Search found 47 matches
- Thu Dec 15, 2022 10:42 am
- Forum: Tables
- Topic: Persona 5 Royal Cheat Table [Steam]
- Replies: 482
- Views: 272120
Re: Persona 5 Royal Cheat Table [Steam]
Can someone please add these cheat skills into the table? 0362 Null Bless Insta-kill Nullifies Hama attacks. 036A Null Curse Insta-kill Nullifies Mudo attacks. (only prevent insta-kill curse skills , still takes full damage from curse skills) 0397 Critical Rate Up (High) Greatly increases chance of ...
- Wed Aug 25, 2021 1:29 pm
- Forum: Tables
- Topic: Mortal Shell
- Replies: 60
- Views: 61171
Re: Mortal Shell
Also putting in my vote for an update, would be quite awesome. Primarily just godmode, but resources would be neat as well. The Fearless application has a trainer for the game and it was updated a few days ago. It was update in 2020 last l checked. edit - Oh you meant the other cheat app but the wo...
- Fri Jun 11, 2021 2:30 pm
- Forum: Tables
- Topic: Shin Megami Tensei III Nocturne HD Remaster
- Replies: 181
- Views: 90092
Re: Shin Megami Tensei III Nocturne HD Remaster
Hey anyone playing on PC? Would you mind testing Infinite Light if the move make the screen goes low resolution briftly? l'm playing the Switch version. Whenever you use infinite light, the Switch's adaptive resolution kicks in and change the resolution to super low value, probably 360p - 480p at be...
- Tue May 25, 2021 10:59 am
- Forum: Tables
- Topic: [CITRA] + [Save Editor] Shin Megami Tensei 4: Apocalypse - Editor Table
- Replies: 40
- Views: 19618
Re: [CITRA] Shin Megami Tensei 4: Apocalypse - Editor Table
The Twist Tokyo sounds useful. The level edit l tried before long time ago and it bugged out at 23000+ something level. Therefore the highest level that still looks nice on status screen and doesn't bug your stats is level 19999. It will look like Lv.9999 on status screen because 1 and v. kinda fuse...
- Tue May 25, 2021 10:45 am
- Forum: Tables
- Topic: Shin Megami Tensei III Nocturne HD Remaster
- Replies: 181
- Views: 90092
Re: Shin Megami Tensei III Nocturne HD Remaster
Judgement skill from Ahriman kills everything via script including the final boss.
- Tue May 25, 2021 10:42 am
- Forum: Tables
- Topic: Resident Evil 7
- Replies: 63
- Views: 130232
Re: Resident Evil 7
Wow , Capcom broke all tables by putting ads on the title screen lol, facepalm.
- Mon May 24, 2021 9:03 am
- Forum: Tables
- Topic: Shin Megami Tensei III Nocturne HD Remaster
- Replies: 181
- Views: 90092
Re: Shin Megami Tensei III Nocturne HD Remaster
So if we have skill editor
Pierce + In My Father's name (or whatever it's called in the NA version) + Raidou version of In My Father's Name = 1.5 x 1.5 + pierce = x2.25 damage?
or is it just x1.5 because those 2 skills don't stack?
Pierce + In My Father's name (or whatever it's called in the NA version) + Raidou version of In My Father's Name = 1.5 x 1.5 + pierce = x2.25 damage?
or is it just x1.5 because those 2 skills don't stack?
- Wed Mar 17, 2021 4:46 pm
- Forum: Tables
- Topic: Persona® 5 Strikers
- Replies: 157
- Views: 105696
Re: Persona® 5 Strikers
The 1st post One. Has the pointer for currently selected character with the option we talk above. If the pointer Is not working for you (as for me as well) you can search joker's Total EXP (PE on Botton left of the screen while viewimg stats) and browser Memory region. The Atk boost value should be...
- Wed Mar 17, 2021 4:15 pm
- Forum: Tables
- Topic: Persona® 5 Strikers
- Replies: 157
- Views: 105696
Re: Persona® 5 Strikers
Very well Ty. I'll check that out too later. Edit: Checked, you Just changed Atk+ value in the table that's supposed to stay to 0 all the time. For every 1 you put, char's Attack Is increased by 4, resulting in huge Attack stat, also the displayed Number Is bugged After a certain amount and the gam...
- Wed Mar 17, 2021 12:11 pm
- Forum: Tables
- Topic: Persona® 5 Strikers
- Replies: 157
- Views: 105696
Re: Persona® 5 Strikers
Is It maybe outscaled bond skill level? At first l thought of that too but bond skills applies to the whole party. Here it applies to only for one for the character you modified. Also all bond skills level remain the same when l modified the damage boost address. So l'm really not sure how it works...
- Wed Mar 17, 2021 12:00 pm
- Forum: Tables
- Topic: Persona® 5 Strikers
- Replies: 157
- Views: 105696
Re: Persona® 5 Strikers
There is an address that you can modified for Phy or Mag damage boost for each individual character. l did that for Joker's Phy and now Joker normal attack does like 500 damage per hit, Showtime damage which based off of normal attack also does 9999 damage cap , unfortunately l have no idea how to ...
- Wed Mar 17, 2021 11:52 am
- Forum: Tables
- Topic: Persona® 5 Strikers
- Replies: 157
- Views: 105696
Re: Persona® 5 Strikers
There is an address that you can modified for Phy or Mag damage boost for each individual character and it also save the modification into you save files as well. l did that for Joker's Phy and now Joker normal attack does like 500 damage per hit, Showtime damage which based off of normal attack als...
- Wed Mar 10, 2021 6:30 pm
- Forum: Tables
- Topic: Persona® 5 Strikers
- Replies: 157
- Views: 105696
Re: Persona® 5 Strikers
Is there a skill for Omnipotent Orbs for persona , AKA: Masakados (debug skill) in the other persona games?
Also the 9999 damage "Megidolaon" that the super bosses use in other games.
Also the 9999 damage "Megidolaon" that the super bosses use in other games.
- Tue Dec 08, 2020 2:08 pm
- Forum: Tables
- Topic: Dragon Quest XI S Definitive Edition (Steam Release Version)
- Replies: 264
- Views: 167424
Re: Dragon Quest XI S Definitive Edition (Steam Release Version)
DrummerIX , can you make the equivalent of the console command "ActionLearn <TargetName> <ActionID>" for the cheat table? Because l don't think there is any complete list of <ActionID> anywhere, there are some spells in the steam guide for DQ 11 here https://steamcommunity.com/sharedfiles/filedetail...
- Sun Dec 06, 2020 4:03 pm
- Forum: Tables
- Topic: Dragon Quest XI S Definitive Edition (Steam Release Version)
- Replies: 264
- Views: 167424
Re: Dragon Quest XI S Definitive Edition (Steam Release Version)
DrummerIX , if you stick an effect like always Critical on an equipment , will it stays permanently on that save or will it reset to default upon quit&restart the game? No, it doesn't affect it permanently. The game is always recalculating effects of equipment, so without CE it will be normal. Ah t...