Search found 11 matches

by zero
Mon May 15, 2017 3:44 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

Thanks, mate! :D 25323, as much as the Supervillain: Giant are only good for the looks( 25323 also adds you glowing eyes), they do not boost your stats and do not even count as the transformations at all. Too bad, there is no way to put old VIllainous modes(the super saiyan ones) into the Awoken sl...
by zero
Tue May 09, 2017 11:54 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

pillow3 wrote:
Tue May 09, 2017 9:00 pm
I dont know why but this option its not working good for me :(
it only works if have 1 or any amount of dragonballs
they still get used so you should use it with the infinite item script so that they don't disappear
by zero
Sat May 06, 2017 11:27 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

Okay, I give up, I'm just too stupid/inexperienced to get the quest rewards to work... :( This will probably be the last version I'll release for 1.06, unless I've broken/forgotten something other than the quest rewards. Changes: Added name change script - zero should now be able to rename his char...
by zero
Sat May 06, 2017 1:59 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

thanks again for the update another thing i noticed is that you can't properly change names without replacing the letters for example if you have PATROLLER as name and try to change it to something shorter like Tim or some other name you'll get TimROLLER i wonder what causes this The game needs 00 ...
by zero
Fri May 05, 2017 1:33 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

thanks again for the update
another thing i noticed is that you can't properly change names without replacing the letters
for example if you have PATROLLER as name and try to change it to something shorter like Tim or some other name
you'll get TimROLLER
i wonder what causes this
by zero
Thu May 04, 2017 11:54 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

SSDark 2 Vegeta wrote:
Thu May 04, 2017 11:52 pm
Right, do you have an original xeno2 game on steam?
yes
by zero
Thu May 04, 2017 11:44 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

SSDark 2 Vegeta wrote:
Thu May 04, 2017 11:39 pm
im trying to remove some items but 80% of my EQ has 99 of item count xD
having too much shit is never a good idea
by zero
Thu May 04, 2017 11:36 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

SSDark 2 Vegeta wrote:
Thu May 04, 2017 11:28 pm
i have only 24 QQBangs now xD
was the full inventory the problem?
by zero
Thu May 04, 2017 11:23 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

perfect QQ bangs doesn't work, can someone update this function for 1.06? Thx looks like someone is doing something wrong the script works by making qqs and not by modifying them 10 in value is +5 blue arrows and 0 is -5 red arrows each qq you make will have the same stats yea, indeed, but i have t...
by zero
Thu May 04, 2017 9:13 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

SSDark 2 Vegeta wrote:
Thu May 04, 2017 8:59 pm
perfect QQ bangs doesn't work, can someone update this function for 1.06? Thx
looks like someone is doing something wrong
the script works by making qqs and not by modifying them
10 in value is +5 blue arrows
and 0 is -5 red arrows
each qq you make will have the same stats
by zero
Thu May 04, 2017 8:51 pm
Forum: Tables
Topic: Dragon Ball Xenoverse 2
Replies: 697
Views: 878655

Re: Dragon Ball Xenoverse 2

Thank's for the update.
Without it i wouldn't have found the missing values for the dlc stuff
[Link]
It would be great if you could add them to the table
now all that's missing is the bojack mentor pointers