Search found 9 matches
- Tue Aug 01, 2023 1:55 am
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 188146
Re: Remnant 2 (Steam)
or that, i was about to edit my comment suggesting maybe remove MI_
- Tue Aug 01, 2023 1:16 am
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 188146
Re: Remnant 2 (Steam)
Thanks for everyone who helped me with the realmwalker set! I read through the forum and learned a little about how summon works, however I am having trouble now trying to spawn class items.. in FModel the alchmenist engram is called MI_Engrams_Philosopher_Stone_Alchemist, so i tried doinbg summon ...
- Mon Jul 31, 2023 11:56 pm
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 188146
Re: Remnant 2 (Steam)
guess traits are the final hurdle now, really want some script for it cause i want the mp-exclusive ones and revivalist
- Sun Jul 30, 2023 9:16 am
- Forum: Tables
- Topic: Remnant II
- Replies: 64
- Views: 28803
Re: Remnant II
for those with cass stuck in some place out of reach, as long as you can reach her using akira's table's ghost mode and aim teleport script(teleport last aimed npc to you one) you can move her back to a reachable place
- Sun Jul 30, 2023 9:00 am
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 176
- Views: 76674
Re: Remnant 2 [Steam]
figured out how to spawn the items needed to trade with nightweaver web, seemingly the quest items needed for it CAN be summoned IN THE TORMENTED ASYLUM AREA even tho the items the trading give cant so, spoiler warning i guess if anyone here cares: summon quest_item_core_overridepin_C - gives tormen...
- Sun Jul 30, 2023 4:07 am
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 176
- Views: 76674
- Sun Jul 30, 2023 4:01 am
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 625
- Views: 188146
Re: Remnant 2 (Steam)
are traits just fully not doable through console? playing offline and theres some multiplayer-only traits(at least revivalist and glutton afaik) and i'd still like to get them akira's doc lists an addtrait command but it seems to be nonfunctional, looked into the .utoc's using fmodel and the traits ...
- Sat Jul 29, 2023 9:01 pm
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 176
- Views: 76674
Re: Remnant 2 [Steam]
I can't figure out the template for the armour sets, though. Any idea? Summon Armor_[TYPE]_[NAME]_C for type its either Head, Body, Gloves or Legs, name is the actual name of the armor piece tho some armors have a different BP name than their in-game name(most match tho) so for example space worker...
- Tue Feb 09, 2021 3:04 pm
- Forum: Tables
- Topic: Nioh 2 - The Complete Edition [STEAM]
- Replies: 1433
- Views: 648810
Re: Nioh 2 Complete Edition CT
anyone figure out a way to "hide" certain armor pieces? using the provided table and setting it to "Nothing!" causes a crash, but setting armors to use weapon appearances or appearances of different armor types causes no crashes(but makes the associated body part invisible)