Search found 104 matches

by Schnitzelmaker
Fri Dec 22, 2017 10:56 pm
Forum: Tables
Topic: War for the Overworld
Replies: 13
Views: 4370

Re: War for the Overworld

Sorry for late response, updated the table for version 1.6.66f6. I did only a quick test, so let me know if something is not working.
by Schnitzelmaker
Fri Dec 22, 2017 10:25 pm
Forum: Single Player Cheat Requests
Topic: Plague Inc Version 1.15.1 (MP: 104)
Replies: 1
Views: 138

Re: Plague Inc Version 1.15.1 (MP: 104)

Whats about my table at this post: viewtopic.php?t=2992&p=10851#p10851
Did a quick test and it seems to work. Test it by yourself, if something is not working let me know.
by Schnitzelmaker
Fri Dec 22, 2017 10:20 pm
Forum: Tables
Topic: Factorio
Replies: 16
Views: 9049

Re: Factorio

Added new table for 0.16. Tested with 0.16.7. It might work or not with future versions.

The 0.15 table is also in the post. So make sure downloading the right one.
by Schnitzelmaker
Fri Dec 22, 2017 8:10 pm
Forum: Tables
Topic: Motorsport Manager
Replies: 41
Views: 13534

Re: Motorsport Manager

Added fixes for version 1.53. Updated table on first page.
by Schnitzelmaker
Fri Dec 22, 2017 7:33 pm
Forum: Tables
Topic: Motorsport Manager
Replies: 41
Views: 13534

Re: Motorsport Manager

Sorry had no time to work on the table. I try to update the table. Had some issues with my Anti-Virus which decided thread the game as virus :(
by Schnitzelmaker
Thu Dec 07, 2017 4:00 pm
Forum: General Gamehacking
Topic: Empires of the Undergrowth?
Replies: 17
Views: 2436

Re: Empires of the Undergrowth?

Food is based of the value on the food tile, so it is required to change it there. The value shown is only the sum of all food on tiles. An example for unlimited food is: (Note that the food value will increase when building more food tiles) [ENABLE] aobscanmodule(Food,EotU-Win64-Shipping.exe,45 03 ...
by Schnitzelmaker
Sat Aug 26, 2017 8:40 am
Forum: Tables
Topic: Motorsport Manager
Replies: 41
Views: 13534

Re: Motorsport Manager

Stop making it sound easy. and move on to the engineers traits. find the points for each of the 5, and you've cracked it. You mean the 5 known components (CarPartComponentBonus)? Too much effort. They are saved as an instance of a class and hard to create/add one to the engineer. It is only possibl...
by Schnitzelmaker
Thu Aug 24, 2017 8:43 pm
Forum: Tables
Topic: Motorsport Manager
Replies: 41
Views: 13534

Re: Motorsport Manager

Brilliantly impressed. I would like to learn from you, and that's just from the initial viewing of the traits. Wow. Simply wow. :) Edit, and then I've delved into stats and contracts. ***k me. Wow. And not really hard to make. CE bring a lot of tool with it designed for cheating in Mono/Unity Games...
by Schnitzelmaker
Thu Aug 24, 2017 9:14 am
Forum: Tables
Topic: Tropico 5
Replies: 4
Views: 8225

Re: Tropico 5

Values are encrypted and hard to find.
Here is an old table from MAF for steam version 1.10. Credits goes to him.
by Schnitzelmaker
Wed Aug 23, 2017 2:24 pm
Forum: Tables
Topic: Slime Rancher+14 v1.1.2 [Steam]
Replies: 44
Views: 7207

Re: Slime Rancher+13 v1.0.1e [Steam]

The AOB for this cheat is too long, and reaches the next method, which could be different each time. For Mono/Unity games i prefere to use the monopipe from cheatengine. The most time its better to use full injection with class:method+offset. Especially if code is repeated often. It has also some di...
by Schnitzelmaker
Wed Aug 23, 2017 10:09 am
Forum: Tables
Topic: Motorsport Manager
Replies: 41
Views: 13534

Re: Motorsport Manager

Updated for the 1.4.1 Version. Changes: Reduced Fuel to 1 lap. Added cheat for Car Speed (Note there are some graphic glitches) Added cheat for Fast Part Improvement Added Contract Values (Wages, Bonuses) to Driver, Engineer, Mechanics Contract length is a little bit problematic. The Time when the c...
by Schnitzelmaker
Sat Aug 19, 2017 7:49 pm
Forum: Cheat Engine
Topic: How to Deactivating DBVM?
Replies: 4
Views: 753

Re: How to Deactivating DBVM?

Then reinstall CE, i think you need to execute the "Kernelmoduleunloader.exe" in the main ce folder. Also it might work by uninstall hyper-v.
by Schnitzelmaker
Fri Aug 18, 2017 2:02 pm
Forum: Tables
Topic: Motorsport Manager
Replies: 41
Views: 13534

Re: Motorsport Manager

Currently i'm a bit busy, maybe in a few days i have time to look at it and add more options.
by Schnitzelmaker
Mon Aug 07, 2017 11:20 am
Forum: Tables
Topic: War for the Overworld
Replies: 13
Views: 4370

Re: War for the Overworld

Should be fixed.
by Schnitzelmaker
Mon Aug 07, 2017 10:55 am
Forum: Tables
Topic: War for the Overworld
Replies: 13
Views: 4370

Re: War for the Overworld

"Player Faction" keeps pulling the enemy faction in skirmish... Which is the opposite of what you want. That being said, I guess I could just nerf the enemy a whole lot. It's a known rare issue. It's caused by the compare "cmp [rcx+WFaction.team], #0". Sometimes enemy has id 0. I will try to fix it.