Search found 428 matches

by SunBeam
Wed Oct 18, 2017 11:39 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 210
Views: 34813

Re: Middle-earth: Shadow of War (SeiKur0)

Adding something of - perhaps - use: the gamedb :P What you should know is engine initially allocates 0x3770000 bytes for the unpack, then extracts 0x8A39D0 bytes for copy in what you see linked below. With a little Lua script (or even Notepad++) one can parse that file into unique strings. What the...
by SunBeam
Wed Oct 18, 2017 9:54 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon Wildlands - AnvilNEXT64 Cheats and more..
Replies: 195
Views: 21418

Re: Tom Clancy's Ghost Recon Wildlands - AnvilNEXT64 Cheats and more..

^ viewtopic.php?p=16873#p16873

Though you might want to wait, as table's not updated for latest game version.
by SunBeam
Wed Oct 18, 2017 4:10 pm
Forum: Tables
Topic: Middle-Earth: Shadow of War (All Versions)
Replies: 138
Views: 34499

Re: Middle-Earth: Shadow of War (All Versions)

^ I think I'll just finish porting the hellban script to this version of phpBB :) Then there'll be fun times.
by SunBeam
Wed Oct 18, 2017 2:33 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 271
Views: 47739

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

^ I guess you'll live to see another day without this, right?
by SunBeam
Wed Oct 18, 2017 12:56 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 271
Views: 47739

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

cancel last. mixed up my results. using "sub rsp,28" and "test ax,ax" still doesn't solve it. EDIT: Ok figured it out, dumb me. the add rsp,28 instruction was clearing out my flags. shifted the position and it now works. thanks! :lol: EDIT2: Updated the script and removed the use of a separate thre...
by SunBeam
Wed Oct 18, 2017 10:18 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 271
Views: 47739

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

I was referring to your CEF post :) There's no 'sub rsp,28' in there: http://forum.cheatengine.org/viewtopic.php?t=606044.

EDIT: Keypressing seems to work here.

Image

Though "test ax,ax" doesn't do shit.
by SunBeam
Wed Oct 18, 2017 9:58 am
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 210
Views: 34813

Re: Middle-earth: Shadow of War (SeiKur0)

Question 1: What is the difference between Assembler and Auto Assembler. Does Auto Assembler have a specific command that Assembler don't? Does all the Auto Assembler specific commands are provided by this link http://wiki.cheatengine.org/index.php?title=Cheat_Engine:Auto_Assembler? Question 2: Wha...
by SunBeam
Wed Oct 18, 2017 9:52 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 271
Views: 47739

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Am currently at work, can't test. Will test later on this evening. In the meantime, try this: sub rsp,28 (not sub rsp,8). That's the default setting for x64. P.S.1: Actually, I can test with CE's tutorial and a simple hook :P P.S.2: Am online on Discord. It'd be easier to sort this shit there than p...
by SunBeam
Wed Oct 18, 2017 8:52 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 271
Views: 47739

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

haha my original plan was to do everything without threads but within the code cave.....but somehow GetAsyncKeyState doesn't seem to work if i write it within the hook. Check my post again ;) The answer to your question is in the first script: http://fearlessrevolution.com/viewtopic.php?f=19&t=5146...
by SunBeam
Wed Oct 18, 2017 8:13 am
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 210
Views: 34813

Re: Middle-earth: Shadow of War (SeiKur0)

To all **NEW** Registered Users: posts require approval. Don't double post thinking something went wrong!
by SunBeam
Wed Oct 18, 2017 8:10 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 271
Views: 47739

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

@predprey: I scrolled a bit through the code and saw this: "mov dword ptr [result_keypressCheck],1". Was about to say: "why the F didn't you use a thread instead of check-up bools?" Then I took another look :D Fun times with Dick and Jane (my left and right eye) :)
by SunBeam
Wed Oct 18, 2017 7:22 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 271
Views: 47739

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

So now you're just reversing the focus algorithmns put of curiosity? Because toggling the booleans were by far the cleanest solution already. That is exactly what I am doing, since there's no visible value on screen (remember Batman at least told you some numbers for durations). As far as the bools...
by SunBeam
Tue Oct 17, 2017 4:14 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 271
Views: 47739

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Use Army of One's mount cooldown script to speed up testing for mounts. Was doing some tests last night, trying to figure out how Focus gets refilled. And I found a location (it's global, for multiple events) where a timer is generated using base floats. For Focus, value is 12.0. Can you name some ...
by SunBeam
Tue Oct 17, 2017 4:07 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 271
Views: 47739

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

^ Tried to +rep for the effort, but can't do it anymore today it seems. Will do it once "focus" resets :D