Search found 88 matches
- Mon Nov 06, 2017 8:52 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 20
- Views: 1465
Re: .hack//G.U. Last Recode (Steam)
Gotcha, I don't think I provide any pointers to that, mainly because I'm not that far.
- Mon Nov 06, 2017 8:05 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 20
- Views: 1465
Re: .hack//G.U. Last Recode (Steam)
I'm not sure if what you are talking about is a normal mission or not, but in a normal mission, chims are in word form (almost everything is in word (2-bytes))
- Mon Nov 06, 2017 6:43 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 20
- Views: 1465
- Mon Nov 06, 2017 5:11 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 20
- Views: 1465
Re: .hack//G.U. Last Recode (Steam)
By the way, when you change to Vol.2 or further when you still have the table loaded from the previous volume, you won't be able to open the new volume scripts, and thus have to restart the table, even though technically you haven't changed the EXE that cheat engine has hooked to. Seems to work fin...
- Mon Nov 06, 2017 3:12 am
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 20
- Views: 1465
Re: .hack//G.U. Last Recode (Steam)
This is due to the fact that each vol has a completely different executable, and although some things are the same (basic mechanics), offsets are different to the values and code is compiled differently. hackGU_vol1.dll = Volume 1 executable hackGU_vol2.dll = Volume 2 executable hackGU_vol3.dll = Vo...
- Mon Nov 06, 2017 2:52 am
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 20
- Views: 1465
Re: .hack//G.U. Last Recode (Steam)
I'd still need to find one first wouldn't i? any idea where i can find one? Oh another thing that might be good to add to this table is instant completion for the Book Of 1000 challenges I wont do this, closest I'll do will be pointers to items in the books. I already have book 8 pointers mapped (b...
- Sun Nov 05, 2017 8:03 am
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 20
- Views: 1465
.hack//G.U. Last Recode (Steam)
Initial non-injection script Only does freeze hp and sp right now, but for Vol 1-4. You can edit them as well. Separate script for each vol, each script has its own executable and code points. V1.0 - Added Level/Exp/Money editor for party members for Vol1 V1.1 - Inventory Editor added for Vol1 V1.2 ...
- Sat Nov 04, 2017 3:20 am
- Forum: Tables
- Topic: Wolfenstein II: The New Colossus (Steam)
- Replies: 40
- Views: 8087
Re: Wolfenstein II: The New Colossus (Steam)
Updated for coolant and hound health
- Wed Nov 01, 2017 3:54 pm
- Forum: Tables
- Topic: Wolfenstein II: The New Colossus (Steam)
- Replies: 40
- Views: 8087
Re: Wolfenstein II: The New Colossus (Steam)
Looks like its been updated. Table seems to continue to work.
- Mon Oct 30, 2017 2:22 pm
- Forum: Tables
- Topic: ELEX Steam + GOG
- Replies: 61
- Views: 15377
Re: ELEX Steam + GOG
To hack Energy (this mean Mana etc.) add this to the main script updatePath("", "Max Energy", "vtDword", hex(maddr + 0x87*4 + 0x20), {}) updatePath("", "Energy", "vtDword", hex(maddr + 0x88*4 + 0x20), {}) in v1.6.3 I paste it after "Health" in 659 line Thx. adding to the main script
- Sun Oct 29, 2017 8:00 am
- Forum: Tables
- Topic: Wolfenstein II: The New Colossus (Steam)
- Replies: 40
- Views: 8087
Re: Wolfenstein II: The New Colossus (Steam)
Added gravity and jump pointers
- Sun Oct 29, 2017 2:14 am
- Forum: Tables
- Topic: Wolfenstein II: The New Colossus (Steam)
- Replies: 40
- Views: 8087
Re: Wolfenstein II: The New Colossus (Steam)
Upgraded added enigma total and timer support
- Sat Oct 28, 2017 7:10 pm
- Forum: Tables
- Topic: Wolfenstein II: The New Colossus (Steam)
- Replies: 40
- Views: 8087
- Sat Oct 28, 2017 7:10 pm
- Forum: Tables
- Topic: Wolfenstein II: The New Colossus (Steam)
- Replies: 40
- Views: 8087
Re: Wolfenstein II: The New Colossus (Steam)
thats what i needed, thanks! But i noticed when i set the value for a specific perk to a specific Value, i cant rank it up anymore past the value i set for the perk ingame, you know whats the problem here? I'm not sure what you are talking about, max for any perk is level 5 (it doesn't say 5 just "...
- Sat Oct 28, 2017 4:42 pm
- Forum: Tables
- Topic: Wolfenstein II: The New Colossus (Steam)
- Replies: 40
- Views: 8087