Search found 22 matches
- Mon Sep 11, 2023 11:35 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6930
- Views: 2234282
Re: z Baldur's Gate 3
ChatGPT suggests the following, but it does not work: {$lua} if syntaxcheck then return end passive = { "WeaponMaster", "GreatWeaponMaster_BonusAttack", "GreatWeaponMaster_BonusDamage", "SavageAttacker", "SavageAttacks" } function AddPassiveToPlayerIfNotExists(passiveName) if not HasPassive(passiveN...
- Mon Sep 11, 2023 10:43 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6930
- Views: 2234282
Re: z Baldur's Gate 3
I want to add passives to all my characters. But some of the characters already have some of the passives that I want to add, so the game crashes. {$lua} if syntaxcheck then return end passive = { "Proficiency_Battleaxes", "Proficiency_Warpicks" } [ENABLE] AddPassiveToPlayer(passive) [DISABLE] Remov...
- Tue Sep 05, 2023 8:07 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6930
- Views: 2234282
Re: z Baldur's Gate 3
If anyone knows I can Change my Paladin to Oathbreaker it would be really nice. What oath/subclass did you pick? I went vengeance and killed the Tieflings when I rescued Laezel. That broke my oath. you can do it fairly early. Once you do you need to do a long rest, there will be a knight at your ca...
- Mon Sep 04, 2023 5:20 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6930
- Views: 2234282
Re: z Baldur's Gate 3
If anyone knows I can Change my Paladin to Oathbreaker it would be really nice.
- Mon Sep 04, 2023 5:19 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6930
- Views: 2234282
Re: z Baldur's Gate 3
Can You Add Weapon Mastery, Great Weapon Mastery? Console -> Register -> Passive/Feat {$lua} if syntaxcheck then return end passive = { "WeaponMaster", "GreatWeaponMaster_BonusAttack", "GreatWeaponMaster_BonusDamage", } [ENABLE] AddPassiveToPlayer(passive) [DISABLE] RemovePassiveFromPlayer(passive) ...
- Fri Apr 15, 2022 6:40 pm
- Forum: Tables
- Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
- Replies: 1092
- Views: 485626
Re: Elden Ring All in One v1.03.2 (v2) Fix
Ist there a way to make the Light spell last forever, or increase the radius of the belt Lantern? Some parts are jsut too dark for my eye sight,so I basically have it on all the time, but the belt lantern is just too small
Re: Frostpunk
CODEX Version of the game? The one linked above crashes the game as soon as I try to activate the first option I did try it now and it worked flawlessly with 1.5.0/1. Seeing how last table had been reported to work with steam it does not wonder. Seems to be a problem at your setup. Did you install ...
Re: Frostpunk
Does Anyone have a working cheat for the CODEX Version of the game? The one linked above crashes the game as soon as I try to activate the first option
- Tue Sep 25, 2018 1:06 am
- Forum: Tables
- Topic: Bard's Tale 4 - Barrows Deep (GoG)
- Replies: 23
- Views: 31459
Re: Bard's Tale 4 - Barrows Deep (GoG)
Doh... Would have loved a stack size modifier in inventory, or mega vendor money, basically what I do manually atm
- Sun Sep 23, 2018 7:20 pm
- Forum: Single Player Cheat Requests
- Topic: [REQ] The Bard's Tale IV: Barrows Deep
- Replies: 15
- Views: 12378
Re: [REQ] The Bard's Tale IV: Barrows Deep
+1 I was able to edit stack sizes of inventory items, but they sometimes change when you zone I was also able to find values of vendor inventory money so you can sell your stuff... There is a cheat from MR Antifun wit infinite health, spellpioints, action points, instant action cooldown, skill point...
- Wed Oct 04, 2017 3:46 pm
- Forum: Tables
- Topic: Divinity Original Sin 2
- Replies: 798
- Views: 830395
Re: Divinity Original Sin 2
I extracted a file called treasure table and edited its contents... then I used cheatengine to find the id of my table (the default tables in cheatengine appear to not get updated for custom files) and then I get like 15 wands or 15 items... ..\Divinity Original Sin 2\Data\Public\Shared\Stats\Genera...
- Mon Apr 17, 2017 4:15 pm
- Forum: Tables
- Topic: Grim Dawn - Crucible Mode (2017-03-12)
- Replies: 4
- Views: 8740
Re: Grim Dawn - Crucible Mode (2017-03-12)
Some things do not work for Version 1.0.0.9 (or I am too stupid to figure things out) 1) Crafting Items Do Not Decrease (To Update: Decrease Item). Tried removing an item from inventory, crafting an item, crafting a component, rare component, combining a component 2) ItemEquipment Base Address Scan ...
- Fri Mar 31, 2017 2:35 pm
- Forum: Tables
- Topic: Grim Dawn - Crucible Mode (2017-03-12)
- Replies: 4
- Views: 8740
Re: Grim Dawn - Crucible Mode (2017-03-12)
Thank You... Version 1.0.0.9 is available now
oing to test this as long as Wolves of Midgard is broken (new patch has been postponed to next week)
oing to test this as long as Wolves of Midgard is broken (new patch has been postponed to next week)
- Fri Mar 31, 2017 12:18 pm
- Forum: Tables
- Topic: Vikings - Wolves of Midgard (2017-03-31)
- Replies: 21
- Views: 20000
Re: Vikings - Wolves of Midgard (2017-03-31)
By the way, if you set and lock "Item Base Adress Scan -> item Rarity" to Unique "Item Base Adress Scan -> dropRarity" to Legendary and mouse over Vendor crafting items you will be able to craft Legendary items with 3 special effects... I also lock the items to Tier 5 and set min level to 30... but ...
- Thu Mar 30, 2017 2:57 pm
- Forum: Tables
- Topic: Vikings - Wolves of Midgard (2017-03-31)
- Replies: 21
- Views: 20000
Re: Vikings - Wolves of Midgard (2017-03-29)
Shop scanning does not function with the Codex version of the Game... Which shop did you use to test it?