Search found 726 matches
- Thu May 09, 2024 8:36 am
- Forum: Tables
- Topic: Nioh 2 - The Complete Edition [STEAM]
- Replies: 1433
- Views: 643595
Re: Nioh 2 - The Complete Edition [STEAM]
Bit confused here. i've just tested it here in the dojo with a damage reduction of 0.0000001 (value display will change ofc as you can see in the screenshot ) and nothing is changing my health after. https://i.imgur.com/97wAA1t.jpeg But again interesting maybe i will look into an always in critical ...
- Tue May 07, 2024 8:27 am
- Forum: Tables
- Topic: Nioh 2 - The Complete Edition [STEAM]
- Replies: 1433
- Views: 643595
Re: Nioh 2 - The Complete Edition [STEAM]
^ Interesting
ow the 30% health is for the critical state isn't it? ( such a long time since i've played Nioh ).
Maybe try it with a damage reduction of 0.00000001 or something?
I am still too busy with other things atm.
Regards
ow the 30% health is for the critical state isn't it? ( such a long time since i've played Nioh ).
Maybe try it with a damage reduction of 0.00000001 or something?
I am still too busy with other things atm.
Regards
- Wed Apr 10, 2024 9:56 am
- Forum: Cheat Engine Lua Scripting
- Topic: i need help with this LUA script
- Replies: 4
- Views: 1967
Re: i need help with this LUA script
i really suggest you try to first understand what is actually happening in the code. ie. learn x86/x64 assembly. so instead of doing it for you i will give an example on how to add more comparisons try to analyze it so you will be able to add more yourself in the future https://i.imgur.com/PYtnMZ8.j...
- Mon Apr 08, 2024 8:52 am
- Forum: Tables
- Topic: Nioh 2 - The Complete Edition [STEAM]
- Replies: 1433
- Views: 643595
Re: Nioh 2 - The Complete Edition [STEAM]
So if I'm understanding correctly, this is like the yasakani's set bonus requirement -1 but instead it's minus 7? Indeed Also, is it possible to use this alongside the remove max effects constraint wrapper? that would be possible.... but first of all we here generaly don't use other peoples code wi...
- Sun Apr 07, 2024 1:00 pm
- Forum: Cheat Engine Lua Scripting
- Topic: i need help with this LUA script
- Replies: 4
- Views: 1967
Re: i need help with this LUA script
Code: Select all
newmem:
cmp [rax+30], 22D
jne @f
mov [rax+30], 3DF
jmp SHORT code
@@:
cmp [rax+30], 253
jne code
mov [rax+30], 21E
code:
ps. this ain't LUA
for a great assembly guide i borrowed this link from LeFiXER
[Link]
regards
- Thu Apr 04, 2024 11:14 am
- Forum: Tables
- Topic: Nioh 2 - The Complete Edition [STEAM]
- Replies: 1433
- Views: 643595
Re: Nioh 2 - The Complete Edition [STEAM]
i took a look but for now this gonna be very time consuming
also it won't be clear what caused the issue.
Again this is the first time i've heard of it
when more people reporting it i will look at it longer ( no promises )
also it won't be clear what caused the issue.
Again this is the first time i've heard of it
when more people reporting it i will look at it longer ( no promises )
- Tue Apr 02, 2024 11:27 pm
- Forum: Tables
- Topic: Nioh 2 - The Complete Edition [STEAM]
- Replies: 1433
- Views: 643595
Re: Nioh 2 - The Complete Edition [STEAM]
never heard of this before
if the issue persists
share your game save and i'll see what i can do
no promises.
-edit- in the meantime peepz please make backup's
- Wed Mar 27, 2024 7:51 am
- Forum: Tables
- Topic: Last Epoch
- Replies: 266
- Views: 66864
Re: Last Epoch
^ vry true
for what i remember
think Toga listed the methods involved here: viewtopic.php?p=343340#p343340
for what i remember
think Toga listed the methods involved here: viewtopic.php?p=343340#p343340
- Sat Mar 23, 2024 3:05 pm
- Forum: Trainers
- Topic: Dragon's Dogma 2 Trainer
- Replies: 13
- Views: 5562
- Mon Mar 18, 2024 12:48 pm
- Forum: Tables
- Topic: Last Epoch
- Replies: 266
- Views: 66864
Re: Last Epoch
i dunno but i guess Actor.Position
for where Actor == Player
for where Actor == Player
- Sun Mar 17, 2024 7:15 am
- Forum: Tables
- Topic: Nioh 2 - The Complete Edition [STEAM]
- Replies: 1433
- Views: 643595
Re: Nioh 2 - The Complete Edition [STEAM]
I noticed that my CE entries are in different order. Is that normal? Are we using the same CT? ahaha your'e right there was an error due to a change of name entrie. Update 2024-03-17 for STEAM 1.28.08 - fixed: "Damage Multiplier And Reduction" * there was an error due to renaming cheat entries. - s...
- Sat Mar 16, 2024 8:28 pm
- Forum: Tables
- Topic: Nioh 2 - The Complete Edition [STEAM]
- Replies: 1433
- Views: 643595
Re: Nioh 2 - The Complete Edition [STEAM]
are you on latest steam version
just checked it out again.......
just checked it out again.......
- Mon Mar 11, 2024 9:28 am
- Forum: Tables
- Topic: Last Epoch
- Replies: 266
- Views: 66864
Re: Last Epoch
impressive and nice and clean table NidasBot
casting speed: UsingAbilityPlayer.getBaseUseSpeedMultiplier
attack melee speed:
not sure if the offset is still 0x0bc ( same for stats 0x048 )
casting speed: UsingAbilityPlayer.getBaseUseSpeedMultiplier
attack melee speed:
Code: Select all
[PlayerActor]
0048 [stats]
...
00BC float attackRate 0.9800000191 // MELEE
not sure if the offset is still 0x0bc ( same for stats 0x048 )
- Sat Mar 09, 2024 12:37 pm
- Forum: Cheat Engine
- Topic: Updating Broken CE with changed AOB
- Replies: 3
- Views: 2090
Re: Updating Broken CE with changed AOB
^ i would start with what Paul44 said indeed and if that's not helping try to make an AOB with just the instructions cause registers used can be changed also. like ( starting from mov ebx, [ rcx+1c ] ) : 8B ?? ?? 48 ?? ?? ?? 29 ?? ?? 48 ?? ?? ?? ?? 48 ?? ?? 0F if that give too many results, expand o...
- Mon Mar 04, 2024 9:17 am
- Forum: Tables
- Topic: Last Epoch
- Replies: 266
- Views: 66864
Re: Last Epoch
Although it's an "old" version
it is still very usefull to run dnSpy against the 0.7.8f Assembly-CSharp version.
You can figure things out very fast that way.
The CSharp version is still available to download in the original post by gideon25
regards
it is still very usefull to run dnSpy against the 0.7.8f Assembly-CSharp version.
You can figure things out very fast that way.
The CSharp version is still available to download in the original post by gideon25
regards