Search found 3 matches

by ReXspec
Thu Oct 12, 2023 6:22 pm
Forum: Tables
Topic: z Quasimorph
Replies: 5
Views: 3119

Re: z Quasimorph

I've tried to find the values for resistance and dodge chance but I can't seem to find anything... or rather, I found the values for resistances, but editing the values didn't seem to change anything (tested my edits of the Cold resist value against Tecztlan and it didn't work; I still got one-shot ...
by ReXspec
Thu Apr 09, 2020 1:31 am
Forum: Tables
Topic: MechWarrior 4: Mercenaries - MekTek
Replies: 9
Views: 13258

Re: MechWarrior 4: Mercenaries - MekTek

Some news: I managed to isolate the bit of code in the memory viewer (and playing around with floats) responsible for determining the "available tonnage" and "current tonnage," however, the values for both do not stay locked to whatever I change them to. There are six addresses responsible for simpl...
by ReXspec
Mon Apr 06, 2020 10:56 pm
Forum: Tables
Topic: MechWarrior 4: Mercenaries - MekTek
Replies: 9
Views: 13258

Re: MechWarrior 4: Mercenaries - MekTek

I apologize for the massive necro, but I ran into an interesting problem when using the cheat table that OP provided. The cheat table works and when I use the weight hack, it maxes out my available tonnage for my 'mechs in the mechlab and I'm able to mount pretty much anything that fits in my 'mechs...