Search found 21 matches

by pgain2004
Tue Sep 18, 2018 1:28 pm
Forum: Tables
Topic: Divinity Original Sin 2 Definitive Edition (Steam)
Replies: 17
Views: 11387

Re: Divinity Original Sin 2 Definitive Edition (Steam)

Hmm I am having problems finding carry weight mods for definitive edition :( Do You guys have something or a modified table that would work ? It's a bit of a hassle running back and forth with all that phat loot :D Edit, I did a little bit research: a) https://docs.larian.game/Pak_Extractor_Guide b...
by pgain2004
Tue Aug 14, 2018 11:34 am
Forum: Tables
Topic: Death's Gambit
Replies: 24
Views: 8565

Death's Gambit

I can't speedhack this game. Anyone else?
by pgain2004
Thu Jun 07, 2018 6:41 pm
Forum: Tables
Topic: Unepic v1.51.0 (Steam+GoG)
Replies: 10
Views: 1854

Unepic v1.51.0 (Steam+GoG)

Great Job! Super thx for the anti anti-cheat.
by pgain2004
Sat May 26, 2018 8:37 pm
Forum: Tables
Topic: Absolver 1.03 Pointer Tables
Replies: 2
Views: 1067

Absolver 1.03 Pointer Tables

now it gets some big update, anyone could make new tables for that?
by pgain2004
Mon May 14, 2018 8:37 pm
Forum: Tables
Topic: Synthetik [PLAZA]
Replies: 49
Views: 2538

Synthetik [PLAZA]

Finally, it's been upgraded to v15!

1526331453

Is there any chance we can get the table upgraded?
by pgain2004
Thu May 03, 2018 2:52 am
Forum: Specific Game Discussions
Topic: Battletech
Replies: 133
Views: 37930

Battletech

[QUOTE="Saisla, post: 44259, member: 10549"]I little reedited confings from [B][USER=1274]HEROES[/USER] [/B](post #72) and from my last post[B].[/B]<br /> So:<br /> -store will have only ++ and +++ weapons<br /> -store will have ER-type weapons (erppc and others). They dont have a ++ or +++ variants...
by pgain2004
Tue May 01, 2018 4:23 pm
Forum: Specific Game Discussions
Topic: Battletech
Replies: 133
Views: 37930

Battletech

[QUOTE="Reaper1222, post: 44195, member: 122"]hi can someone help me? how can i make ++, and +++ weapons to appear in shops? with unlimited buy option?[/QUOTE]<br /> Well there is another similar approaching: open SimGameConstants.json, change DefaultShopRefreshRate, DefaultShopMaxInventory & Defaul...
by pgain2004
Mon Apr 30, 2018 11:00 pm
Forum: Tables
Topic: BattleTech v5.6.5 GOG/v1.2.0 Steam (GM and More) 2018-Aug-28
Replies: 38
Views: 9751

BattleTech v5.6.5 GOG/v1.1.0 Steam (GM and More) 2018-Jun-22

Where's the pointers? And it would be good if it can change morale at battle field.

Still, good job.
by pgain2004
Sat Apr 28, 2018 10:33 am
Forum: Tables
Topic: BattleTech [Engine:Unity]
Replies: 289
Views: 173196

BattleTech [Engine:Unity]

[QUOTE="Nibelton, post: 43805, member: 3677"]the only thing i miss is unlim ammo and no heat[/QUOTE]

how about inf morale during battle? I think it's very useful and not super overpowered(like god mode).
by pgain2004
Thu Apr 26, 2018 2:07 pm
Forum: Single Player Cheat Requests
Topic: Caveblazers (Steam)
Replies: 2
Views: 294

Caveblazers (Steam)

They're all double values, quantities of items are simple, gold(x) is several x & several x*n(n=random positive integer), health(y) is several y & several z-y(z=max health at the beginnning).<br /> For heatlh and gold, you must use speedhack too freeze the game before changing the values, otherwise ...
by pgain2004
Mon Apr 02, 2018 1:57 am
Forum: Tables
Topic: Synthetik [PLAZA]
Replies: 49
Views: 2538

Re: Synthetik [PLAZA]

GJ man!
by pgain2004
Sun Apr 01, 2018 2:41 am
Forum: Tables
Topic: Synthetik [PLAZA]
Replies: 49
Views: 2538

Re: Synthetik [PLAZA]

mak wrote:
Sat Mar 31, 2018 7:56 pm
Yes, the patchnotes list is rather big.
Now more options do not work - "No overheat" and some others.
Yeah, God Mode, Inf.Shield, Ammo, Level Up, OHK, No Reload, these still work, no luck for others.
by pgain2004
Sun Mar 25, 2018 11:23 pm
Forum: Tables
Topic: Synthetik [PLAZA]
Replies: 49
Views: 2538

Re: Synthetik [PLAZA]

VirgilSouth wrote:
Sun Mar 25, 2018 6:48 am
Game updated, godmode, inf. shield, inf. data, inf. credits and fastlevelup dont work
+1
by pgain2004
Wed Mar 07, 2018 10:37 am
Forum: Single Player Cheat Requests
Topic: Vagante 1.01
Replies: 2
Views: 465

Re: Vagante 1.01

most of them are just 4bit values, except for skill point.