Search found 17 matches
- Fri Feb 02, 2024 2:25 pm
- Forum: Tables
- Topic: Suicide Squad Kill the Justice League [Unreal Engine 4.25]
- Replies: 22
- Views: 4488
Re: Suicide Squad Kill the Justice League [Unreal Engine 4.25]
There is an easier bypass which doesn't seem to be widely known but obviously only works if there is no heartbeat. Go inside game root\EasyAntiCheat and make a backup of Settings.json then edit the original and change the IDs to anything, I usually just change the last few characters. When you load...
- Thu Feb 01, 2024 9:59 pm
- Forum: Tables
- Topic: Suicide Squad Kill the Justice League [Unreal Engine 4.25]
- Replies: 22
- Views: 4488
Re: Suicide Squad Kill the Justice League [Unreal Engine 4.25]
There is an easier bypass which doesn't seem to be widely known but obviously only works if there is no heartbeat. Go inside game root\EasyAntiCheat and make a backup of Settings.json then edit the original and change the IDs to anything, I usually just change the last few characters. When you load ...
- Sun Oct 15, 2023 1:29 pm
- Forum: Tables
- Topic: Lords of the Fallen ( 2023 )
- Replies: 53
- Views: 45628
Re: Lords of the Fallen ( 2023 )
You hero, I was just looking and trying to get that sword! Thanks
- Sun Oct 15, 2023 1:18 pm
- Forum: Tables
- Topic: z Lords of the Fallen
- Replies: 27
- Views: 9812
Re: z Lords of the Fallen
Yeah I've managed to get the item ids and found a value which shows the current equipped item with the weapon id but haven't managed to get it working, was really hoping to see what WPN_PLA_GS_DEV_CheatSword_C was
- Sat Oct 14, 2023 10:53 pm
- Forum: Tables
- Topic: z Lords of the Fallen
- Replies: 27
- Views: 9812
Re: z Lords of the Fallen
Game just updated again, latest version removed the pdb
- Sat Oct 14, 2023 7:46 pm
- Forum: Tables
- Topic: z Lords of the Fallen
- Replies: 27
- Views: 9812
Re: z Lords of the Fallen
as it needs to wait for CE to load the debug symbol first You've got the PDB? They released the game with the PDB. I don't have the game, but you can see it here. https://steamdb.info/depot/1501751/ It would be nice, if someone could upload both the exe and the pdb somewhere. Here is the latest ste...
- Tue Aug 08, 2023 5:22 pm
- Forum: Tables
- Topic: Remnant 2(Hack)
- Replies: 11
- Views: 2331
Re: Remnant 2(Hack)
Teleport to ping could certainly be useful thanks! Any chance you could see if it's possible to "force" the power level? It's calculated based on your archetype/weapon levels and it scales the difficulty based on this level, I've looked myself and can't figure it out.
- Fri May 05, 2023 12:59 pm
- Forum: Tables
- Topic: STAR WARS Jedi: Survivor
- Replies: 93
- Views: 51833
Re: STAR WARS Jedi: Survivor
Been looking to unlock the ability (the dark side version of force slow) you get at end of the game for another playthrough in NG+, I've tried each option in the debug menu and looked over the pointers, have you by chance seen it Akira? Worth mentioning don't click the spoiler if you haven't complet...
- Fri Apr 28, 2023 9:40 pm
- Forum: Tables
- Topic: STAR WARS Jedi: Survivor
- Replies: 93
- Views: 51833
Re: STAR WARS Jedi: Survivor
Been trying to find the pointer to change the lightsaber color, I figured it would've been CurrentLightsaberColorIndex but no joy, anyone know the pointer for it?
- Wed Feb 08, 2023 12:20 pm
- Forum: Tables
- Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
- Replies: 385
- Views: 98285
Re: Hogwarts Legacy [Engine:Unreal 4.27.2]
Hi, first of all, thanks for sharing. Unfortunately, doesn't seem to be working with my Steam copy of the game. Neither Tilde key or changing key to something else via Input.ini doesn't open up the console. I also had issues with injecting with Steam, made sure to target the correct process, it pop...
- Wed Jun 15, 2022 9:25 am
- Forum: Tables
- Topic: Sniper Elite 5 [Engine:Asura]
- Replies: 99
- Views: 35890
Re: Sniper Elite 5 [Engine:Asura]
^ Try a multi-player game, see if it's 200m :P I guess you don't realize Asura doesn't load the entire map in one go. It dynamically spawns enemies as you walk trigger markers, past which the area in front of you gets initialized and the one you left from uninitialized. That's why.. if you check fr...
- Tue Jun 14, 2022 2:22 pm
- Forum: Tables
- Topic: Sniper Elite 5 [Engine:Asura]
- Replies: 99
- Views: 35890
Re: Sniper Elite 5 [Engine:Asura]
I've tried myself but didn't get very far, any idea how I could increase the range for the chams? Having fun clearing the enemies from far out then being able to finish the missions with stealth and the chams makes it much easier, seems like it's restricted to 200m though.
- Mon Mar 28, 2022 1:56 pm
- Forum: Tables
- Topic: Tiny Tina's Wonderlands [Engine:Unreal 4.20]
- Replies: 171
- Views: 99462
Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]
Thanks for the release SunBeam, all worked perfectly as always.
- Fri Mar 04, 2022 1:21 pm
- Forum: Tables
- Topic: Elden Ring
- Replies: 698
- Views: 319684
Re: Elden Ring
Hi. I made an account to post this as a warning to those of you willing to go online with a cheated save. I did some tests on a dummy steam account, because my curiosity was burning. I have received a 180 day ban (Thankfully not on my main steam account). Of course, no VAC Ban on my steam account, ...
- Thu Mar 03, 2022 2:13 pm
- Forum: Tables
- Topic: Elden Ring
- Replies: 698
- Views: 319684
Re: Elden Ring
Hi. I made an account to post this as a warning to those of you willing to go online with a cheated save. I did some tests on a dummy steam account, because my curiosity was burning. I have received a 180 day ban (Thankfully not on my main steam account). Of course, no VAC Ban on my steam account, ...