Search found 45 matches

by frankieyim
Thu Apr 25, 2024 2:36 pm
Forum: Tables
Topic: Revival: Recolonization
Replies: 6
Views: 428

Re: Revival: Recolonization

https://store.steampowered.com/app/1306770/Revival_Recolonization/ Small table to have some fun. Game version: 1.0.418 Options: Hover/Selected unit Selected/hover tile resource Resource + selected city No movement points lost /Steps No HP lost in Battle Set Movement in battle high when moving 1 til...
by frankieyim
Thu Apr 25, 2024 11:45 am
Forum: Tables
Topic: Revival: Recolonization
Replies: 6
Views: 428

Re: Revival: Recolonization

Tuuuup! wrote:
Wed Apr 24, 2024 6:42 pm
frankieyim wrote:
Wed Apr 24, 2024 1:40 pm
....the warning still here while i order a team to battle...
It's a game mechanic, you can only fight once per turn. But I will release an update so you can always fight.
Yes,,but i have been ended turn...also still warning on next turn in a loop...
thanks you so much for updating :)
by frankieyim
Wed Apr 24, 2024 1:40 pm
Forum: Tables
Topic: Revival: Recolonization
Replies: 6
Views: 428

Re: Revival: Recolonization

https://store.steampowered.com/app/1306770/Revival_Recolonization/ Small table to have some fun. Game version: 1.0.418 Options: Hover/Selected unit Selected/hover tile resource Resource + selected city No movement points lost /Steps No HP lost in Battle Set Movement in battle high when moving 1 til...
by frankieyim
Mon Apr 22, 2024 12:16 pm
Forum: Tables
Topic: Revival: Recolonization
Replies: 6
Views: 428

Re: Revival: Recolonization

Thanks so much ~~
by frankieyim
Sun Apr 21, 2024 3:57 pm
Forum: Single Player Cheat Requests
Topic: (REQUEST) Revival: Recolonization
Replies: 4
Views: 296

Re: (REQUEST) Revival: Recolonization

Blueskadoo wrote:
Sun Apr 21, 2024 11:35 am
Movement points is float
every resource is value*10
you can also scan and then lock a city's science production values to a very high number for instant research
how to modify the points for skills etc?? and the attack damage,,,becoz some of AI high dam in earlier...
by frankieyim
Sun Mar 10, 2024 8:06 am
Forum: Single Player Cheat Requests
Topic: [COMPLETED][Request]Unicorn Overlord (Switch Emulator)
Replies: 16
Views: 8799

Re: [Request]Unicorn Overlord (Switch Emulator)

i know how to modify items la

值 4bytes
basic value = 4278190080
items if is 1
= 4278190080 + 1 = 4278190081

4278190081= 1
4278986511= 9999
4278977511 = 999
4278190179 = 99

enjoy :)
by frankieyim
Sat Mar 02, 2024 4:55 pm
Forum: Single Player Cheat Requests
Topic: [Request] Star Ocean The Second Story R for Ryujinx/Yuzu
Replies: 3
Views: 1898

Re: [Request] Star Ocean The Second Story R for Ryujinx/Yuzu

Ryujinx cheats are annoying to make since the memory reshuffles every time you launch the game. The easy to find addresses/functions like money and character stats are usually used as an anchor to recalculate the other addresses between cheating/play sessions. I managed to add a character to my par...
by frankieyim
Tue Feb 27, 2024 3:02 pm
Forum: Tables
Topic: Star Ocean The Second Story R
Replies: 192
Views: 42631

Re: STAR OCEAN THE SECOND STORY R

https://store.steampowered.com/app/2238900 Notes: Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded) Dropdown.Item/Dropdown.CombatSkill/Dropdown.Factor are multilingual. Auto Perfect Counters sets the ally's action to dodge during the enemy's attack motion. However, combat...
by frankieyim
Mon Dec 18, 2023 1:39 pm
Forum: Single Player Cheat Requests
Topic: [Request] Renfield: Bring Your Own Blood
Replies: 7
Views: 1413

Re: [Request] Renfield: Bring Your Own Blood

VampTY wrote:
Mon Dec 18, 2023 6:54 am
Updated now to v1.1.28 Non-Steam, look up for the updated table!
its works..thanks u so much~ :D
by frankieyim
Sun Dec 17, 2023 3:01 pm
Forum: Single Player Cheat Requests
Topic: [Request] Renfield: Bring Your Own Blood
Replies: 7
Views: 1413

Re: [Request] Renfield: Bring Your Own Blood

Renfield։ Bring Your Own Blood [ Non-Steam ] Version 1.0 Activate Renfield։ Bring Your Own Blood after launching your game. > Get hit and then enable Gameplay Manager > Grab one gold coin and then enable Current Run Transient Data I don't have your updated version and in case this table won't work ...
by frankieyim
Tue Sep 19, 2023 2:01 pm
Forum: Single Player Cheat Requests
Topic: [Request] Symphony of War: The Nephilim Saga
Replies: 293
Views: 165071

Re: [Request] Symphony of War: The Nephilim Saga

Hi pal, would you can explain how to modify the add hp , attack...etc items from 6 values ?? to add more ,,,it make become like to 999hp...?? thanks Would also love to know. Thanks! I was able to find the addresses of 5 items and create a pointer scan. Hero or Memory Unit *The order of addresses ch...
by frankieyim
Sun Sep 17, 2023 2:13 pm
Forum: Cheat Engine
Topic: How to find and change a value that dosen't change ?
Replies: 0
Views: 858

How to find and change a value that dosen't change ?

Hello, . I'm unsure about how to modify the HP item to add more than 6 values. However, I'm not sure where to make the necessary changes. Could please help me out? Thank you very much. PS: i has been tried to follow which person his steps but i dunno how to modify 1) Find your exact value of money, ...
by frankieyim
Sun Sep 17, 2023 11:32 am
Forum: Single Player Cheat Requests
Topic: [Request] Symphony of War: The Nephilim Saga
Replies: 293
Views: 165071

Re: [Request] Symphony of War: The Nephilim Saga

Stats are stored in id-value pairs where id tells which stat, and value says how much. Stat bonuses for a character are stored in a dynamic array, meaning the number of entries depends on how many bonuses have been applied. The ids are stored differently in save (in @param_plus field above the char...
by frankieyim
Mon Sep 11, 2023 7:02 pm
Forum: Single Player Cheat Requests
Topic: [Request] Symphony of War: The Nephilim Saga
Replies: 293
Views: 165071

Re: [Request] Symphony of War: The Nephilim Saga

Does anyone can update any cheat table to v1.10.02-P2P ??? Thanks a lots...