Search found 21 matches

by Bakfiets
Tue Jul 25, 2017 1:29 pm
Forum: Cheat Engine
Topic: Mono can't find address
Replies: 14
Views: 600

Re: Mono can't find address

I figured it would, I just wanted to be sure. I tried to replicate the issue to see what else I could do, but I couldn't even seem to find an overloaded function.. I might download the game later then. I'm also curious to know if any of the scripts Schnitzelmaker mentioned work out for you in this ...
by Bakfiets
Mon Jul 24, 2017 4:39 pm
Forum: Tables
Topic: Lords of the Fallen
Replies: 6
Views: 722

Re: Lords of the Fallen

Anything in particular you would like? Have the game lying around somewhere. nothing too complex a simple health, stamina, mana pointer would be badass anything extra is icing on the cake. Couldn't figure out how to get the orginial table working, so I made a quick new one. It ain't pretty, but she...
by Bakfiets
Mon Jul 24, 2017 1:46 pm
Forum: Tables
Topic: Lords of the Fallen
Replies: 6
Views: 722

Re: Lords of the Fallen

Im on it :)
by Bakfiets
Sun Jul 23, 2017 4:14 pm
Forum: Cheat Engine
Topic: Mono can't find address
Replies: 14
Views: 600

Re: Mono can't find address

@Squall8
Unfortunately it didn't work. Even if, the assert would be true for all the overloading functions :/
by Bakfiets
Thu Jul 20, 2017 9:09 pm
Forum: Generic Tutorials
Topic: Absolute beginner: Your first ammo script
Replies: 10
Views: 441

Re: Absolute beginner: Your first ammo script

It could end up above the 2GB, but from my experience its really rare in unity games. And it's always better use the 3rd parameter. And for lazy people like me i'm mostly using: aobscan( INF_AMMO ,C7 40 30 FF 00 00 00) // should be unique alloc(INF_AMMO_MEM,64, INF_AMMO ) Then it tries to allocate ...
by Bakfiets
Thu Jul 20, 2017 9:05 pm
Forum: Tables
Topic: Help fearlessrevolution survive!
Replies: 10
Views: 4022

Re: Help fearlessrevolution survive!

A little something has been sent your way. Feel free to spend on alcohol and/or women :mrgreen:

I had to Google this topic to find it, after looking for a donation button on the site earlier. You might want to put a link in Quick-links or the F.A.Q.
by Bakfiets
Thu Jul 20, 2017 8:51 pm
Forum: General Discussions
Topic: Cheat engine tables restoration
Replies: 6
Views: 1012

Re: Cheat engine tables restoration

What exactly happened? I seem to have joined this forum after something terrible :/
by Bakfiets
Thu Jul 20, 2017 1:33 pm
Forum: Generic Tutorials
Topic: Absolute beginner: Your first ammo script
Replies: 10
Views: 441

Re: Absolute beginner: Your first ammo script

Yes, STRAFE, 2016/2017. Appreciate it!
You can find my 'complete' table here. viewtopic.php?t=3339
by Bakfiets
Thu Jul 20, 2017 8:47 am
Forum: Generic Tutorials
Topic: Absolute beginner: Your first ammo script
Replies: 10
Views: 441

Re: Absolute beginner: Your first ammo script

Not sure how familiar you are with hooking => not Optimization :) => any programmer's wet-dream :oops: If you allocate like this alloc(Hook, 0x1000, game.exe ), Thank you for the detailed description, now I actually know what I'm doing. However, any attempts to include the ,STRAFE.exe in the alloc ...
by Bakfiets
Thu Jul 20, 2017 7:45 am
Forum: Generic Tutorials
Topic: Absolute beginner: Your first ammo script
Replies: 10
Views: 441

Re: Absolute beginner: Your first ammo script

Congrats for the tutorial! One observation: in order to have normal-jump references to your code cave, try to allocate close to game's module. As in, use alloc(x, size, game.exe) rather than alloc(x, size). Instead of this: http://i.imgur.com/YFgfC2l.png (see the FF 25 then following bytes?) You wi...
by Bakfiets
Wed Jul 19, 2017 10:47 pm
Forum: Generic Tutorials
Topic: Absolute beginner: Your first ammo script
Replies: 10
Views: 441

Absolute beginner: Your first ammo script

Not so long ago I thought it would be usefull to learn a bit of assembly. Little did I know my ‘me-time’ was about to be consumed by looking at bytes and digging through assembly; let alone how much fun and fullfilment it brings. Today I want to share my first moments of discovering a new hobby. Th...
by Bakfiets
Wed Jul 19, 2017 8:24 pm
Forum: Tables
Topic: Lords of the Fallen
Replies: 6
Views: 722

Re: Lords of the Fallen

ersatz wrote:
Wed Jul 19, 2017 2:10 am
Sadly this table is out of date...
using the latest steam version.
Anything in particular you would like? Have the game lying around somewhere.
by Bakfiets
Wed Jul 19, 2017 8:20 pm
Forum: Tables
Topic: Metro 2033 Redux
Replies: 1
Views: 1549

Re: Metro 2033 Redux

Hey there Oyyzj, I've been having a go at the LL:Redux steam version and have run into a very interesting thing. I thought i figured out how to make a godmode, but I found out it didn't work. After grabbing your table I noticed we do the exact same thing, and yours also doesn't work (anymore). After...
by Bakfiets
Wed Jul 19, 2017 5:44 pm
Forum: Cheat Engine
Topic: Mono can't find address
Replies: 14
Views: 600

Re: Mono can't find address

The number of instances shouldn't directly matter, at least in theory, since they would use the same function/code, it's just if you had different functions named the same thing, aka "function overloading", and taking different arguments... IF that's the issue then this may help http://forum.cheate...
by Bakfiets
Tue Jul 18, 2017 7:16 pm
Forum: Cheat Engine
Topic: Mono can't find address
Replies: 14
Views: 600

Re: Mono can't find address

I guess that must be it freeER.. After checking "instances of class", the list is too long to even start counting. Seems like everything (including seperate body parts) in this game has a healthHandler attached to is :/