Search found 13 matches

by tarzan123
Sun Dec 10, 2017 9:42 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 694
Views: 288520

Re: Divinity Original Sin 2

Thanks Zanzer for working on this it's already awesome that other scripts work again :).
by tarzan123
Sat Dec 02, 2017 6:54 pm
Forum: Tables
Topic: Seven: The Days Long Gone +5 (table Update2.3)
Replies: 55
Views: 8531

Re: Seven: The Days Long Gone +2

Cielos as always you and your tables are saving lives! Thanks for your work the inventory editor works flawlessly.
by tarzan123
Tue Oct 17, 2017 9:25 pm
Forum: Tables
Topic: ELEX Steam Version 10 17 2017
Replies: 99
Views: 38719

Re: ELEX Steam Version 10 17 2017

Thanks for tha table! Any chance we'll get the GoG version as well?
by tarzan123
Mon Oct 16, 2017 4:22 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 694
Views: 288520

Re: Divinity Original Sin 2

You can use the remove durability mod it's on nexus.
by tarzan123
Thu Oct 12, 2017 9:11 pm
Forum: Tables
Topic: Grim Dawn
Replies: 26
Views: 7554

Re: Grim Dawn

Yeah an update would be extremely appreciated :).
by tarzan123
Tue Oct 10, 2017 11:51 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 694
Views: 288520

Re: Divinity Original Sin 2

That should do it i'll try after I back up my save. It's only a matter of actually having to do that to every new item (upgrade) I get aka my own laziness I just though I might be doing something wrong with the latest table :) most probably because of the new hotfix. Thanks Zanzer for your awesome w...
by tarzan123
Tue Oct 10, 2017 7:46 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 694
Views: 288520

Re: Divinity Original Sin 2

Anyone else having problems with activating the infinite durability in all tables on the newest patch? GoG latest patch here...Tried restarting the game and both tables that have the option included.
by tarzan123
Mon Oct 09, 2017 6:42 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 694
Views: 288520

Re: Divinity Original Sin 2

Megaloot Mod I just made.... Looks like an awesome mod just a quick question it won't mess with quest related items found in crates/barrels/etc right? The lucky charm proc should add additional loot to the items which are supposed to be in that particular chest am I right? (Just double checking :))...
by tarzan123
Mon Oct 09, 2017 5:05 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 694
Views: 288520

Re: Divinity Original Sin 2

Megaloot Mod I just made. Its based on the latest updated files. Uses lucky charm for the treasure table. As long as lucky charm is triggered every barrel,crate, chest, bag or whatever will have about 150 items items that are the max of your level. Rarity depends on level (like normal) but all are ...
by tarzan123
Tue Mar 28, 2017 1:03 am
Forum: Tables
Topic: Dying Light
Replies: 45
Views: 37420

Re: Dying Light

Anyone can please upload/update the game for GoG version of the game please? (1.12.1 if possible) Thanks in advance :).
by tarzan123
Tue Mar 07, 2017 2:54 pm
Forum: Tables
Topic: Torment: Tides of Numenera (2017-04-01)
Replies: 69
Views: 36907

Re: Torment: Tides of Numenera (2017-03-05)

Okay I got the tier resetting to work but no luck with the abilities. I even downloaded the art money instead of CE to try but still no luck. I am following each step but maybe I am doing something wrong. I start with tier 1 midtier 0 then i search for 1 (now should i filter once with the number 1 ...
by tarzan123
Tue Mar 07, 2017 12:56 am
Forum: Tables
Topic: Torment: Tides of Numenera (2017-04-01)
Replies: 69
Views: 36907

Re: Torment: Tides of Numenera (2017-03-05)

Okay I got the tier resetting to work but no luck with the abilities. I even downloaded the art money instead of CE to try but still no luck. I am following each step but maybe I am doing something wrong. I start with tier 1 midtier 0 then i search for 1 (now should i filter once with the number 1 a...
by tarzan123
Sat Mar 04, 2017 9:39 pm
Forum: Single Player Cheat Requests
Topic: [Solved] Torment Tides of Numenera
Replies: 7
Views: 11445

Re: Torment Tides of Numenera

If you want to change stats during the character creation you have to look for the points spent on the specific stat...it was mentioned on the cheatengine forum before it went down... "Adding extra stat points is easy during creation. Just spend a point or two (up to 4 if you're a Jack), do a search...