Search found 35 matches

by Eric
Sat Oct 28, 2017 11:40 am
Forum: Tables
Topic: Wolfenstein II: The New Colossus (Steam)
Replies: 58
Views: 12609

Re: Wolfenstein II: The New Colossus (Steam)

Not sure if this game has integrity checks, but apparently the code that decreases health in the first mission is used only for the player [ENABLE] {$lua} if readInteger('"NewColossus_x64vk.exe"+DBEB2C')==3244036083 then return [[define(GODMODE,"NewColossus_x64vk.exe"+DBEB2C)]] else return [[aobscan...
by Eric
Wed Oct 18, 2017 11:49 pm
Forum: Single Player Cheat Requests
Topic: [SOLVED] South Park The Fractured but Whole cheats
Replies: 1
Views: 1857

Re: South Park The Fractured but Whole cheats

here's a few pointers that may work <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>11</ID> <Description>"health of selected player"</Description> <VariableType>4 Bytes</VariableType> <Address>"SouthPark_TFBW.exe"+039280D0</Address> <Offsets> <Offset>24</Offset> <...
by Eric
Sun Aug 20, 2017 5:59 pm
Forum: Cheat Engine
Topic: How to Deactivating DBVM?
Replies: 4
Views: 559

Re: How to Deactivating DBVM?

are you sure you used DBVM and not DBK ?

Anyhow, run the kernelmodule unloader to unload DBK
by Eric
Fri Jul 21, 2017 9:22 pm
Forum: Tables
Topic: Everspace
Replies: 13
Views: 9502

Re: Everspace

here is a table for the current build of everscape

godmode
infinite energy
infinite ammo
by Eric
Wed Jun 21, 2017 7:11 pm
Forum: Cheat Engine
Topic: Script causing game to crash
Replies: 18
Views: 1912

Re: Script causing game to crash

also, globalalloc supports the 3th parameter (allocate near) as well
by Eric
Thu May 18, 2017 6:25 pm
Forum: Cheat Engine
Topic: Pointer rescan huge time?(hours)
Replies: 10
Views: 2127

Re: Pointer rescan huge time?(hours)

arlight1 wrote:
Thu May 18, 2017 2:53 pm
Any guides/tuts out there on how to do pointermaps?
http://forum.cheatengine.org/viewtopic.php?t=602561
by Eric
Thu Apr 27, 2017 8:41 am
Forum: Cheat Engine
Topic: PULSAR Lost Colony Script Issue
Replies: 5
Views: 1211

Re: PULSAR Lost Colony Script Issue

has your injected code been executed at least once ? Else CoreTempValue will stay 0

what you can also do is:
mov [CoreTempValue],eax

and then as pointer give as base address CoreTempValue and as offset 74
by Eric
Sun Apr 23, 2017 5:48 pm
Forum: Cheat Engine Lua Scripting
Topic: What's the deal with labels?
Replies: 5
Views: 1534

Re: What's the deal with labels?

aobscan acts more like a define/alloc than a label label is declared (after alloc) and defined in deathpenalty: (6.5+ doesn't NEED the declare part though) spaces mean nothing and yup, deathpenalty doesn't need to be registered i think it's 'whack' myself, not because of labels/aobscans, but because...
by Eric
Mon Apr 03, 2017 12:09 am
Forum: General Discussions
Topic: Suggestion: Use https://
Replies: 11
Views: 2845

Re: Suggestion: Use https://

Just don't use the same password for everything so when someone sees your password it's no issue
by Eric
Sun Apr 02, 2017 1:40 pm
Forum: General Discussions
Topic: Suggestion: Use https://
Replies: 11
Views: 2845

Re: Suggestion: Use https://

it doesn't matter how this site stores passwords, but just because it's not using https it's 'unsafe' if this site where to use https but store all passwords in plain text in a passwords.txt readable by everyone, it would be classified as 'safe' to firefox. so think about that when your browser is s...
by Eric
Sun Apr 02, 2017 9:11 am
Forum: General Discussions
Topic: Promoting payed cheats.
Replies: 50
Views: 10382

Re: Promoting payed cheats.

On forum.cheatengine.org you could also post demo trainers for paid versions, but there where some rules 1: No time/run limited trainers. 2: If the full trainer has GodMode then the demo version MUST have that as well. Any other options (like unlimited ammo etc...) can be made paid if you like 3: On...
by Eric
Sun Mar 26, 2017 11:44 pm
Forum: General Gamehacking
Topic: Debugger Crashes game
Replies: 1
Views: 1462

Re: Debugger Crashes game

try veh with page exception breakpoints
by Eric
Mon Mar 20, 2017 12:51 am
Forum: General Discussions
Topic: [Request]Can a new forum rule/standard please be added
Replies: 23
Views: 5278

Re: [Request]Can a new forum rule/standard please be added

all those CT's where accompanied with a file containing quite detailed information including the post contents that came with each single attachment

But so far everyone has deleted that file before uploading
by Eric
Sun Mar 19, 2017 10:53 am
Forum: Tables
Topic: Civilization VI Steam (GM and More) 2017-Oct-22
Replies: 47
Views: 35540

Re: Civilization VI Steam (GM and More) 2017-Mar-02

Had this one still lying around. It's the value type civ 6 uses for money and research and progress, and whatever alloc(ConvertRoutine,1024) alloc(ConvertBackRoutine,1024) alloc(TypeName,256) alloc(ByteSize,4) alloc(UsesFloat,1) alloc(CallMethod,1) TypeName: db 'Civ 6 Value',0 ByteSize: dd 4 UsesFlo...
by Eric
Fri Mar 17, 2017 9:35 pm
Forum: Cheat Engine
Topic: [Solved] DBK Error...
Replies: 2
Views: 2010

Re: DBK Error...

Looks like your cheat engine executable has been changed. The driver will not work when the CE exe file has been changed.