Search found 69 matches
- Sun Jan 21, 2024 5:10 am
- Forum: Tables
- Topic: Sovereign Syndicate
- Replies: 1
- Views: 534
Re: Sovereign Syndicate
Well done, thank you OP.
- Tue May 16, 2023 11:24 am
- Forum: Tables
- Topic: Zelda: tears of the kingdom v1.1.0 [YUZU/RYUJINX]
- Replies: 84
- Views: 72764
Re: Zelda: tears of the kingdom [YUZU/RYUJINX]
Well done op. Many thanks.
- Sun Jan 22, 2023 11:40 am
- Forum: Tables
- Topic: The Life and Suffering of Sir Brante **Updated to 1.04.3* **(v2)**
- Replies: 47
- Views: 42224
Re: The Life and Suffering of Sir Brante **Updated to 1.04.3* **(v2)**
Thanks for the table, much appreciated.
- Sun May 15, 2022 7:49 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Citizen Sleeper
- Replies: 65
- Views: 20759
Re: [Request] Citizen Sleeper
If you want the "right" way look at this table https://fearlessrevolution.com/viewtopic.php?p=166373&sid=739e71e723dc9ab75bb58c68bac59a95#p166373 TLDR; get the playmaker PlayMakerGlobals instance and then the FSM Floats / Ints etc, they are containing the value and name. I dont have the game, other...
- Fri May 13, 2022 12:32 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Citizen Sleeper
- Replies: 65
- Views: 20759
Re: [Request] Citizen Sleeper
the CRYO poiner affects other items and data-items (Google translation) Probably, other addresses also get through the script filter. The problem is that I can't see any other addresses, because my playable character is at the very beginning of the game and now in the "Items" tab he does not have a...
- Wed May 11, 2022 2:41 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Citizen Sleeper
- Replies: 65
- Views: 20759
Re: [Request] Citizen Sleeper
Had a go at it, posted some tutorials above. The key is the MoreMountains inventory engine obviously, I just didn't give it my full attention. I'm sure anyone who reads the basic autoassembler tutorial here https://wiki.cheatengine.org/index.php?title=Tutorials:Auto_Assembler:Basics can almost certa...
- Wed May 11, 2022 12:34 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Citizen Sleeper
- Replies: 65
- Views: 20759
- Thu Mar 10, 2022 9:47 pm
- Forum: Tables
- Topic: Elden Ring
- Replies: 698
- Views: 317777
Re: Elden Ring
ty for y'all hard work
- Thu Mar 10, 2022 9:47 pm
- Forum: Tables
- Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
- Replies: 1092
- Views: 487997
Re: Elden Ring All in One v1.02.3 (v5a) **More Fixes**
ty for y'all hard work
- Wed Jan 19, 2022 6:49 am
- Forum: Tables
- Topic: God of War [Engine:Unknown]
- Replies: 779
- Views: 286302
Re: God of War [Engine:Unknown]
I have to say, the fact the currency in this game is "hacksilver" is both hilarious and mildly distracting when you're playing with Cheat Engine.
Ty to all the table creators.
Ty to all the table creators.
- Thu Dec 23, 2021 1:56 am
- Forum: General Discussions
- Topic: CT for emulated games
- Replies: 141
- Views: 168026
Re: CT for emulated games
Would definitely like a cheat table for Mario Odyssey What version are you playing? And what cheats you would like to see I found Life, Coins, and purple coins but seems to change depending on the version. If you have any tips for scanning for these I'd appreciate them. I've been trying with my med...
- Sat Mar 20, 2021 12:06 am
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3019
- Views: 1280687
Re: Assassin’s Creed® Valhalla - InventoryEditor
Funny how the same dll works with the newest patch, cool stuff guys
- Wed Dec 02, 2020 9:07 am
- Forum: Tables
- Topic: Assassin's Creed Valhalla [Standard Edition]
- Replies: 363
- Views: 227652
Re: Assassin's Creed Valhalla [Standard Edition]
So what's the story with Roman Artifacts? Is there really a bug if you boost them or does it work out just fine?
- Fri Nov 13, 2020 3:43 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Yakuza: Like a Dragon
- Replies: 134
- Views: 170093
Re: [Request] Yakuza: Like a Dragon
I haven't been following new releases too much because of my limited time, but how is the game? With combat similar to Dragon Quest or Persona, I may give it a go. The turn based combat is extremely slick in terms of interface. Much better than DQ11 which I found to be a very very simplistic versio...
- Sat Oct 31, 2020 6:15 am
- Forum: Tables
- Topic: Watch Dogs: Legion +7 (table Update2.1)
- Replies: 16
- Views: 20931
Re: Watch Dogs: Legion +3
This game *seems* to crash with speedhack, will test further. Doubt it's related to the table.