Search found 36 matches

by WhiteSnoop
Fri Sep 28, 2018 3:46 pm
Forum: Tables
Topic: Trailer Park Boys: Greasy Money +6
Replies: 18
Views: 5495

Re: Trailer Park Boys: Greasy Money +6

As of current version the V5 table still works for the main game ;but crashes the event. ... That's odd, it works perfectly fine here. Do you have the latest Cheat Engine installed? And may I also ask from what country you might be in (for windows) as my friend had trouble with a table of a differe...
by WhiteSnoop
Wed Aug 22, 2018 5:30 pm
Forum: Tables
Topic: Trailer Park Boys: Greasy Money +6
Replies: 18
Views: 5495

Re: Trailer Park Boys: Greasy Money +6

lubiczmaciek wrote:
Sat Aug 18, 2018 10:43 pm
still working?
Yep and I updated it with more options now aswell. Check the first post.
(I did delete all the descriptions)
by WhiteSnoop
Tue Jun 05, 2018 11:48 pm
Forum: General Discussions
Topic: Sine and Cosine
Replies: 3
Views: 360

Sine and Cosine

Thanks seikur0, I figured this out later aswell. But still thank you for the help. I learned some maths the other day and indeed I thought I could just convert from deg haha.<br /> What I sort of end up doing and to maybe help out others.<br /> <br /> <br /> [CODE=nasm]<br /> push #18 // mult<br /> ...
by WhiteSnoop
Mon Jun 04, 2018 8:19 pm
Forum: General Discussions
Topic: Sine and Cosine
Replies: 3
Views: 360

Sine and Cosine

I have been struggling for hours trying to get this to work. Now I just don't know what to do anymore so maybe you guys can help me.<br /> Math isn't my strongpoint, so little warning upfront.<br /> <br /> [URL]https://prnt.sc/jqu042[/URL]<br /> In the picture, I did sin(90). Even with low precision...
by WhiteSnoop
Tue May 15, 2018 11:26 pm
Forum: Tables
Topic: Trailer Park Boys: Greasy Money +6
Replies: 18
Views: 5495

Trailer Park Boys: Greasy Money +6

[USER=17308]@Skeithh91[/USER]

You download cheat engine, open the CT and press 'Enable me First!' while the game is running in the background.
by WhiteSnoop
Tue May 15, 2018 12:03 am
Forum: Tables
Topic: Call to Arms - 0.962.0 STEAM [updated 20-10-2017]
Replies: 54
Views: 6226

Call to Arms

[QUOTE="reinzhart, post: 45744, member: 1207"]i found vehicle ammo too but it's buggy and will work on multi like WhiteSnoop said.<br /> <br /> btw WhiteSnoop did you make bullet inside clip not droping(no reloading ammo needed) or make ammo on invetory no droping after reload, just curious if your ...
by WhiteSnoop
Sun May 13, 2018 2:09 am
Forum: Tables
Topic: Call to Arms - 0.962.0 STEAM [updated 20-10-2017]
Replies: 54
Views: 6226

Call to Arms

[QUOTE="Ghip, post: 44970, member: 17020"]Ah, alright. Great cheats by the way. Also, are you planning to add infinity ammo for vehicles as well?[/QUOTE]<br /> I actually have issues on filtering on vehicle ammo. Since I want only the player to have infinite ammo, I could not get a solid filter on v...
by WhiteSnoop
Sun May 06, 2018 8:00 pm
Forum: Tables
Topic: Call to Arms - 0.962.0 STEAM [updated 20-10-2017]
Replies: 54
Views: 6226

Call to Arms

[QUOTE="Ghip, post: 44905, member: 17020"]Is it possible if you can make it free reinforcements and lock its capacity on Skirmish mode for the 64x bit and add unlimited ammo for the vehicles as well?[/QUOTE]<br /> <br /> [QUOTE="iSystem, post: 44928, member: 16872"]V. 1.000.8<br /> Improved Godmode ...
by WhiteSnoop
Fri May 04, 2018 2:14 pm
Forum: Tables
Topic: Call to Arms - 0.962.0 STEAM [updated 20-10-2017]
Replies: 54
Views: 6226

Call to Arms

[QUOTE="MaCcoyGamer, post: 44554, member: 4504"]Game freezes then crashes after i activate the first script.



Used in Single Player Campaign



Game Version: 1.000.2[/QUOTE]

Did you download the latest table? Just so I know where to look for faults
by WhiteSnoop
Fri May 04, 2018 12:35 am
Forum: Tables
Topic: Call to Arms - 0.962.0 STEAM [updated 20-10-2017]
Replies: 54
Views: 6226

Call to Arms

[QUOTE="Admiral-Luong, post: 44457, member: 6442"]Free reinforcements cheat don't work. I turn it on. MP still go down when I buy troop in skirmish mode[/QUOTE]<br /> Did you run this in Single Player or Multiplayer > Skirmish?<br /> I have only made and tested this for the Single Player Campaign. T...
by WhiteSnoop
Wed May 02, 2018 12:17 am
Forum: Tables
Topic: Call to Arms - 0.962.0 STEAM [updated 20-10-2017]
Replies: 54
Views: 6226

Call to Arms

[QUOTE="jbradsonp, post: 44224, member: 16845"]Hi, just got the game and whenever I tried activating the script it won't check/activate the "Call to Arms 1.000.2 [activate this first]" option only the script below it.<br /> Any help? is much appreciated and I have a version 1.000.2.[/QUOTE]<br /> Ge...
by WhiteSnoop
Tue May 01, 2018 6:21 pm
Forum: Tables
Topic: Call to Arms - 0.962.0 STEAM [updated 20-10-2017]
Replies: 54
Views: 6226

Call to Arms

When starting the game, there is now an option to select x64 single player. The table seems to work just fine with it.

I also updated the godmode, apparently you were still able to die by blasts from explosions. That is fixed now.



So just remember to start the x64 single player.
by WhiteSnoop
Tue May 01, 2018 12:15 am
Forum: Tables
Topic: Call to Arms - 0.962.0 STEAM [updated 20-10-2017]
Replies: 54
Views: 6226

Call to Arms

Yeah I don't know for sure how long this will take untill they fixed it. I think they had a huge playerbase over the weekend that has something to do with it. It may be that they fix this soon, but who knows! I'll wait a day or two and then I'll make a table if not
by WhiteSnoop
Mon Apr 30, 2018 7:52 pm
Forum: Tables
Topic: Call to Arms - 0.962.0 STEAM [updated 20-10-2017]
Replies: 54
Views: 6226

Call to Arms

It seems that they temporary switched back to x86, meaning that I have to redo all the cheats again. I am not sure if I actually should wait on them to release a x64 again anytime soon.
by WhiteSnoop
Mon Apr 30, 2018 2:25 pm
Forum: Tables
Topic: Call to Arms - 0.962.0 STEAM [updated 20-10-2017]
Replies: 54
Views: 6226

Call to Arms

Free reinforcements, well it doesn't display the units as free, but they are. They don't drain MP when bought.

Inf ammo and stamina works just fine without godmode here, maybe you mean the first script entry that is green? Yeah you do need that as that is the whole script.