Search found 93 matches

by Schnitzelmaker
Sat Aug 19, 2017 7:49 pm
Forum: Cheat Engine
Topic: How to Deactivating DBVM?
Replies: 3
Views: 68

Re: How to Deactivating DBVM?

Then reinstall CE, i think you need to execute the "Kernelmoduleunloader.exe" in the main ce folder. Also it might work by uninstall hyper-v.
by Schnitzelmaker
Fri Aug 18, 2017 2:02 pm
Forum: Tables
Topic: Motorsport Manager
Replies: 22
Views: 2501

Re: Motorsport Manager

Currently i'm a bit busy, maybe in a few days i have time to look at it and add more options.
by Schnitzelmaker
Mon Aug 07, 2017 11:20 am
Forum: Tables
Topic: War for the Overworld
Replies: 9
Views: 2117

Re: War for the Overworld

Should be fixed.
by Schnitzelmaker
Mon Aug 07, 2017 10:55 am
Forum: Tables
Topic: War for the Overworld
Replies: 9
Views: 2117

Re: War for the Overworld

"Player Faction" keeps pulling the enemy faction in skirmish... Which is the opposite of what you want. That being said, I guess I could just nerf the enemy a whole lot. It's a known rare issue. It's caused by the compare "cmp [rcx+WFaction.team], #0". Sometimes enemy has id 0. I will try to fix it.
by Schnitzelmaker
Mon Jul 31, 2017 5:09 pm
Forum: Tables
Topic: Factorio
Replies: 14
Views: 4288

Re: Factorio

Peener wrote:
Mon Jul 31, 2017 3:58 pm
Does this have any effect on achievements? I wouldn't want to use this in my game with 50+ hours only to have achievements disabled because of it.
No. Achievements still work normally.
by Schnitzelmaker
Thu Jul 27, 2017 11:50 pm
Forum: Tables
Topic: Factorio
Replies: 14
Views: 4288

Re: Factorio

AndreBlackDragon wrote:
Thu Jul 27, 2017 9:15 pm
Maybe someone could update Schnitzelmaker table ? almost all options work with update 0.15.31, just not "Item in hand"
Updated the table for 0.15.31.
by Schnitzelmaker
Thu Jul 27, 2017 7:28 pm
Forum: Single Player Cheat Requests
Topic: Rise to Ruins
Replies: 3
Views: 348

Re: Rise to Ruins

Cheating in the game is hard, it uses java and also every resource is a single item even the one showing in storages. So its not possible to change any storage values. Best way i found is to cheat is in the savegames. There is subfolder "profiles" in the game directory. (Game folder is "Retro-Pixel ...
by Schnitzelmaker
Wed Jul 26, 2017 10:19 am
Forum: Tables
Topic: Shadow Warrior [2013]
Replies: 2
Views: 2492

Re: Shadow Warrior [2013]

Updated the table for the 64 bit version 1.5 on steam.

Note, i have tested the script but i'm not far in the game. Please report if issues are found.

Update #1: Fixed a crash during save.
Update #2: Fixed some ammo issues.
by Schnitzelmaker
Tue Jul 25, 2017 5:40 pm
Forum: Single Player Cheat Requests
Topic: Shadow Warrior Patches 1.5.0 [humble key]
Replies: 2
Views: 212

Re: Shadow Warrior Patches 1.5.0 [humble key]

dog wrote:
Tue Jul 25, 2017 9:44 am
thanks if you make that

:(
Humble key that was for free for some time to unlock it on steam?
I have started to update the table for it. For the x64 version currently only godmode is updated.
by Schnitzelmaker
Tue Jul 25, 2017 6:57 am
Forum: Tables
Topic: Motorsport Manager
Replies: 22
Views: 2501

Re: Motorsport Manager

Hey In the Tyre the Destroy Enemies Tyre seem to not work for me or its not suppose to work? Weird i'v tested it and it worked. Have you set the value to 1? If it is not working can you give me details or a save to find the issue faster. I also updated the table a little bit but the only change is ...
by Schnitzelmaker
Sun Jul 23, 2017 4:39 pm
Forum: Cheat Engine
Topic: Mono can't find address
Replies: 14
Views: 871

Re: Mono can't find address

@Squall8 Unfortunately it didn't work. Even if, the assert would be true for all the overloading functions :/ I don't have the game so i can't look into. But my question is it overloaded method or shared instruction? If it is an overloaded method you can use the lua version of mono_findMethodByDesc...
by Schnitzelmaker
Sat Jul 22, 2017 8:39 am
Forum: Tables
Topic: Planet Coaster
Replies: 23
Views: 2758

Re: Planet Coaster

It's outdated again. The some of the scripts uses full injection without assert, which causes to be outdated all the time.
Converting it to aob would be nice.
by Schnitzelmaker
Fri Jul 21, 2017 10:04 am
Forum: General Discussions
Topic: Cheat engine tables restoration
Replies: 6
Views: 1187

Re: Cheat engine tables restoration

Bakfiets wrote:
Thu Jul 20, 2017 8:51 pm
What exactly happened? I seem to have joined this forum after something terrible :/
The old forum got ddos'd and an infringement notice.
More info under: viewtopic.php?t=8
by Schnitzelmaker
Thu Jul 20, 2017 2:17 pm
Forum: Generic Tutorials
Topic: Absolute beginner: Your first ammo script
Replies: 10
Views: 782

Re: Absolute beginner: Your first ammo script

It could end up above the 2GB, but from my experience its really rare in unity games. And it's always better use the 3rd parameter. And for lazy people like me i'm mostly using: aobscan( INF_AMMO ,C7 40 30 FF 00 00 00) // should be unique alloc(INF_AMMO_MEM,64, INF_AMMO ) Then it tries to allocate n...
by Schnitzelmaker
Thu Jul 20, 2017 7:56 am
Forum: Tables
Topic: Motorsport Manager
Replies: 22
Views: 2501

Re: Motorsport Manager

Hey. In this game it is not optimal to have the tires that are very cold, but the tyre script also sets the temperature to 0. I think the best would be setting the temperature to 50%. Have recognize the same issue, which is weird because i only set condition and did not find a relation to temperatu...