated
by Bloodybone
Thu Nov 22, 2018 5:04 pm
Forum: Cheat Engine
Topic: Can Someone Explain What Is The Push Opcode?
Replies: 3
Views: 359

Re: Can Someone Explain What Is The Push Opcode?

But what means push? What means push 00000163? It loads("pushes") the hex value of 163 onto the top of the stack. That means that the value will be in [esp] for x32 or [rsp] in the case of x64. If there is another push after that instruction for example push 00000100 then [esp]/[rsp] contains the h...
by Bloodybone
Tue Nov 20, 2018 9:57 pm
Forum: Tables
Topic: Starbound+25 v1.3.4 [Steam]
Replies: 21
Views: 4201

Re: Starbound+25 v1.3.4 [Steam]

Yeah, happened to me some time ago too. But to fix it you have to download DBGHELP.dll open the zip go to where ever you installed CE open the folder win64 delete dbghelp.dll in that folder and copy the dbghelp.dll from the zip into that folder.
by Bloodybone
Sun Nov 18, 2018 1:32 pm
Forum: Tables
Topic: Ark Survival Evolved+26 v.287.100 [Steam]
Replies: 51
Views: 6705

Re: Ark Survival Evolved+25 v.287.100 [Steam]

I'm playing a version or two behind your table - so this may be the problem - and I'm having a hard time getting the Dino scripts to work. All three of them. Now, I haven't tamed a Dino, but I have crafted an enforcer, and here are the problems I'm having: The top three, Infinite Health Tamed Dinos...
by Bloodybone
Sat Nov 17, 2018 9:44 pm
Forum: Tables
Topic: Ark Survival Evolved+26 v.287.100 [Steam]
Replies: 51
Views: 6705

Re: Ark Survival Evolved+25 v.287.100 [Steam]

Sorry that it took me so long to update the Table but the Update is finally out :D
by Bloodybone
Sat Nov 17, 2018 4:21 pm
Forum: General Gamehacking
Topic: Finding methods outside mono
Replies: 5
Views: 381

Re: Finding methods outside mono

Well you can't use mono features in Ark but you can use Enumerate DLL's and Symbols. Open Memory Viewer click onto view and then Enumerate DLL's and Symbols then in your case ark click on the upper most entry called Shootergame.exe and there are some names of the functions. You can also double click...
by Bloodybone
Sat Nov 17, 2018 12:40 pm
Forum: Tables
Topic: Ark Survival Evolved+26 v.287.100 [Steam]
Replies: 51
Views: 6705

Re: Ark Survival Evolved+24 v.276.13 [Steam]

dira.suprima wrote:
Sat Nov 17, 2018 1:42 am
Are updates always gonna screw up your table? since it got updated again to 287.100
Not always but most times
by Bloodybone
Sat Nov 17, 2018 12:20 am
Forum: Tables
Topic: Starbound+25 v1.3.4 [Steam]
Replies: 21
Views: 4201

Re: Starbound+25 v1.3.3 [Steam]

New Version out now :D
by Bloodybone
Fri Nov 16, 2018 8:08 pm
Forum: Tables
Topic: Ark Survival Evolved+26 v.287.100 [Steam]
Replies: 51
Views: 6705

Re: Ark Survival Evolved+24 v.276.13 [Steam]

I understand. I just wish I better understood why it won't activate on a freshly opened instance of the game, anytime I use globalalloc(). I also wish I understood xmm registers better and how to write to them without crashing the game to a desktop every time. I tend to simply write to registers af...
by Bloodybone
Fri Nov 16, 2018 12:42 pm
Forum: Tables
Topic: Ark Survival Evolved+26 v.287.100 [Steam]
Replies: 51
Views: 6705

Re: Ark Survival Evolved+24 v.276.13 [Steam]

Sigan wrote:
Fri Nov 16, 2018 7:25 am
And, as you can see above, label(_setMax) is registered as registersymbol(_setMax)
Oh yeah right didn't see that, I tend to put it to the labels lol. Just personal preference.
by Bloodybone
Fri Nov 16, 2018 12:22 am
Forum: Tables
Topic: Ark Survival Evolved+26 v.287.100 [Steam]
Replies: 51
Views: 6705

Re: Ark Survival Evolved+24 v.276.13 [Steam]

The main script, which is the first one, won't even enable anymore. If I add globalalloc(), it won't enable. It won't enable unless I use label(). The second script is separate, but it can't even get called into play now. Originally, the script didn't have a globalalloc(), it had a label(). It woul...
by Bloodybone
Thu Nov 15, 2018 7:38 pm
Forum: Tables
Topic: Ark Survival Evolved+26 v.287.100 [Steam]
Replies: 51
Views: 6705

Re: Ark Survival Evolved+24 v.276.13 [Steam]

My script won't disable, in Ark. Never had a problem before... Template is always the same, and disable always works in every other game. What's going on with this game? Check this script out: { Game : ShooterGame.exe Version: Date : 2018-11-14 Author : Sigan This script gets Engrams pointer and se...