Search found 10 matches
Re: Frostpunk
Is there any way to stop time in game? I mean just to stop day time, but everything else going on. Like frezze time on 2p.m. of 1st day but you still build, and do everything else.
- Sat Jul 13, 2019 8:17 am
- Forum: Tables
- Topic: They Are Billions (2017-12-16)
- Replies: 210
- Views: 251611
- Tue Jun 25, 2019 8:17 pm
- Forum: Tables
- Topic: They Are Billions (2017-12-16)
- Replies: 210
- Views: 251611
Re: They Are Billions (2017-12-16)
Woah! How are you editing the unit stats? I'd love to do that myself. [/size] There is a file zxrules.dat,its just text in archive, and there are all stats. So how did you open them? Opening the .dat itself is gibberish, unzipping it, winrar asks for an Password and the file in the Archive is just ...
- Tue Jun 25, 2019 12:54 pm
- Forum: Tables
- Topic: They Are Billions (2017-12-16)
- Replies: 210
- Views: 251611
Re: They Are Billions (2017-12-16)
Thanks a lot for your time, but i made another approach for unit changes by editing game files where all unit stats are. But still i want to know how it works the way you do, so can you advice what to read or what videos to watch to be able to make this kind of script by myself? Thanks. Woah! How a...
- Tue Jun 25, 2019 6:46 am
- Forum: Tables
- Topic: They Are Billions (2017-12-16)
- Replies: 210
- Views: 251611
Re: They Are Billions (2017-12-16)
Oh balls, where to start learning how this works? At least tell me please what to search in google on elsewhere to understand how this code works. I hoped to get working script, because i have no idea how this works. Here's just paste this directly into CE table... Not tested , yet... <?xml version...
- Mon Jun 24, 2019 8:23 pm
- Forum: Tables
- Topic: They Are Billions (2017-12-16)
- Replies: 210
- Views: 251611
Re: They Are Billions (2017-12-16)
Doesn`t work, please fix it, and PLEASE make same thing for soldier and sniper. VERY MUCH PLEASE it says [string "[enable]..."]:1: unexpected symbol near '[' Of course, it doesn't work, it's just for reference if you want to make your own script :P You can use the aobscan from Fast Recruit script f...
- Mon Jun 24, 2019 8:03 pm
- Forum: Tables
- Topic: They Are Billions (2017-12-16)
- Replies: 210
- Views: 251611
Re: They Are Billions (2017-12-16)
For reference [enable] ranger-108+12c: dd (float)1 //Training speed or life regen factor ?, can't remember [[ranger-108+58]+8]+98: //Basic dd (float)10 //Attack range [[ranger-108+58]+8]+A8: dd #1 //TimeAction [[ranger-108+58]+8]+C8: dd #1000 0 //Damage & Projectile speed [[ranger-108+60]+8]+98 //V...
- Mon Jun 24, 2019 5:26 pm
- Forum: Tables
- Topic: They Are Billions (2017-12-16)
- Replies: 210
- Views: 251611
Re: They Are Billions (2017-12-16)
Guys, is there a way to increase unit visibility and attack range? I don't know about visibility (do you mean view range?), but in Cake-san's table there is an option for Powerful Ranger which increase Ranger's attack range to 1000 and other stats too. No that is too much overkill, i just want them...
- Mon Jun 24, 2019 11:12 am
- Forum: Tables
- Topic: They Are Billions (2017-12-16)
- Replies: 210
- Views: 251611
Re: They Are Billions (2017-12-16)
Guys, is there a way to increase unit visibility and attack range?
- Mon May 08, 2017 5:55 am
- Forum: Tables
- Topic: Dark Souls Prepare To Die Edition
- Replies: 70
- Views: 368629
Re: Dark Souls Prepare To Die Edition
Fov changer dont work in any table, can someone tells how to change it manually or give some other cheat table? or other way to change it???