Search found 544 matches

by KS212
Fri May 17, 2019 11:16 am
Forum: Trainers
Topic: Yakuza Kiwami 2 Trainer +27 by FLiNG
Replies: 24
Views: 7774

Re: Yakuza Kiwami 2 Trainer +27 by FLiNG

DarkOne666x wrote:
Thu May 16, 2019 10:56 am
Please add a way to complete Mahjong, I tried doing it fairly but its driving me crazy, and it sucks that a sidequest is tied to a minigame I dont even like, and to top it off its hard af, I have 1000 pojnts and they have 33000 :(
Use the Peerless Tile.
by KS212
Thu May 16, 2019 10:21 am
Forum: Trainers
Topic: Yakuza Kiwami 2 Trainer +27 by FLiNG
Replies: 24
Views: 7774

Re: Yakuza Kiwami 2 Trainer +27 by FLiNG

Wonder if he fixed the Inf HP to work right...

EDIT: Yep, its fixed, now the HP actually drops when hit and then refills properly to max.
by KS212
Mon May 13, 2019 10:49 am
Forum: Trainers
Topic: Yakuza Kiwami 2 Trainer +27 by FLiNG
Replies: 24
Views: 7774

Re: Yakuza Kiwami 2 Trainer +24 by FLiNG

I PM'd him, hopefully he sees it.
by KS212
Mon May 13, 2019 9:40 am
Forum: Trainers
Topic: Yakuza Kiwami 2 Trainer +27 by FLiNG
Replies: 24
Views: 7774

Re: Yakuza Kiwami 2 Trainer +24 by FLiNG

Is there an update to this? There are 2 issues... first the Inf Health is done in a way that stops the 'requires full health' Heat moves from working and the max Fever for the cabaret club also works for the enemy side.
by KS212
Thu May 09, 2019 2:55 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

If you had a shitty game like MK (a fucking fight simulator) with not that much of a story, how would you emulate replayability if not by having your gamers scour the Krypt high and low for collectibles with various effects and shit that makes you cool? Wait... what? Are you legitimately fucking se...
by KS212
Thu May 09, 2019 2:22 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

^^ The central theme in those quotes is "materialism". Not sure why you and Sunbeam are going after me here. I'm not the one asking either of you for a single thing. I quit playing this game ages ago. If you're sick of hacking the game, stop. Its that easy. But since you think its cool to throw Con...
by KS212
Thu May 09, 2019 2:04 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

TheyCallMeTim13 wrote:
Thu May 09, 2019 1:53 am

If your conduct is determined solely by considerations of profit you will arouse great resentment.
-- Confucius
There's an entire world of difference between profit and 'wanting to get at content you already paid for'.
by KS212
Thu May 09, 2019 1:44 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

TheyCallMeTim13 wrote:
Thu May 09, 2019 1:39 am
A true gentleman is one who has set his heart upon the Way. A fellow who is ashamed merely of shabby clothing or modest meals is not even worth conversing with.
-- Confucius
Not even sure what you're getting at here.
by KS212
Thu May 09, 2019 1:41 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

T_T. What the fucking fuck? WIN WHAT? The game's format doesn't even have a proper story line to normally "win the game". I believe you have a shitload of games in your libraries that you've NOT FINISHED 100% (thus you didn't "win"). And am sure as hell there's no gated crap in there. Why not go ba...
by KS212
Thu May 09, 2019 1:15 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

Technically, you're altering static memory, part of the game code.. the game code is the engine. So you're doing exactly that. Good to know, thanks. I only said what I did coz that's what the mod creator himself said about it. I would drop it and play another game. Enough with the OCD. The way the ...
by KS212
Wed May 08, 2019 4:47 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

60fps mod works fine yo... there's no way it will conflict as it doesn't even touch the game engine code, just the graphics API.
by KS212
Sun May 05, 2019 9:36 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

TheyCallMeTim13 wrote:
Sun May 05, 2019 6:09 am
And I never did figure out any thing on the head pikes.
NRS made a cheat for everyone... even if unintentionally :D
by KS212
Fri May 03, 2019 12:40 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

Kronika chest spawn is serversided IIRC. Best way to get everything IMO is to simply wait for this entire shit show of a game to run its natural course. Right now there are very few ppl who are playing it 'as intended'. Even one of the devs admits he abused that severed head glitch FFS. The game is ...
by KS212
Thu May 02, 2019 11:46 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

It's because of a+b+c+d+e that developers added in micro-transactions, thinking "why not ASK PEOPLE FOR MONEY to unlock shit?"; at the same time, it's still you who COMPLAIN you hate the games that have paid content! a+b+c+d+e is the reason THAT SHIT EVEN EXISTS . Do you understand your OCD and nee...
by KS212
Thu May 02, 2019 3:01 am
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.6 CT
Replies: 519
Views: 39945

Re: Mortal Kombat 11 - table v: 1.0.5 CT

SunBeam wrote:
Thu May 02, 2019 2:30 am
Completing a game especially known for massive grinding 100% is OCD. Lost time over shit. What was that called: doing the same shit all over again expecting different outcomes? Insanity, the definition.
QFT.

Totally done w/ shit game.