Search found 118 matches

by Mister Modification
Sat Apr 08, 2023 4:57 pm
Forum: Tables
Topic: Resident Evil 4 Remake
Replies: 407
Views: 169277

Re: Resident Evil 4 Remake

I fucking cracked their stupid system, suck my dick CAPCOM. So there's a saying in pentesting, if attacking directly is too hard, try indirectly attacking. I found out if you 150 the game, you get a bonus based on your remaining time. So, I just found the clock the game was using to keep track of t...
by Mister Modification
Sun Mar 26, 2023 4:13 pm
Forum: Single Player Cheat Requests
Topic: Resident Evil 4 Remake Cheat table request
Replies: 13
Views: 7082

Re: Resident Evil 4 Remake Cheat table request

Shoot 1 Skull To Complete Shooting Range Task { Game : re4.exe Version: Date : 2023-03-26 Author : Handsome Tom This script does blah blah blah } [ENABLE] aobscanmodule(skulls,re4.exe,8B 8E D8 01 00 00 89) // should be unique alloc(newmem,$1000,skulls) label(code) label(return) newmem: code: mov ecx...
by Mister Modification
Fri Mar 24, 2023 2:38 pm
Forum: Single Player Cheat Requests
Topic: Resident Evil 4 Remake Cheat table request
Replies: 13
Views: 7082

Re: Resident Evil 4 Remake Cheat table request

You need Praydogs framework. Just unzip his files in your re4 main game folder.

99999 Shooting Range Points
Always 999 Jetons (You need at least 1 Jeton. insert it in your Jeton Machine and let my magic happen)
by Mister Modification
Mon Mar 13, 2023 8:53 am
Forum: Tables
Topic: Resident Evil 4 Remake demo
Replies: 41
Views: 13253

Re: Resident Evil 4 Remake demo

Damage multiplier v0.1 { Game : re4demo.exe Version: Date : 2023-03-13 Author : Handsome Tom This script does blah blah blah } [ENABLE] aobscanmodule(damage,re4demo.exe,44 8B BE 88 00 00 00) // should be unique alloc(newmem,$1000,damage) alloc(dmulti,$8) label(code) label(return) dmulti: dd 02 newme...
by Mister Modification
Sat Mar 04, 2023 5:45 pm
Forum: Tables
Topic: Dead Space (2023)
Replies: 70
Views: 28683

Re: Dead Space (2023)

Throwing my two cents.

Any hope for "security level bypass" (Open doors without having that required security level)?
by Mister Modification
Sun Feb 19, 2023 1:41 pm
Forum: Tables
Topic: Dying Light 2
Replies: 67
Views: 25339

Re: Dying Light 2

Fix for above which had problems with Player variables. Added a 'fix' also so you can just run that if the values found are incorrect. A good indicator that you found the right value would be if you have played a bit, your "OutfirSurvivorSenseRangeMultiplier" will usually not be '1' (default) becau...
by Mister Modification
Mon Apr 18, 2022 7:33 am
Forum: Tables
Topic: Resident Evil Resistance
Replies: 509
Views: 162206

Re: Resident Evil Resistance

Hi guys ! i m back and i m workek about the store and it s in progress -> All Weapons / infinite Stock https://scontent.fbru2-1.fna.fbcdn.net/v/t1.15752-9/213222904_1254973164935683_7553970636600635711_n.png?_nc_cat=103&ccb=1-3&_nc_sid=ae9488&_nc_ohc=j2nTxZ6LkdEAX_V369l&_nc_ht=scontent.fbru2-1.fna&...
by Mister Modification
Sun Apr 17, 2022 7:56 pm
Forum: Tables
Topic: Death Stranding Director's Cut +10
Replies: 176
Views: 69811

Re: Death Stranding Director's Cut +7

The teleporter is broken. For instance Mountain knot City takes you to novelists son. Update 10 version works fine. Yeah, I moved some around ( want them to be in order of the general "game path") maybe I screwed up the order. I'll have a look. Edit Works correctly for me. This game keeps getting b...
by Mister Modification
Sun Apr 17, 2022 11:25 am
Forum: Tables
Topic: Resident Evil Resistance
Replies: 509
Views: 162206

Re: Resident Evil Resistance

Hi guys ! i m back and i m workek about the store and it s in progress -> All Weapons / infinite Stock https://scontent.fbru2-1.fna.fbcdn.net/v/t1.15752-9/213222904_1254973164935683_7553970636600635711_n.png?_nc_cat=103&ccb=1-3&_nc_sid=ae9488&_nc_ohc=j2nTxZ6LkdEAX_V369l&_nc_ht=scontent.fbru2-1.fna&...
by Mister Modification
Sat Apr 16, 2022 8:15 pm
Forum: Tables
Topic: Death Stranding Director's Cut +10
Replies: 176
Views: 69811

Re: Death Stranding Director's Cut +7

Just add materials, save, go to title and reutrn: BAM, you have a lvl 2 structure. Yeah, that's precisely the hassle I am trying to avoid :P I think I managed to do just that in update 11. At least, it works with the bridge and the zip-line. Error since last steam update: The array of bytes named a...
by Mister Modification
Mon Apr 11, 2022 3:51 pm
Forum: Tables
Topic: Death Stranding Director's Cut +10
Replies: 176
Views: 69811

Re: Death Stranding Director's Cut +7

Here we go. Update 1 Fixed BB Stress Limiter . Updated the Translocator scripts with: - moved it to a different hook - split Recall out to a separate hotkey so there's no need to manually select it from the destination list. - Recall and Teleport will both check whether you have a set of coordinate...
by Mister Modification
Thu Feb 24, 2022 10:27 am
Forum: Tables
Topic: Dying Light 2:Stay Human
Replies: 103
Views: 74367

Re: Dying Light 2:Stay Human

Andylicious wrote:
Wed Feb 23, 2022 5:34 pm
to deactivate you have to quit game and enter again
False claim. It resets after finishing a mission.
Nightrunner Developer menu skills do too.
by Mister Modification
Mon Feb 21, 2022 12:43 pm
Forum: Tables
Topic: Dying Light 2:Stay Human
Replies: 103
Views: 74367

Re: Dying Light 2:Stay Human

Posted this in another DL2 cheat table topic. But here I am, making sure no one misses this. Fury Mode: Gives Aiden Infected Powers NEW: While you have Fury Fists Equipped, you can search dead bodies or pick up items. Also fixed crash when using a game version where Developer menu got removed. Curre...
by Mister Modification
Sun Feb 20, 2022 10:13 am
Forum: Tables
Topic: Dying Light 2 Stay Human
Replies: 195
Views: 136304

Re: Dying Light 2 Stay Human

ok so is it possible to put in the table a way to activate the developer menu or a way to activate specific skills in the game like the nightrunner skills that turn aiden into a zombie and then later deactivate it with only a button, there are 6 nightrunner skills if you activate everyone of the 6 ...
by Mister Modification
Sat Feb 12, 2022 7:44 am
Forum: Tables
Topic: Dying Light 2 Stay Human
Replies: 195
Views: 136304

Re: Dying Light 2 Stay Human

does the BITERS IGNORE PLAYER work for you guys? i cant get that one to work. Try my player variable. It works. hey sorry im pretty new. what do you mean by that? my player variable? Gonna update this post time after time: XP Multiplier Melee Range Multiplier No Fall Damage Hang Jump Multiplier Pla...