Search found 6 matches
- Thu Jun 04, 2020 8:56 am
- Forum: Tables
- Topic: Battle Brothers
- Replies: 180
- Views: 181785
Battle Brothers
[QUOTE="McLeod, post: 136204, member: 41056"]<br /> I need action point (AP) value change table. Thanks...<br /> [/QUOTE]<br /> <br /> This table works perfectly on the last version of Battle Brothers. To change your AP, open up Stats, then click on HP (Max). It's a dropdown table.<br /> <br /> I ju...
- Thu Dec 13, 2018 3:25 pm
- Forum: Tables
- Topic: Stellaris v1.0.2-2.2.6 Steam/Paradox/GOG (GM and More) 2019-Mar-07
- Replies: 858
- Views: 796821
Re: Stellaris v1.0.2-2.2.1 Steam/Paradox/GOG (GM and More) 2018-Dec-10
@All, Is anyone else facing the same problem as Vargur is? Cheers! I can confirm that Quick Building don't work on planetside stuff. Everything else works as intended. Ok fine, Quick Research and Quick Survey might have some weird side effects, but rarely and probably because how some anomalies are...
- Fri Aug 03, 2018 2:55 am
- Forum: Tables
- Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
- Replies: 495
- Views: 359847
Pillars of Eternity II: Deadfire (Steam) (Release Version)
Now that's fast. Thank you so much!
- Sat May 05, 2018 3:42 am
- Forum: Tables
- Topic: Pillars of Eternity II : Deadfire (Steam) (Backer Beta)
- Replies: 10
- Views: 8956
Pillars of Eternity II : Deadfire (Steam) (Backer Beta)
Are you under an NDA? Otherwise, how is it compared to the first one?
- Sat Apr 28, 2018 12:24 pm
- Forum: Specific Game Discussions
- Topic: Battletech
- Replies: 133
- Views: 156041
Battletech
[QUOTE="tontsa00, post: 43795, member: 846"]Experience is easy to get, just edit "SimGameConstants.json" with notepad on "BATTLETECHBattleTech_DataStreamingAssetsdatasimGameConstants" folder and change "BaseXPGainPerMission" : 400 to any amount, think 1 million should be enough for max every skill. ...
- Fri Jun 02, 2017 9:02 am
- Forum: Tables
- Topic: StarCrawlers (2017-08-07)
- Replies: 20
- Views: 11869
Re: StarCrawlers (2017-05-26)
Let me second this. The dev is taking a break post-release too, so can get a good 3 weeks of play in before the game updates again. Also, has anyone had any luck creating a class specific Autocraft drop item using the InventoryItem script? I literally have half a dozen Smuggler Tote Bags and nothing...