Search found 27 matches

by plaxor
Fri Feb 16, 2024 3:05 am
Forum: Tables
Topic: Diablo II: Median XL
Replies: 48
Views: 14914

Re: Diablo II: Median XL

updated! I've added 'Combat Speeds' and 'Monsters Are Vulnerable' scripts

now you can kill those pesky-monster-super-immunes (including bosses) :)

edit: I've slightly arranged the table. Don't worry, nothing's removed. You can see the Table Extras for more info.
by plaxor
Sun Feb 11, 2024 6:01 am
Forum: Tables
Topic: Diablo II: Median XL
Replies: 48
Views: 14914

Re: Diablo II: Median XL

Lock all chests (lol) does not function if you see an unlocked chest and you activate the script. Though, when it was on, all chests i came across were locked, which could be unlocked with the no key needed script. May be lock chests affects the creation of chests and no key affects if key is neede...
by plaxor
Sat Feb 10, 2024 3:17 pm
Forum: Tables
Topic: Diablo II: Median XL
Replies: 48
Views: 14914

Re: Diablo II: Median XL

updated, it's not much but enjoy ;) I lazily coded the 'Stop Ethereal Items from Dropping' and 'No Durability Loss.' It's a bit crude; please let me know the results on your end when using it. /nopickup, a classic chat command, I don't know why they remove this from the game, I'm bringing it back :)...
by plaxor
Fri Feb 09, 2024 5:01 pm
Forum: Tables
Topic: Diablo II: Median XL
Replies: 48
Views: 14914

Re: Diablo II: Median XL

the ''Take No Damage'' script doesn't work with poison damage (for example, when the character get hit by a zombie or some poison proyectiles) yea, I noticed that.. I should change the name of that one. It should be "Can't be killed" The waypoints bytes were incorrect for current mod version 2.8.1,...
by plaxor
Fri Apr 28, 2023 1:28 am
Forum: Tools
Topic: AOB Wildcard Generator (v4)
Replies: 26
Views: 29399

Re: AOB Wildcard Generator (v4)

Is that when there is a module or without ie you are generating an aob from game.exe+00852584 or from just an address Did you try my suggested fix to that error as aSwedishMagyar just made it error out if there's no module. I did and still does not work.. well, now I've reformatted/refreshed my PC ...
by plaxor
Sat Apr 22, 2023 4:50 pm
Forum: Tools
Topic: AOB Wildcard Generator (v4)
Replies: 26
Views: 29399

Re: AOB Wildcard Generator (v4)

Glowmoss wrote:
Tue Apr 18, 2023 12:28 am
^^

It always says "Unable to find unique AOB"
Image
by plaxor
Tue Apr 11, 2023 12:25 pm
Forum: Tables
Topic: Diablo II: Median XL
Replies: 48
Views: 14914

Re: Diablo II: Median XL

Domar wrote:
Mon Jan 30, 2023 9:52 am
No Mana Spell Cost is not working, just fails to activate
.. I've updated this, my mistake was relying/using MedianXL's file (sigma.dll)
by plaxor
Sun Apr 09, 2023 3:06 pm
Forum: Tools
Topic: AOB Wildcard Generator (v4)
Replies: 26
Views: 29399

Re: AOB Wildcard Generator (v4)

Hello, thanks for this, 've been using this for a while now, but after I update CE to 7.5 I think it's not working anymore.. or is it just on my end? can you fix it? sorry don't know lua (yet)
by plaxor
Tue Aug 02, 2022 2:38 pm
Forum: Single Player Cheat Requests
Topic: Into the Breach (Steam)
Replies: 44
Views: 50330

Re: Into the Breach (Steam)

NinjaEule wrote:
Sun Jul 31, 2022 4:14 pm
I've updated it, take a look :)
by plaxor
Fri Jul 29, 2022 11:58 am
Forum: Tables
Topic: Diablo II: Median XL
Replies: 48
Views: 14914

Re: Diablo II: Median XL

shapka85 wrote:
Fri Jul 29, 2022 6:00 am
Does it mean we're getting an update soon™ ?
If the MF drop, nope, not yet.

In the mean time, you may try the new update ;)
by plaxor
Fri Jul 29, 2022 4:45 am
Forum: Tables
Topic: Diablo II: Median XL
Replies: 48
Views: 14914

Re: Diablo II: Median XL

I got a magicfind hack working on CE. My discord is "Scott#5275" i can send you the CE I have; Here is the lua code for it. wow, but no thanks really. I already figured the MF thing out. I don't want to post my script just yet. I'm still polishing it :) [ENABLE] alloc(coefficient,4) registersymbol(...
by plaxor
Wed Jul 27, 2022 9:41 am
Forum: Single Player Cheat Requests
Topic: Into the Breach (Steam)
Replies: 44
Views: 50330

Re: Into the Breach (Steam)

panraven wrote:
Tue Apr 21, 2020 5:21 pm
fixed previous ct
Not fully checked, but should be work for 32bit 1.1.22 gog .
My maan! My head hurts reading through this code. Well, I'm still new to this lua/ce coding.

Anyway, I did make of my own, a bit of an update of yours (readable for anyone i guess). Here!
by plaxor
Wed Jul 27, 2022 9:40 am
Forum: Tables
Topic: Into the Breach v.1.2.76b (07-29-2022)
Replies: 1
Views: 7510

Into the Breach v.1.2.76b (07-29-2022)

This is only based on this version.
Credits to him for the ideas.

If some script won't activate, maybe you forgot to tick the Symbols script.

Image

Here's a video in action: :) (outdated but similar)
by plaxor
Wed Jul 27, 2022 2:54 am
Forum: Tables
Topic: No Man's Sky (GOG)
Replies: 18
Views: 14674

Re: No Man's Sky (GOG)

CarlosGFG wrote:
Wed Jul 27, 2022 1:59 am
Is there a way to add a script that increases the amount of words learned?
That would require a "Save Editor" (for now, i guess)

Here's what I noticed:
The game breaks your saved and learned language into pieces, then puts them into a dynamic array of memory. It's non-static. I may be wrong.
by plaxor
Mon Jul 25, 2022 7:42 am
Forum: Tables
Topic: No Man's Sky (GOG)
Replies: 18
Views: 14674

Re: No Man's Sky (GOG)

CarlosGFG wrote:
Fri Jul 22, 2022 8:26 pm
Thank you very much for posting the correction, if possible the Infinite Stamina and No Overheat does not work anymore, if you can correct it I appreciate it, this game requires a lot of movement
you may try it now, it works on my end :)