Search found 48 matches

by predprey
Fri Jun 22, 2018 6:12 am
Forum: Tables
Topic: Attack on Titan 2/A.O.T. 2 - Codex
Replies: 161
Views: 22166

Attack on Titan 2/A.O.T. 2 - Codex

Taking inspiration from @fangg0219 's Auto Counter Scripts, here's a script for Auto Hook Drive. Only dodges, so you still have to press attack yourself. [ENABLE] aobscanmodule(aob_grabFunc,AOT2_EU.exe,48 89 5C 24 30 49 8B 98) // should be unique aobscanmodule(aob_dodgeBranch,AOT2_EU.exe,8B 83 30 03...
by predprey
Sun Apr 08, 2018 2:24 pm
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1389
Views: 345955

Re: Final Fantasy XV (Steam)

What is the difference between "Activate Summons" and "Instant Summon"?
by predprey
Sun Apr 08, 2018 2:13 pm
Forum: Tables
Topic: Final Fantasy XV (CODEX)
Replies: 221
Views: 31357

Re: Final Fantasy XV (CODEX)

What is the difference between "Activate Summons" and "Instant Summons"?
by predprey
Tue Feb 06, 2018 1:40 am
Forum: General Discussions
Topic: Ask me anything
Replies: 48
Views: 3733

Re: Ask me anything/Request a cheat.

2BR02B?
by predprey
Sun Dec 17, 2017 7:44 am
Forum: General Discussions
Topic: What happened to SunBeam?
Replies: 9
Views: 1610

Re: What happened to SunBeam?

His ego happened, as I understand it. Then he got salty and deleted all his posts here. So perhaps think twice before you 'praise the sun' too much, because not only did he deprive everyone of his previous contributions, he also fucked up the thread of conversation in many topics by doing so. well....
by predprey
Wed Dec 13, 2017 9:11 pm
Forum: General Discussions
Topic: What happened to SunBeam?
Replies: 9
Views: 1610

What happened to SunBeam?

Wanted to read his tutorial on Shadow of War again, found no traces of him ever existing here. He was one of the most experienced members here and back at CEF......his talents would be sorely missed. :(
by predprey
Wed Oct 18, 2017 10:50 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 306
Views: 140007

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

cancel last. mixed up my results. using "sub rsp,28" and "test ax,ax" still doesn't solve it. EDIT: Ok figured it out, dumb me. the add rsp,28 instruction was clearing out my flags. shifted the position and it now works. thanks! :lol: EDIT2: Updated the script and removed the use of a separate threa...
by predprey
Wed Oct 18, 2017 10:08 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 306
Views: 140007

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Am currently at work, can't test. Will test later on this evening. In the meantime, try this: sub rsp,28 (not sub rsp,8). That's the default setting for x64. thanks for helping me with testing and figuring this out. read up more on the reserving stack space, seems like i had a misconception of the ...
by predprey
Wed Oct 18, 2017 9:40 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 306
Views: 140007

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

I want to try it but its crashing my game... hmm....i'm guessing you have no controllers? my guess is i left out a valid pointer check causing it to crash for people with no controllers. updating the script now. EDIT: nope....doesn't seem like that's the case. game still finds the pointer even if n...
by predprey
Wed Oct 18, 2017 9:35 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 306
Views: 140007

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

haha my original plan was to do everything without threads but within the code cave.....but somehow GetAsyncKeyState doesn't seem to work if i write it within the hook. Check my post again ;) The answer to your question is in the first script: http://fearlessrevolution.com/viewtopic.php?f=19&t=5146...
by predprey
Wed Oct 18, 2017 8:24 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 306
Views: 140007

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

@ predprey : I scrolled a bit through the code and saw this: "mov dword ptr [result_keypressCheck],1". Was about to say: "why the F didn't you use a thread instead of check-up bools?" Then I took another look :D Fun times with Dick and Jane (my left and right eye) :) haha my original plan was to do...
by predprey
Wed Oct 18, 2017 7:39 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 306
Views: 140007

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

So now you're just reversing the focus algorithmns put of curiosity? Because toggling the booleans were by far the cleanest solution already. That is exactly what I am doing, since there's no visible value on screen (remember Batman at least told you some numbers for durations). As far as the bools...
by predprey
Wed Oct 18, 2017 7:26 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 306
Views: 140007

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>1951</ID> <Description>"Multi Skill Upgrade Toggle (Modifier Key Ctrl/L2)"</Description> <LastState/> <Color>FF8000</Color> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] aobscanmodule(...
by predprey
Wed Oct 18, 2017 3:15 am
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 306
Views: 140007

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

How about you read this? -> http://fearlessrevolution.com/viewtopic.php?p=20613#p20613. <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>1945</ID> <Description>"Developer Booleans"</Description> <Options moHideChildren="1"/> <LastState/> <VariableType>Auto Assembl...
by predprey
Tue Oct 17, 2017 11:25 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (PATCH 11.10.2017)
Replies: 306
Views: 140007

Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

MarianeElos wrote:
Tue Oct 17, 2017 4:42 pm
The table doesn't work anymore. It gives errors or crashes the game. 'expected process = TEW2.exe.'
TEW2 is the evil within 2. That was just a check added by Kalas as shouldnt crash the game.