Search found 4 matches

by OneTwo
Fri May 12, 2017 1:40 am
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 698
Views: 883685

Re: Dragon Ball Xenoverse 2

double click the address section for item link list and change it to +80, same process for QQ bang linked list, just change it to +90 Double clicking the "Capsules Linked List" address line already shows the address set to +80. The "QQ Bang Linked List" address also shows the address set to +90, th...
by OneTwo
Thu May 11, 2017 10:26 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 698
Views: 883685

Re: Dragon Ball Xenoverse 2

Jessen wrote:
Thu May 11, 2017 9:40 pm
the item list and linked QQ bangs list just need a +40 to their pointers.
How do I do that?
by OneTwo
Thu May 11, 2017 1:24 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 698
Views: 883685

Re: Dragon Ball Xenoverse 2

I dont know why but this option its not working good for me :( it only works if have 1 or any amount of dragonballs they still get used so you should use it with the infinite item script so that they don't disappear Yee that was the problem, thanks u mate! the rest of the table works fine for me, e...
by OneTwo
Thu May 11, 2017 1:07 am
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 698
Views: 883685

Re: Dragon Ball Xenoverse 2

The QQ Bang Linked List does not work, editing the values doesn't change the outcome of your qq bang mixes or anything else.