Search found 7 matches

by pino44io
Mon Nov 13, 2017 2:53 pm
Forum: Tables
Topic: Wolfenstein II: The New Colossus (Steam)
Replies: 58
Views: 12740

Re: Wolfenstein II: The New Colossus (Steam)

jonasbeckman wrote:
Sat Nov 11, 2017 9:24 pm
hands_show would normally be used for this but it's gone for some reason, dual wielding and then time stop and doing a 180 degree turn
Thanks man! I'll try it
by pino44io
Sat Nov 11, 2017 6:02 pm
Forum: Tables
Topic: Wolfenstein II: The New Colossus (Steam)
Replies: 58
Views: 12740

Re: Wolfenstein II: The New Colossus (Steam)

So guys, anybody found a command for hiding hands\weapon?
by pino44io
Tue Oct 24, 2017 3:57 pm
Forum: Tables
Topic: ELEX Steam Version 10 17 2017
Replies: 97
Views: 30814

Re: ELEX Steam Version 10 17 2017

Guys! I can't figure out how to enable and use debug mode. I have a GoG version.
by pino44io
Thu Oct 05, 2017 7:47 pm
Forum: Show Your Skills
Topic: Dishonored 2 - VoidEngine (id Tech 5)
Replies: 2
Views: 1856

Re: Dishonored 2 - VoidEngine (id Tech 5)

SunBeam wrote:
Wed Oct 04, 2017 9:59 am
It :arrow:
How about you read everything I posted? :)
This is too much info in english for me:) Maybe you have a console enabler or something like this. Or it is impossible?
by pino44io
Wed Oct 04, 2017 9:39 am
Forum: Show Your Skills
Topic: Dishonored 2 - VoidEngine (id Tech 5)
Replies: 2
Views: 1856

Re: Dishonored 2 - VoidEngine (id Tech 5)

So how to enable console?)
by pino44io
Tue Oct 03, 2017 12:55 pm
Forum: Tables
Topic: Sniper: Ghost Warrior 3 - Enable CryEngine Console
Replies: 8
Views: 2342

Re: Sniper: Ghost Warrior 3 - Enable CryEngine Console

List of useful console commands/variables: Commands: pl_health (usage: pl_health value -> e.g.: pl_health 1000) lock_all_skills ("Locks all skills.") give_skill_points (usage: give_skill_points path(sniper/ghost/warrior) number(max available points == 255) -> e.g.: give_skill_points sniper 12) repl...
by pino44io
Fri Jun 09, 2017 4:11 am
Forum: Tables
Topic: theHunter™: Call of the Wild
Replies: 44
Views: 19337

Re: theHunter™: Call of the Wild

pigeon wrote:
Mon May 29, 2017 8:19 pm

Just check it on single animal. After freezing value it is possible to make it calm or aggressive and animal react like it should. So it is right way (yay!).
This "123.ct" is a freecamera table,it's buggy but works! The only problem is how to disable it? )