Search found 71 matches

by ZoDDeL
Fri Mar 29, 2024 8:40 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

everytime i try to use your table the activate all never finished loading, both addresses fill up as well 180000000 and 18000004E ive followed all instructions as well we dont do this 180000000 crap anymore. read my guide in signature or watch any video there. they all show what todo in the beginni...
by ZoDDeL
Fri Mar 29, 2024 2:41 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

Does anyone have a script for a legit infinite ammo ? And also a script to reduce the backpack shield cooldown to 1 sec or 2 sec and not to eliminate the cooldown at all, like i saw in a lot of tables? [ENABLE] aobscanmodule(ammo_legit,game.dll,41 83 2C C2 01 4D 8D 04 C2 49 8B 84 CA) registersymbol...
by ZoDDeL
Thu Mar 28, 2024 4:37 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

Pretty nice work!, lot of us don't know how much time it takes for ya, i tested it and works very well, a sugestion for it could be "increase dmg by n percent", but i don't know much assebmly, there it's a example // Assuming the original weapon damage is in eax mov ecx, eax // Copy the original da...
by ZoDDeL
Thu Mar 28, 2024 3:12 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

see my new super damage script in action Zodd, firstly thank you for your work! Out of curiosity, what's the difference between your new version of Super Damage and old Super Damage script? I've never tried old super damage script before since i thought it doesn't work, figured i might as well try ...
by ZoDDeL
Thu Mar 28, 2024 8:46 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

see my new super damage script in action


you can get the table at my Helldivers 2 CE Guide post (in my signature)
by ZoDDeL
Sun Mar 24, 2024 2:41 am
Forum: Tables
Topic: Combat Master CE Godmode, MEGA XP, Instant Weapon/Player Max Level, Attachment Mod
Replies: 0
Views: 146

Combat Master CE Godmode, MEGA XP, Instant Weapon/Player Max Level, Attachment Mod

https://i.imgur.com/0tfwDsR.png table has a bit lua code in the header to hook combat master exe by itselft start game first and wait until you see your character in main menu before starting the table (this is required to make sure the game already loaded the gameassembly.dll that all scripts use)...
by ZoDDeL
Sat Mar 23, 2024 8:59 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

Is there a version of that table that has infinite health? nope. inf health requires a filter / compare to avoid enemies getting inf health too. but these filters require extra code and memory allocation. this already got detected a while ago. thats why i dont use these kind of code / scripts at al...
by ZoDDeL
Sat Mar 23, 2024 7:56 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

Seems like there was a GameGuard Update, right? I used the Table from Zoddel and it worked fine even after the latest patch but today it seems like its detected :( Is there any working CT right now? you do something wrong. method and table still working 100%. proof >>> https://www.youtube.com/watch...
by ZoDDeL
Sat Mar 23, 2024 7:43 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

Seems like there was a GameGuard Update, right? I used the Table from Zoddel and it worked fine even after the latest patch but today it seems like its detected :( Is there any working CT right now? you do something wrong. method and table still working 100%. proof >>> https://www.youtube.com/watch...
by ZoDDeL
Fri Mar 22, 2024 3:52 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

alternative and simpler guide with slightly different approach with no address input and easier timing. step 1 open CE table and open memory viewer ... Tried this, but the 180000000 or 280000000 never change always show as ??? . Anyone else got this problem? Tried all kinds of pause timing (1,3,5,1...
by ZoDDeL
Sat Mar 16, 2024 11:07 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

I was doing the same for ammo and grenades, but had to search every time as none of the scripts works. Takes around 10-15 min before you can start enjoying it :( , at least I could never make any script work Ah that’s why the tables didn’t work. Ok so since we’re using DMA can we just make changes ...
by ZoDDeL
Sat Mar 16, 2024 3:26 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

alternative and simpler guide with slightly different approach with no address input and easier timing. this guide doesnt make your CE undetected but let you activate scripts and close CE before gameguard notice what happened so you can cheat without crash / hack detected! but you cannot use CE to ...
by ZoDDeL
Thu Mar 14, 2024 2:27 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

yeah i know but not every feature can be done like that... that doesnt mean overwrite existing bytes in memory cant be detected.. if its get guarded by CRC memory check ( like inf health )..even you just overwrite existing bytes, still get detected.. i never did say that it will be undetected forev...
by ZoDDeL
Thu Mar 14, 2024 2:10 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

while the basic CE method is the least intrusive(we dont add code or bytes and leave no traces) thing we can do. your CE script when get active its add a bytes ( a new code instruction ).. nope it doenst. look at my table. it just checks byte pattern and overwrite existing bytes in memory. no mem a...
by ZoDDeL
Thu Mar 14, 2024 1:21 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 1976
Views: 244874

Re: HELLDIVERS 2

basic CE method (check my guide in signature) still works. https://i.imgur.com/ar6gROV.png just the entrypoint changed and the control section changed from 180000000 to 280000000 or as in my guide mentinoned just use helldivers2.exe+140000000 as address to check and then freeze game exe with CE paus...