Search found 367 matches

by KS212
Thu Feb 14, 2019 6:20 am
Forum: Tables
Topic: God Eater 3 (Steam)
Replies: 119
Views: 22830

Re: God Eater 3 (Steam)

CH's trainer has an 'avoid enemy attacks' that basically is receive no damage (enemies can't hit you) so... yeah it can be done if someone can work out how they managed to do that cheat. It affects the entire party too.
by KS212
Sat Feb 09, 2019 5:13 pm
Forum: Tables
Topic: God Eater 3 (Steam)
Replies: 119
Views: 22830

Re: God Eater 3 (Steam)

Update 1 added, meant to upload that last night but I fell asleep.. Going to work on art/skill exp next. This is my first time ever playing this game/series so I don't even know what half of you all are requesting lmao!.. The real 'meat' of the game is levelling up Burst Arts and the Acceleration T...
by KS212
Sat Feb 09, 2019 5:05 am
Forum: Tables
Topic: God Eater 3 (Steam)
Replies: 119
Views: 22830

Re: God Eater 3 (Steam)

I'm slowly working out a script to dump all the item hashes with their proper name attached to it. Depending on how nicely it dumps. I will either just put it all into a google doc or have it dumpable via CE directly. Preferably the latter if i can get a good entry point for the sake of if any item...
by KS212
Fri Feb 08, 2019 10:13 pm
Forum: Tables
Topic: God Eater 3 (Steam)
Replies: 119
Views: 22830

Re: God Eater 3 (Steam)

Fast Levelup for Abilities/Skills (or whatever the things are called) please! :)
by KS212
Sat Feb 02, 2019 1:03 am
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +10 +3 (table Update7.4)

gir489 wrote:
Sat Feb 02, 2019 12:56 am

Cool. I think I’m done with this game. I fully completed everything and I did my duty as the fixer, by coming in and doing what others don’t do and doing it properly. Until next game....
81/81? Shouldn't there be 87?
by KS212
Fri Feb 01, 2019 10:53 am
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +10 +3 (table Update7.3)

I'm scratching my head over what's wrong with the game time reset you guys have here... I used the one in the FLiNG trainer and it doesn't break anything that I could see. Granted I only used it once... toggled on at approx halfway thru Leon A playthru... confirmed time was back at 0:00:00, then tog...
by KS212
Tue Jan 29, 2019 1:39 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +9 +3 (table Update6.1)

Wow, nobody's looking into a Mr X permanent knockdown/incapacitate or similar? You guys actually like him stomping after your asses? :P
by KS212
Sun Jan 27, 2019 5:44 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +8 (table Update5)

Looks like they planned on adding infinite versions of all the weapons at some point, but removed them (mostly) from the game. Maybe we'll see it as DLC at some point. https://gyazo.com/9a6ac24e5595e5f32aeee53fe753b376 Sad that they removed those... In a way though I can kind of see why. The infini...
by KS212
Sun Jan 27, 2019 6:21 am
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +8 (table Update5)

If it crashes, you edited more than you should. I found this out the hard way.
by KS212
Sun Jan 27, 2019 3:01 am
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +8 (table Update5)

It's interesting because you have 24 rows to enter 0F; but on mine, I only had 23 rows to work with otherwise I'd be editing a row with values already on them. The 'rows' are dependant on your window size, drag it out to have less rows :P The key point is to identify the start of the 01 01 01 01 01...
by KS212
Sun Jan 27, 2019 3:01 am
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +8 (table Update5)

EDIT: Double post delete this!
by KS212
Sun Jan 27, 2019 2:40 am
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +8 (table Update5)

You guys wanna test out this AOB for me? Should lead to the Records section directly, with the wildcard. 18 C8 EC 16 00 00 00 00 01 00 00 00 00 00 XX 00 F0 83 CF 44 01 00 00 00 01 00 00 00 5B Did anyone have a chance to test this? It works consistently for me, but so did the other one so IDK. Doesn...
by KS212
Sat Jan 26, 2019 9:51 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +8 (table Update5)

wow, I'd love this: Tyrant Remains Incapacitated Invisible to Tyrant I've used the CH trainer. The Tyrant remains incapacitated one is really good.... the invisible one is almost worthless. Capcom's scripting for Tyrant can be considered either really good (for what they intend) or extremely fuckin...
by KS212
Sat Jan 26, 2019 5:52 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +8 (table Update5)

Ok, finally got it down to almost all unlocked. 83 out of 87. If you use 3A instead of 01 (58 in dec) you'll nail the highest number required which is Lore Collector. The 'block' I edited looks like this: http://i66.tinypic.com/2uhod1d.jpg The remaining 4 that can't be done like this (or at least we...
by KS212
Sat Jan 26, 2019 5:29 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +15 +3 (table Update11.6)
Replies: 752
Views: 133245

Re: RESIDENT EVIL 2 +8 (table Update5)

Yeah, its EXTREMELY hit and miss... I still actually have not gotten it to save yet as its crashing while saving... Maybe I'm overwriting stuff I shouldn't be...