Search found 127 matches
- Fri Sep 22, 2023 4:04 pm
- Forum: Tables
- Topic: KrKr/KiriKiri Engine Object Dumper [VenusBlood Hollow]
- Replies: 26
- Views: 14120
Re: KrKr/KiriKiri Engine Object Dumper [VenusBlood Hollow]
... There is only one scripting object inside the krkr2 engine; I refer this scripting object as tTJS (which is shorthand for TVPScriptEngine). By compiling the pdb for the engine, you can find the tTJS object by examining the single x-ref of the string "TJS version %d.%d.%d (%s)". The tTJS object ...
- Sun Aug 20, 2023 3:49 pm
- Forum: Tables
- Topic: KrKr/KiriKiri Engine Object Dumper [VenusBlood Hollow]
- Replies: 26
- Views: 14120
- Thu Aug 17, 2023 4:10 am
- Forum: Tables
- Topic: KrKr/KiriKiri Engine Object Dumper [VenusBlood Hollow]
- Replies: 26
- Views: 14120
Re: KrKr/KiriKiri Engine Object Dumper [VenusBlood Hollow]
is the misc tabs still under progress or is already abandoned ? I abandoned those tabs primarily because I thought those stats weren't necessary. is there a way to bypass unit level cap that is permanent? I haven't investigated this since I thought hacking the other stats would suffice. :lol: and i...
- Mon Mar 27, 2023 2:52 pm
- Forum: Specific Game Tutorials
- Topic: Beyond All Reason -- Pointer not found
- Replies: 3
- Views: 13522
Re: Beyond All Reason -- Pointer not found
You're searching for an 8-byte memory address, so change the value type accordingly.
Unless there are some constraints, just hook the instruction and create a reference.
Unless there are some constraints, just hook the instruction and create a reference.
Code: Select all
newmem:
// add filters
mov [entity],rcx
// execute original code
jmp return
hook:
jmp newmem
// padding
return:
entity:
dq 00
- Sat Mar 11, 2023 3:02 am
- Forum: Single Player Cheat Requests
- Topic: [Request][$220][Paid] Mudrunner: increase LOD distance
- Replies: 18
- Views: 3541
Re: [Request][$100][Paid] Mudrunner: increase LOD distance
The request is still open, and to be more specific, the request is to modify which poly-count mesh of an object should be loaded depending on screen size.
This particular game uses the havok engine; so, happy hunting!
greetz,
happyTugs
This particular game uses the havok engine; so, happy hunting!
greetz,
happyTugs
- Thu Mar 09, 2023 3:38 pm
- Forum: Single Player Cheat Requests
- Topic: [Request][$220][Paid] Mudrunner: increase LOD distance
- Replies: 18
- Views: 3541
Re: [Request][$100][Paid] Mudrunner: increase LOD distance
Sent you a P.M.
- Thu Mar 09, 2023 7:37 am
- Forum: Single Player Cheat Requests
- Topic: [REQ] Rance IX – The Helmanian Revolution
- Replies: 31
- Views: 12775
Re: [REQ] Rance IX – The Helmanian Revolution
I have an odd request but I got myself stuck on a 3 part deployment quest in the story campaign where, for some reason the game allows you to deploy all of your members on the first two parts, thus not needing a third deployment, hwoever now I'm on the 3rd final part with no one left to deploy, whi...
- Wed Mar 08, 2023 9:17 am
- Forum: Trainers
- Topic: [Trainer] Labyrinthine by ValkoGames Steam
- Replies: 99
- Views: 26927
Re: [Trainer] Labyrinthine by ValkoGames Steam
Just take a look at @cfemen's tutorial on ACTk; patching it out is relatively simple.
viewtopic.php?f=11&t=11104
viewtopic.php?f=11&t=11104
- Tue Mar 07, 2023 3:22 pm
- Forum: Generic Tutorials
- Topic: Aob injection copy help?
- Replies: 9
- Views: 6668
Re: Aob injection copy help?
So... I made the changes that was suggested, adding jmp code in each label fixed the script. BUT I still don't understand why that worked. If you didn't add jumps, execution will not be redirected after you have made a write due to a comparison. You'll understand if you just debug and step through ...
- Mon Mar 06, 2023 10:55 am
- Forum: General Gamehacking
- Topic: How to registersymbol like a pointer?
- Replies: 5
- Views: 2837
Re: How to registersymbol like a pointer?
You're certain thatI also tried to replace rax with r13 but it doesn't work
I also tried to create an RBX register:
rax
always has a value right? If so, try moving your address to a register first then write.Code: Select all
push rbx
mov rbx,seeYcoord
mov qword ptr ds:[rbx],rax
pop rbx
- Mon Mar 06, 2023 8:38 am
- Forum: Single Player Cheat Requests
- Topic: [REQ] Rance IX – The Helmanian Revolution
- Replies: 31
- Views: 12775
Re: [REQ] Rance IX – The Helmanian Revolution
:D most of the guys who joined this forum only wants to download the table and dgaf about like, reaction or comment, well, you gain another one, 6 more to go I am well aware that people "dgaf"; there is nothing wrong with that. If I so wanted to, I can stop updating this post or delete everything a...
- Mon Mar 06, 2023 5:05 am
- Forum: Single Player Cheat Requests
- Topic: [REQ] Rance IX – The Helmanian Revolution
- Replies: 31
- Views: 12775
Re: [REQ] Rance IX – The Helmanian Revolution
Which values are you trying to save? They are saving for me, but if you want be sure, then you can save your game immediately after you make an edit.
- Sun Mar 05, 2023 8:24 pm
- Forum: Generic Tutorials
- Topic: Aob injection copy help?
- Replies: 9
- Views: 6668
Re: Aob injection copy help?
I understand the purpose and the function of a jmp code . It's after return part i'm not really getting? would the code just kept on looping to label ->jmp code->return-> label -> jmp code -> return-> ... or is it label ->jmp code->return-> label1 -jmp code->return-> label2 ->jmp code->return again...
- Sun Mar 05, 2023 8:13 pm
- Forum: Cheat Engine
- Topic: Gunfire Reborn. impossible to cheat?
- Replies: 8
- Views: 6518
Re: Gunfire Reborn. impossible to cheat?
I don't have the game, unless one of you can buy it for me.
Otherwise, send me all the managed assembly files, so I can take a peek.
cheers!
Otherwise, send me all the managed assembly files, so I can take a peek.
cheers!
- Sun Mar 05, 2023 3:47 am
- Forum: Single Player Cheat Requests
- Topic: [REQ] Rance IX – The Helmanian Revolution
- Replies: 31
- Views: 12775
Re: [REQ] Rance IX – The Helmanian Revolution
I will start operating on a "like" basis. So, 20 likes on the table before I add anything else.
Otherwise, you can add it yourself, since it's open-source anyway.