Search found 12 matches
- Tue May 14, 2024 10:07 am
- Forum: Tables
- Topic: z V Rising
- Replies: 190
- Views: 41672
Re: z V Rising
No cooldown does not work for the frost bat spell
- Sun May 05, 2024 5:48 pm
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 396
- Views: 192083
- Thu May 02, 2024 1:58 pm
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 396
- Views: 192083
Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
as soon as soe appears new boards, I will add them Please.. I can't play the game without the cheats I know I'm noob Thank you very much People will post the updated table as soon as it is finished. In the meantime you can download the console commands mod or use a trainer, and you'll be able to us...
- Thu Aug 10, 2023 2:36 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6957
- Views: 2300651
Re: z Baldur's Gate 3
Console commands MinimumRollResult and SpellSaveDC are currently broken. MinimumRollResults causes crashes during dialogue rolls and SpellSaveDC bonuses simply aren't considered by the game during spell save DC calculations. No idea if devs will ever fix this, probably not.
- Sat May 06, 2023 1:29 am
- Forum: Tables
- Topic: z Age of Wonders 4
- Replies: 148
- Views: 55336
Re: z Age of Wonders 4
What does "free spellcasting" do exactly? My spells are still costing mana, casting points, limited to one per turn, having cooldowns, etc. Maybe I'm missing something?
- Mon Aug 15, 2022 11:40 am
- Forum: Tables
- Topic: Two Point Campus - Windows Store / Game Pass Version +26 (Work-in-Progress)
- Replies: 20
- Views: 6940
Re: Two Point Campus - Windows Store / Game Pass Version +26 (Work-in-Progress)
It would be useful to have the option to set staff levels individually (for selected character, for example) instead of making everyone have the exact same same level
- Sat May 07, 2022 6:10 pm
- Forum: Single Player Cheat Requests
- Topic: REQUEST:EMPIRE OF SIN (PARADOX)
- Replies: 61
- Views: 54232
Re: REQUEST:EMPIRE OF SIN (PARADOX)
For some reason I don't have GameData_Win64~ in my StreamingAssets folder. Am I missing something?
- Tue Apr 19, 2022 5:33 pm
- Forum: Tables
- Topic: World War Z - Offline (Epic Store)
- Replies: 231
- Views: 153597
Re: World War Z - Offline (Epic Store)
you forgot to add infinite health and infinite (Heavy Weapons) Ammo but nice work though! Update: Also in case you forgot, Please add fire rate modifier (like delay between shots) and damage modifier. That would be very awesome! Totally agree. Infinite heavy weapons would be awesome and infinite me...
- Sun Sep 12, 2021 8:59 pm
- Forum: Tables
- Topic: Pathfinder: Wrath of the Righteous (game version 1.1.6e)
- Replies: 289
- Views: 178065
Re: Pathfinder: Wrath of the Righteous (Steam release 2/9/2021)
This is my suggestion: no cooldown for main character spells/attacks. All other trainers/tables/mods only allow you to disable cooldowns party-wide, which is kinda lame imo. Wait cooldowns? I haven't play around with that. Do you get them in turn-based combat or? Give me an example. Start combat th...
- Sun Sep 12, 2021 2:28 am
- Forum: Tables
- Topic: Pathfinder: Wrath of the Righteous (game version 1.1.6e)
- Replies: 289
- Views: 178065
Re: Pathfinder: Wrath of the Righteous (Steam release 2/9/2021)
This is my suggestion: no cooldown for main character spells/attacks. All other trainers/tables/mods only allow you to disable cooldowns party-wide, which is kinda lame imo.
- Sun Dec 13, 2020 9:42 pm
- Forum: Tables
- Topic: Cyberpunk 2077 [Engine:REDengine 4]
- Replies: 366
- Views: 330837
Re: Cyberpunk 2077 [Engine:REDengine 4]
Has anyone figured out no hack cooldown? It'd be awesome to have this option. Cheers. Breach Time Limit ? https://fearlessrevolution.com/viewtopic.php?p=169404 I mean the actual cooldown you get after using some quickhacks, there is a countdown timer during which you cannot re-use that same hack.
- Sun Dec 13, 2020 7:57 pm
- Forum: Tables
- Topic: Cyberpunk 2077 [Engine:REDengine 4]
- Replies: 366
- Views: 330837
Re: Cyberpunk 2077 [Engine:REDengine 4]
Has anyone figured out no hack cooldown? It'd be awesome to have this option. Cheers.