Search found 7 matches

by Vargur
Sun Dec 16, 2018 12:22 am
Forum: Tables
Topic: Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07
Replies: 858
Views: 796472

Re: Stellaris v1.0.2-2.2.1 Steam/Paradox/GOG (GM and More) 2018-Dec-15

So an update to my problem (Stellaris on Steam with mods) - I installed MORE mods and now it's somewhat functioning?
The constructions seem to start at 97%, fast colonization worked, I'm assuming everything does.
[Link]
by Vargur
Thu Dec 13, 2018 10:19 am
Forum: Tables
Topic: Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07
Replies: 858
Views: 796472

Re: Stellaris v1.0.2-2.2.1 Steam/Paradox/GOG (GM and More) 2018-Dec-10

Play the game with the cheats off and see what happens. So you will be sure if the options are working or not. Cheers! Well it's the same with or without. In 2.1.3 it worked flawlessly, as in each tick a construction was finished, be it ship or building. Now neither work, the days just flow by and ...
by Vargur
Wed Dec 12, 2018 11:13 pm
Forum: Tables
Topic: Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07
Replies: 858
Views: 796472

Re: Stellaris v1.0.2-2.2.1 Steam/Paradox/GOG (GM and More) 2018-Dec-10

Hi guys, The table for version 2.2.1 was updated. Machine was inclued in the "Quick Population Growth". It takes a month only. Cheers! Cool. Neither quick ship nor quick building seem to have an effect on planetary buildings with machine empire. Actually quick building doesn't seem to work at all f...
by Vargur
Tue Dec 11, 2018 9:01 am
Forum: Tables
Topic: Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07
Replies: 858
Views: 796472

Re: Stellaris v1.0.2-2.2.1 Steam/Paradox/GOG (GM and More) 2018-Dec-10

Hi guys, The table for version 2.2.1 was updated. Machine was inclued in the "Quick Population Growth". It takes a month only. Cheers! Cool. Neither quick ship nor quick building seem to have an effect on planetary buildings with machine empire. Actually quick building doesn't seem to work at all f...
by Vargur
Sun Dec 09, 2018 5:55 pm
Forum: Tables
Topic: Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07
Replies: 858
Views: 796472

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Because they basically removed Sectors. The only thing there is not is that Sectors act like Duchies in CK2 wherever you appoint a Governor it affects the whole Sector not just a single planet. You can always read the patchnotes for more info. But I can't modify them and the AI does nothing to them...
by Vargur
Sun Dec 09, 2018 5:39 pm
Forum: Tables
Topic: Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07
Replies: 858
Views: 796472

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Anglican wrote:
Sun Dec 09, 2018 5:30 pm
I for one approves of it. Les micromanagement tbh and it's much better let the AI handle Sectors.
Except sectors don't seem to be functional, I don't understand what's happening here.
by Vargur
Sun Dec 09, 2018 4:49 pm
Forum: Tables
Topic: Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07
Replies: 858
Views: 796472

Re: Stellaris v1.0.2-2.1.4 Steam/Paradox/GOG (GM and More) 2018-Nov-28

Ganymedes wrote:
Sun Dec 09, 2018 12:46 pm
stellaris now fells more like a paradox game and less like civilization in space
I have mixed feelings about the planet changes..