Search found 11 matches

by Dadburry
Sun Jun 06, 2021 1:43 pm
Forum: Single Player Cheat Requests
Topic: [REQ] The Last Spell
Replies: 23
Views: 13062

Re: [REQ] The Last Spell

You can already find a very robust +22 on the google.
by Dadburry
Wed Jan 27, 2021 2:14 pm
Forum: Tables
Topic: Bloons TD6 [+24]
Replies: 491
Views: 483184

Re: Bloons TD6 [+23]

If the table is enabled even with no options active(and none have been activated since starting) the game will crash if you upgrade the monkey village to primary training(path 1, upg 3) with any of the primary towers in the range. Havent checked if it does the same with non-primary towers in range, ...
by Dadburry
Thu Feb 07, 2019 5:49 pm
Forum: Tables
Topic: My Time at Portia
Replies: 620
Views: 322561

Re: My Time at Portia

Dadburry wrote:
Mon Feb 04, 2019 8:35 am
The scaner script worked fine on my steam version, just go into the ruin first, use the scaner and try activating the table.
by Dadburry
Wed Feb 06, 2019 10:41 am
Forum: Tables
Topic: My Time at Portia
Replies: 620
Views: 322561

Re: My Time at Portia

Its skill points.
Activate, open skill screen, the values should be populated now.
by Dadburry
Wed Feb 06, 2019 5:26 am
Forum: Tables
Topic: My Time at Portia
Replies: 620
Views: 322561

Re: My Time at Portia

You can increase the speed by changing some values in LocalDb.bytes.
Research_Choice -> CD_Extra -> 5_0.25,10_0.5 (5 is the extra discs, 0.25 is extra speed), changing 0.25 to 1 makes all research take 1 day. Change for all three(5,10,20) base options.
by Dadburry
Mon Feb 04, 2019 8:35 am
Forum: Tables
Topic: My Time at Portia
Replies: 620
Views: 322561

Re: My Time at Portia

The scaner script worked fine on my steam version, just go into the ruin first, use the scaner and try activating the table.
by Dadburry
Fri Feb 01, 2019 11:01 pm
Forum: Tables
Topic: My Time at Portia
Replies: 620
Views: 322561

Re: My Time at Portia

Yes, the table had the requests first.
by Dadburry
Sun Oct 07, 2018 12:32 am
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 676880

Re: Pathfinder: Kingmaker (Steam)

@Niedzielan
Multiply feats still refuses to activate, both old and new scripts.(table 158) I have no idea whats the deal with it not working for some people.
by Dadburry
Sat Oct 06, 2018 5:58 pm
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 676880

Re: Pathfinder: Kingmaker (Steam)

@Niedzielan
GoG version 1.0.6, table 154, multiply feats just refuses to activate no matter what i do.
Not in main menu, not after loading a save, not after starting a new game, not after selecting a class during a level up, not after leveling up, just dont know whats wrong.
by Dadburry
Sat Oct 06, 2018 3:45 pm
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 676880

Re: Pathfinder: Kingmaker (Steam)

The only script that fails to activate on 1.0.6(table 151) is the multiply feats one, all other options can be at the very least activated. Havent tested if all work as they supposed to, but they can be activated.
by Dadburry
Tue Jan 16, 2018 11:42 am
Forum: Tables
Topic: Sleeping Dogs: The Definitive Edition
Replies: 33
Views: 56211

Re: Sleeping Dogs: The Definitive Edition

Can someone maybe be so kind and fix the table from the second post so it works with the latest steam version?