Search found 11 matches
- Sun Jun 06, 2021 1:43 pm
- Forum: Single Player Cheat Requests
- Topic: [REQ] The Last Spell
- Replies: 23
- Views: 13062
Re: [REQ] The Last Spell
You can already find a very robust +22 on the google.
- Wed Jan 27, 2021 2:14 pm
- Forum: Tables
- Topic: Bloons TD6 [+24]
- Replies: 491
- Views: 483184
Re: Bloons TD6 [+23]
If the table is enabled even with no options active(and none have been activated since starting) the game will crash if you upgrade the monkey village to primary training(path 1, upg 3) with any of the primary towers in the range. Havent checked if it does the same with non-primary towers in range, ...
- Thu Feb 07, 2019 5:49 pm
- Forum: Tables
- Topic: My Time at Portia
- Replies: 620
- Views: 322561
- Wed Feb 06, 2019 10:41 am
- Forum: Tables
- Topic: My Time at Portia
- Replies: 620
- Views: 322561
Re: My Time at Portia
Its skill points.
Activate, open skill screen, the values should be populated now.
Activate, open skill screen, the values should be populated now.
- Wed Feb 06, 2019 5:26 am
- Forum: Tables
- Topic: My Time at Portia
- Replies: 620
- Views: 322561
Re: My Time at Portia
You can increase the speed by changing some values in LocalDb.bytes.
Research_Choice -> CD_Extra -> 5_0.25,10_0.5 (5 is the extra discs, 0.25 is extra speed), changing 0.25 to 1 makes all research take 1 day. Change for all three(5,10,20) base options.
Research_Choice -> CD_Extra -> 5_0.25,10_0.5 (5 is the extra discs, 0.25 is extra speed), changing 0.25 to 1 makes all research take 1 day. Change for all three(5,10,20) base options.
- Mon Feb 04, 2019 8:35 am
- Forum: Tables
- Topic: My Time at Portia
- Replies: 620
- Views: 322561
Re: My Time at Portia
The scaner script worked fine on my steam version, just go into the ruin first, use the scaner and try activating the table.
- Fri Feb 01, 2019 11:01 pm
- Forum: Tables
- Topic: My Time at Portia
- Replies: 620
- Views: 322561
Re: My Time at Portia
Yes, the table had the requests first.
- Sun Oct 07, 2018 12:32 am
- Forum: Tables
- Topic: Pathfinder: Kingmaker (Steam)
- Replies: 1118
- Views: 676880
Re: Pathfinder: Kingmaker (Steam)
@Niedzielan
Multiply feats still refuses to activate, both old and new scripts.(table 158) I have no idea whats the deal with it not working for some people.
Multiply feats still refuses to activate, both old and new scripts.(table 158) I have no idea whats the deal with it not working for some people.
- Sat Oct 06, 2018 5:58 pm
- Forum: Tables
- Topic: Pathfinder: Kingmaker (Steam)
- Replies: 1118
- Views: 676880
Re: Pathfinder: Kingmaker (Steam)
@Niedzielan
GoG version 1.0.6, table 154, multiply feats just refuses to activate no matter what i do.
Not in main menu, not after loading a save, not after starting a new game, not after selecting a class during a level up, not after leveling up, just dont know whats wrong.
GoG version 1.0.6, table 154, multiply feats just refuses to activate no matter what i do.
Not in main menu, not after loading a save, not after starting a new game, not after selecting a class during a level up, not after leveling up, just dont know whats wrong.
- Sat Oct 06, 2018 3:45 pm
- Forum: Tables
- Topic: Pathfinder: Kingmaker (Steam)
- Replies: 1118
- Views: 676880
Re: Pathfinder: Kingmaker (Steam)
The only script that fails to activate on 1.0.6(table 151) is the multiply feats one, all other options can be at the very least activated. Havent tested if all work as they supposed to, but they can be activated.
- Tue Jan 16, 2018 11:42 am
- Forum: Tables
- Topic: Sleeping Dogs: The Definitive Edition
- Replies: 33
- Views: 56211
Re: Sleeping Dogs: The Definitive Edition
Can someone maybe be so kind and fix the table from the second post so it works with the latest steam version?