Search found 30 matches

by Gunteraz
Tue Mar 09, 2021 4:00 pm
Forum: Tables
Topic: Imperator Rome v2.0.1 Steam (GM and More) 2021-Feb-20
Replies: 281
Views: 202169

Re: Imperator Rome v2.0.1 Steam (GM and More) 2021-Feb-20

Drikai wrote:
Tue Mar 09, 2021 2:43 pm
How did You get modded achievments to work when I try to use it it wont let me load the save does it have to be a new game?
Not sure what you mean. How does it stop you from loading the save?
by Gunteraz
Tue Mar 09, 2021 1:31 pm
Forum: Tables
Topic: Imperator Rome v2.0.1 Steam (GM and More) 2021-Feb-20
Replies: 281
Views: 202169

Re: Imperator Rome v2.0.1 Steam (GM and More) 2021-Feb-20

My attempt at a modded achievement script. Enable it in the menu and start a new ironman game, or load an existing one. There is a problem with Imperator in that you might have to press ESC and go to the achievements screen twice before it fires. This seems to be a problem with unmodded games as we...
by Gunteraz
Tue Feb 16, 2021 3:49 pm
Forum: Tables
Topic: Imperator Rome v2.0.1 Steam (GM and More) 2021-Feb-20
Replies: 281
Views: 202169

Re: Imperator Rome v1.5.2 Steam (GM and More) 2020-Aug-20

Pretty good update. Imperator is actually very good and fun game now.
by Gunteraz
Fri Sep 11, 2020 8:47 am
Forum: Tables
Topic: Crusader Kings III | Steam v1.12.2.1 | Updated: 2024-Mar-11
Replies: 927
Views: 689332

Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-10

Is there a way to change the House names similar to Dynasty name in the table? I'm playing down in Nubia and that culture seems to only have like 5 different House names so i have million dynasties/Houses with the same name and it really breaks my immersion.
by Gunteraz
Fri Sep 04, 2020 9:44 pm
Forum: Tables
Topic: Crusader Kings III | Steam v1.12.2.1 | Updated: 2024-Mar-11
Replies: 927
Views: 689332

Re: Crusader Kings III | v1.0.3 | Updated: 2020-Sep-3

For some reason, after editing the gold, I can't use it to recruit mercenaries. it says it would put me too much into debt, doesn't matter how high I put the gold value. Did you edit your gold value when it was in the negative? I've found that if you mess with your could while you have it in the ne...
by Gunteraz
Thu Mar 19, 2020 11:46 am
Forum: Tables
Topic: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16
Replies: 717
Views: 808280

Re: Hearts of Iron IV x64 v1.9.0 (GM and More) 2020-Mar-09

The console in ironman mode function has stopped working in the latest beta version. Worked fine in the previous beta versions but yesterday's version broke it. The modded achievements one still works tho.
by Gunteraz
Fri May 10, 2019 10:52 am
Forum: Tables
Topic: Imperator Rome v2.0.1 Steam (GM and More) 2021-Feb-20
Replies: 281
Views: 202169

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

EDIT-20190510: removed Recifence scripts, download their table and also attach to game you desire both Game Version: GOG/Steam (Combo, may not work in all) 1.0.1/1.0.2 Table Last Updated: 20190509 This is a combined table, don't forget to also give thanks to: fearless123456 , CompactDisc :|{ Featur...
by Gunteraz
Sun May 05, 2019 10:15 pm
Forum: Tables
Topic: Imperator Rome v2.0.1 Steam (GM and More) 2021-Feb-20
Replies: 281
Views: 202169

Re: Imperator Rome v1.0.1 Steam (GM and More) 2019-May-02

Ironman Console + Current Faction Pointers (Not accepting any requests.) <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>226</ID> <Description>"Ironman Console 2"</Description> <LastState Value="1" RealAddress="1DC49B871B5"/> <VariableType>Byte</VariableType> <Ad...
by Gunteraz
Wed May 01, 2019 10:02 pm
Forum: Single Player Cheat Requests
Topic: Req: IMPERATOR Rome
Replies: 89
Views: 78474

Re: Req: IMPERATOR Rome

Change Non-Ironman Mode game into quasi-Ironman Mode 3. Use the script below to change a city's civilization value to 200 Is this step really necessary? Seems rather odd, also bit awkward having 200 civilization value at the start of the game ^^ It did work tho, as soon as i unpaused after saving a...
by Gunteraz
Mon Nov 19, 2018 4:00 pm
Forum: Tables
Topic: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04
Replies: 672
Views: 630530

Re: Crusader Kings 2 v3.0 Steam (GM and More) 2018-Nov-15

Is there a problem with "base health" in the CompactDisc's extension or has the game been changed so it doesnt work as it used to any more? It seems to show current health rather than base because when i edit the base health of a character and then unpause the game it goes right back to whatever it...
by Gunteraz
Mon Nov 19, 2018 11:33 am
Forum: Tables
Topic: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04
Replies: 672
Views: 630530

Re: Crusader Kings 2 v3.0 Steam (GM and More) 2018-Nov-15

Is there a problem with "base health" in the CompactDisc's extension or has the game been changed so it doesnt work as it used to any more? It seems to show current health rather than base because when i edit the base health of a character and then unpause the game it goes right back to whatever it ...
by Gunteraz
Mon Nov 27, 2017 6:59 pm
Forum: Tables
Topic: Victoria 2 v3.04 Steam (GM and More)
Replies: 26
Views: 64297

Re: Victoria 2 v3.04 Steam (GM and More)

Vcitoria 2 doesn't even have ironman so you can just open up the console and type in "money 1000000" or whatever amount you want without the need for any messy scripts and whatnot.

[Link] for more information
by Gunteraz
Sun Nov 26, 2017 11:50 pm
Forum: Tables
Topic: Europa Universalis IV v1.28.3.0 STEAM (GM and More) 2019-Feb-05
Replies: 613
Views: 664138

Re: Europa Universalis IV v1.23.0.0 STEAM (GM and More) 2017-Nov-19

eddycatboy wrote:
Sun Nov 26, 2017 2:33 pm
Any update for the 1.23.1 beta?
Historically there has never been any updates for beta patches, so you'll have to wait week or two until the 1.23.1 is officially out.
by Gunteraz
Thu Nov 23, 2017 11:37 pm
Forum: Tables
Topic: Europa Universalis IV v1.28.3.0 STEAM (GM and More) 2019-Feb-05
Replies: 613
Views: 664138

Re: Europa Universalis IV v1.23.0.0 STEAM (GM and More) 2017-Nov-19

Or just use "army_professionalism" console command. And "army_drill" for the selected army.