Search found 11 matches

by FauDrei
Thu Oct 05, 2017 8:59 am
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

Table update: added units speed multiplier cheat added all units elite cheat option to enable activated cheats for allied units too Note: r3 table is tested on v1.02, but is redesigned in a way that it might work with future updates. Because of this compatibility redesign cheats activation and dect...
by FauDrei
Mon Sep 11, 2017 7:33 am
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

Finally got 1.02 GOG version... my r2 table is working with it (only teamId part of debug section is not showing right value). If you experience problem with r2 table, try: attach r2 table to SS4 game, but do not activate any cheats Memory Viewer: View > Userdefined symbols (<C-U>) right click in Sy...
by FauDrei
Fri Sep 08, 2017 7:35 am
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

From described symptoms it seem that game function entries have been changed and that game structures have been altered (different offsets). Let's see what we can do for function entries... CE Memory viewer: <C-G> in assembly panel (Goto Address); enter f.e. ServerUnit:GetSightRange CE Memory viewer...
by FauDrei
Thu Sep 07, 2017 7:46 am
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

Wonderfull work Sir! Unfortunately it stopped working with the latest steam release. Would you mind to fix it? I'd much appreciate it! If this was addressed to me: sorry - I do not have latest Steam version of the game (1.02 I suppose?). ...but if you are able to copy/paste here some assembler code...
by FauDrei
Wed Aug 23, 2017 10:19 pm
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

Table update: added weapon damage multiplier cheat
by FauDrei
Mon Aug 21, 2017 9:37 pm
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

srattex wrote:
Mon Aug 21, 2017 7:10 pm
Thank you sir!
Does this mean that table works with Steam version?
by FauDrei
Mon Aug 21, 2017 5:54 pm
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

...had some time over the weekend and reused Recifense's code in my CE table...

Created it on/for GOG version of the game but it might also work for Steam version.
by FauDrei
Thu Aug 17, 2017 7:17 am
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

srattex wrote:
Wed Aug 16, 2017 10:39 pm
Unfortunately, after the last two updates I'm unable to click in order to activate the script...Any ideas?
Steam or GOG version of the game?
by FauDrei
Wed Aug 16, 2017 4:05 pm
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

Ah, I see... So ClientWeapon:get_MaxRange hack gives you option of "manual long range shooting" and Gunner:GetMaxRange hack enables "automatic long range shoting" and we need them both. ...as for dual functions with the same name: the first function float GetMaxRange() with no arguments calls the se...
by FauDrei
Wed Aug 16, 2017 8:38 am
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15

Thanks for fire rate cheat in 3.0 :)

Uploading GOG version of your 3.0 table...

BTW, I think Gunner:GetMaxRange (not ClientWeapon:get_MaxRange) is the right weapon range function to hack... and watch out - you are out of pBack space ;)
by FauDrei
Tue Aug 15, 2017 6:26 pm
Forum: Tables
Topic: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Replies: 64
Views: 13183

Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-14

...on my (GOG) version of the game I had to change all occurrences of sight offset from 0x00D4 to 0x00CC (script 2.0). Without that cheat could not be even activated (MOSR assert failed). Strangely - in my game version max weapon range offset is the same (0x00AC) and the cheat activates, but, as als...