Search found 347 matches

by Recifense
Mon Aug 21, 2017 2:53 pm
Forum: Tables
Topic: Hearts of Iron IV v1.4.2 Steam (GM and More) 2017-Aug-21
Replies: 98
Views: 49400

Re: Hearts of Iron IV v1.4.2 Steam (GM and More) 2017-Aug-21

Hi guys,

A table was added for version 1.4.2. Please look at the first post.

Cheers!
by Recifense
Sun Aug 20, 2017 2:25 pm
Forum: Tables
Topic: Warhammer Total War - Steam (GM and More) 2017-Aug-10
Replies: 87
Views: 41773

Re: Warhammer Total War - Steam (GM and More) 2017-Aug-10

Hi Hopit and all,

In this case, since the game is turn-base:

- Run CE;
- Run Game and start or load a campaign;
- Go back to CE, load the table and activate the main script;
- Activate each script of the features you want to use;
- Go back to the game and have fun.

Cheers!
by Recifense
Sun Aug 20, 2017 12:58 am
Forum: Tables
Topic: Civilization VI Steam (GM and More) 2017-Aug-15
Replies: 31
Views: 19674

Re: Civilization VI Steam (GM and More) 2017-Aug-15

Rexurioz wrote:
Sat Aug 19, 2017 8:18 pm
@Recifense can you add unit editor pls
What do you want to edit?

Cheers!
by Recifense
Sat Aug 19, 2017 3:45 pm
Forum: Tables
Topic: Warhammer Total War - Steam (GM and More) 2017-Aug-10
Replies: 87
Views: 41773

Re: Warhammer Total War - Steam (GM and More) 2017-Aug-10

@Hopit, So it seems like the game freezes, right? Here is what I noticed (with CE): - The time you play (step 2), the game takes about 1 min 40 secs to load the campaign. It seems to freeze right at middle (loading bar half way), even the sound fails. Then it continues loading slowly; - When you go ...
by Recifense
Fri Aug 18, 2017 4:45 pm
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 47
Views: 5427

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

Ali wrote:
Thu Aug 17, 2017 6:48 pm
Please please i want to active the cheat it won't active just the information activate but not the cheat why please help i use WINDOWS 7
Hi Ali,

Is your game Steam, GOG or retail?

Could you please describe the steps you follow to use the table?

Cheers!
by Recifense
Fri Aug 18, 2017 4:41 pm
Forum: Tables
Topic: Warhammer Total War - Steam (GM and More) 2017-Aug-10
Replies: 87
Views: 41773

Re: Warhammer Total War - Steam (GM and More) 2017-Aug-10

Heey Recifense, altough it's still over a month away. Will you be attempting to make a similar cheat table for Warhammer 2? And if so, how long do you expect it will take after release? Cause I've never had such a complete and well made table as yours and would love to have it again for the sequel....
by Recifense
Fri Aug 18, 2017 4:36 pm
Forum: Tables
Topic: Warhammer Total War - Steam (GM and More) 2017-Aug-10
Replies: 87
Views: 41773

Re: Warhammer Total War - Steam (GM and More) 2017-Aug-10

Read my post, the initial release of Norsca patch is not that stable...a hotfix beta is out today, better wait for the proper hotfix. It's more than just the game being unstable if the game crashes when you activate a script Hi Hopit, Thank you for describing the steps you follow to reproduce the i...
by Recifense
Thu Aug 17, 2017 9:43 pm
Forum: Tables
Topic: Warhammer Total War - Steam (GM and More) 2017-Aug-10
Replies: 87
Views: 41773

Re: Warhammer Total War - Steam (GM and More) 2017-Aug-10

Hi guys,

I am not able to reproduce any of the crash reports. If you have the steps I should follow to reproduce the issue I'd appreciate.

Cheers!
by Recifense
Thu Aug 17, 2017 9:04 pm
Forum: Tables
Topic: Shogun 2 Total War v1.10-5934 Steam (GM and More)
Replies: 17
Views: 11124

Re: Shogun 2 Total War v1.10-5934 Steam (GM and More)

Hi, I explained it at the CE old forum. i would be very happy if the table worked flawlessly like for the other Total War titles. There is a special thing about this game that has already taken huge bunch of my time. Some info: - This game has a CRC check protection (more then 2 functions are used f...
by Recifense
Thu Aug 17, 2017 4:01 pm
Forum: Tables
Topic: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17
Replies: 215
Views: 82841

Re: Europa Universalis IV v1.22.2.0 STEAM (GM and More) 2017-Aug-17

Hi guys,

A table was added for version 1.22.2.0 (7645). Please look at the first post.

Cheers!
by Recifense
Wed Aug 16, 2017 8:16 pm
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 47
Views: 5427

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

@FauDrei, Thank you for the tip. But I will prefer to keep the script the way it is. @Akulio, Hi moy drug, It is the "Guess What" of one of the releases. Someone asked for it and I decided to add it to GM. But it can be added as a different feature. You can edit the script and remove the line "mov [...
by Recifense
Wed Aug 16, 2017 8:03 pm
Forum: Tables
Topic: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16
Replies: 148
Views: 56747

Re: Crusader Kings 2 v2.7.2 beta Steam (GM and More) 2017-Jul-07

Recifense wrote:
Wed Aug 16, 2017 5:45 pm
Hi guys,

I removed the beta and now I can see the update. I will work on it.

Cheers!

Done. Please look at the first post.

Cheers!
by Recifense
Wed Aug 16, 2017 5:50 pm
Forum: Tables
Topic: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16
Replies: 148
Views: 56747

Re: Crusader Kings 2 v2.7.2 beta Steam (GM and More) 2017-Jul-07

Recifense please allow us to make donations to you through PayPal , so we can reward you for your efforts but do not want to use Patreon. Hi mate, I have an account at PayPal associate to my hotmail email account. You can see it at my profile (recifense_ce). Cheers and thank you. ==================...
by Recifense
Wed Aug 16, 2017 5:45 pm
Forum: Tables
Topic: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16
Replies: 148
Views: 56747

Re: Crusader Kings 2 v2.7.2 beta Steam (GM and More) 2017-Jul-07

Hi guys,

I removed the beta and now I can see the update. I will work on it.

Cheers!
by Recifense
Wed Aug 16, 2017 2:55 pm
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 47
Views: 5427

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

@FauDei, You are right. But: Gunner:GetMaxRange: That's the one I mensioned before (two functions with the same name). ClientWeapon:get_MaxRange: This should be used as well. This one gives the visual affect when, for instance, you are guiding a tank to make a barrage at a certain place (the dot-lin...