Search found 17 matches

by Evoc
Fri Feb 02, 2024 2:25 pm
Forum: Tables
Topic: Suicide Squad Kill the Justice League [Unreal Engine 4.25]
Replies: 22
Views: 4309

Re: Suicide Squad Kill the Justice League [Unreal Engine 4.25]

There is an easier bypass which doesn't seem to be widely known but obviously only works if there is no heartbeat. Go inside game root\EasyAntiCheat and make a backup of Settings.json then edit the original and change the IDs to anything, I usually just change the last few characters. When you load...
by Evoc
Thu Feb 01, 2024 9:59 pm
Forum: Tables
Topic: Suicide Squad Kill the Justice League [Unreal Engine 4.25]
Replies: 22
Views: 4309

Re: Suicide Squad Kill the Justice League [Unreal Engine 4.25]

There is an easier bypass which doesn't seem to be widely known but obviously only works if there is no heartbeat. Go inside game root\EasyAntiCheat and make a backup of Settings.json then edit the original and change the IDs to anything, I usually just change the last few characters. When you load ...
by Evoc
Sun Oct 15, 2023 1:29 pm
Forum: Tables
Topic: Lords of the Fallen ( 2023 )
Replies: 53
Views: 43881

Re: Lords of the Fallen ( 2023 )

You hero, I was just looking and trying to get that sword! Thanks :D
by Evoc
Sun Oct 15, 2023 1:18 pm
Forum: Tables
Topic: z Lords of the Fallen
Replies: 27
Views: 9645

Re: z Lords of the Fallen

Yeah I've managed to get the item ids and found a value which shows the current equipped item with the weapon id but haven't managed to get it working, was really hoping to see what WPN_PLA_GS_DEV_CheatSword_C was :shock:
by Evoc
Sat Oct 14, 2023 10:53 pm
Forum: Tables
Topic: z Lords of the Fallen
Replies: 27
Views: 9645

Re: z Lords of the Fallen

Game just updated again, latest version removed the pdb :roll:
by Evoc
Sat Oct 14, 2023 7:46 pm
Forum: Tables
Topic: z Lords of the Fallen
Replies: 27
Views: 9645

Re: z Lords of the Fallen

as it needs to wait for CE to load the debug symbol first You've got the PDB? They released the game with the PDB. I don't have the game, but you can see it here. https://steamdb.info/depot/1501751/ It would be nice, if someone could upload both the exe and the pdb somewhere. Here is the latest ste...
by Evoc
Tue Aug 08, 2023 5:22 pm
Forum: Tables
Topic: Remnant 2(Hack)
Replies: 11
Views: 2282

Re: Remnant 2(Hack)

Teleport to ping could certainly be useful thanks! Any chance you could see if it's possible to "force" the power level? It's calculated based on your archetype/weapon levels and it scales the difficulty based on this level, I've looked myself and can't figure it out.
by Evoc
Fri May 05, 2023 12:59 pm
Forum: Tables
Topic: STAR WARS Jedi: Survivor
Replies: 93
Views: 49735

Re: STAR WARS Jedi: Survivor

Been looking to unlock the ability (the dark side version of force slow) you get at end of the game for another playthrough in NG+, I've tried each option in the debug menu and looked over the pointers, have you by chance seen it Akira? Worth mentioning don't click the spoiler if you haven't complet...
by Evoc
Fri Apr 28, 2023 9:40 pm
Forum: Tables
Topic: STAR WARS Jedi: Survivor
Replies: 93
Views: 49735

Re: STAR WARS Jedi: Survivor

Been trying to find the pointer to change the lightsaber color, I figured it would've been CurrentLightsaberColorIndex but no joy, anyone know the pointer for it?
by Evoc
Wed Feb 08, 2023 12:20 pm
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97650

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Hi, first of all, thanks for sharing. Unfortunately, doesn't seem to be working with my Steam copy of the game. Neither Tilde key or changing key to something else via Input.ini doesn't open up the console. I also had issues with injecting with Steam, made sure to target the correct process, it pop...
by Evoc
Wed Jun 15, 2022 9:25 am
Forum: Tables
Topic: Sniper Elite 5 [Engine:Asura]
Replies: 99
Views: 35516

Re: Sniper Elite 5 [Engine:Asura]

^ Try a multi-player game, see if it's 200m :P I guess you don't realize Asura doesn't load the entire map in one go. It dynamically spawns enemies as you walk trigger markers, past which the area in front of you gets initialized and the one you left from uninitialized. That's why.. if you check fr...
by Evoc
Tue Jun 14, 2022 2:22 pm
Forum: Tables
Topic: Sniper Elite 5 [Engine:Asura]
Replies: 99
Views: 35516

Re: Sniper Elite 5 [Engine:Asura]

I've tried myself but didn't get very far, any idea how I could increase the range for the chams? Having fun clearing the enemies from far out then being able to finish the missions with stealth and the chams makes it much easier, seems like it's restricted to 200m though.
by Evoc
Mon Mar 28, 2022 1:56 pm
Forum: Tables
Topic: Tiny Tina's Wonderlands [Engine:Unreal 4.20]
Replies: 171
Views: 98765

Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Thanks for the release SunBeam, all worked perfectly as always.
by Evoc
Fri Mar 04, 2022 1:21 pm
Forum: Tables
Topic: Elden Ring
Replies: 698
Views: 318284

Re: Elden Ring

Hi. I made an account to post this as a warning to those of you willing to go online with a cheated save. I did some tests on a dummy steam account, because my curiosity was burning. I have received a 180 day ban (Thankfully not on my main steam account). Of course, no VAC Ban on my steam account, ...
by Evoc
Thu Mar 03, 2022 2:13 pm
Forum: Tables
Topic: Elden Ring
Replies: 698
Views: 318284

Re: Elden Ring

Hi. I made an account to post this as a warning to those of you willing to go online with a cheated save. I did some tests on a dummy steam account, because my curiosity was burning. I have received a 180 day ban (Thankfully not on my main steam account). Of course, no VAC Ban on my steam account, ...