Search found 28 matches

by Tanagord
Sun Jul 30, 2023 9:16 am
Forum: Tables
Topic: China: Mao's Legacy
Replies: 25
Views: 19597

Re: China: Mao's Legacy

I've made a simple table for this game too with some more pointers. I might or might not expand and keep it updated going forward
ChinaML.CT
(16.76 KiB) Downloaded 332 times
by Tanagord
Sun May 01, 2022 7:25 pm
Forum: Tables
Topic: Ostalgie The Berlin Wall [PLAZA]
Replies: 18
Views: 12709

Re: Ostalgie The Berlin Wall [PLAZA]

I took the liberty to expand the table posted by ArmY of 0n3 with some other pointers. Highlights: -Fixed Ostalgia pointer (doesn't work every game, if it doesn't ie. appears as 0 then restart the game until it does) -Pointers for research progress of specific technologies -Pointers for Situations ,...
by Tanagord
Tue Feb 01, 2022 7:30 pm
Forum: Tables
Topic: UnderRail
Replies: 430
Views: 252184

Re: UnderRail

Judging by STEAMDB data developers are testing new patch. Last major free content update for the game itself too, according to the devlog at least, when the table will be updated it will last for quite some time There's already a couple hotfixes out for the newest big patch. Well, once it leaves th...
by Tanagord
Tue Feb 01, 2022 1:26 pm
Forum: Tables
Topic: UnderRail
Replies: 430
Views: 252184

Re: UnderRail

quantum2000 wrote:
Wed Jan 19, 2022 6:43 pm
Judging by STEAMDB data developers are testing new patch.
Last major free content update for the game itself too, according to the devlog at least, when the table will be updated it will last for quite some time
by Tanagord
Sat Jan 22, 2022 11:58 am
Forum: Tables
Topic: Frostpunk
Replies: 142
Views: 246928

Re: Frostpunk

Would it be possible to have the timed move script affect only player's units? ___________________________________________________________________________ Been playing Frostpunk recently with few different tables, noticed that the table by miraikolus contains better resource script than Csimbi's one...
by Tanagord
Sun Jan 09, 2022 1:26 pm
Forum: Tables
Topic: Sunless Skies
Replies: 23
Views: 29311

Re: Sunless Skies

Updated version of the table by Csimbi would be much appreciated
by Tanagord
Tue Jan 04, 2022 10:03 pm
Forum: Tables
Topic: Mount and Blade: Warband 1.173
Replies: 91
Views: 167777

Re: Mount and Blade: Warband 1.173

The cheat tabe by sbryzl has an interesting option of having a faster mount riding speed in scenes, having such but for walking and running would be very helpful, if anyone has any idea how to make script like this it would be much appreciated if they could share or help make one
by Tanagord
Mon Dec 13, 2021 9:51 pm
Forum: Tables
Topic: Victoria 2 v3.04 Steam (GM and More)
Replies: 26
Views: 65211

Re: Victoria 2 v3.04 Steam (GM and More)

v2game.CT
(31.81 KiB) Downloaded 884 times
Aside from the badboy/infamy I added few other pointers like research and colonial points, national focuses used and fleet capacity are bit wonky but work, the former breaks the outliner however, though the effect is there.

Credits to Recifense for making the base table
by Tanagord
Mon Oct 25, 2021 11:45 am
Forum: Tables
Topic: GTA San Andreas
Replies: 9
Views: 10048

Re: GTA San Andreas Table

Solid table, however changing one of the weapon recoil values makes the aircraft in the game stop working, also not sure how is the weapon firing rate supposed to work
by Tanagord
Sat Apr 03, 2021 8:49 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 360
Views: 275727

Re: Grim Dawn + All DLC's

Hi, can some one adapt this table to x64? I'm interested in "GOD MODE ADVACE" and "Get Character" groups, I have no idea how to make it work in x64 version))) Otherwise it works great on 1.1.9.0 I up this request, I find the attack speed and cast speed modifiers functions present in it very useful,...
by Tanagord
Sun Jan 31, 2021 5:24 pm
Forum: Tables
Topic: Grim Dawn GOG
Replies: 18
Views: 20877

Re: Grim Dawn GOG

added scripts to change skill and attribute points awarded for level up. fixed pointers for 1.1.8. Looks great! Thank you for the contribution. Sadly though, it doesn't seem to work in 1.1.9.0 x64 edit: The skill/attrib per level script does work on x32 version. Would it be possible to make it for ...
by Tanagord
Fri Aug 14, 2020 4:29 pm
Forum: Tables
Topic: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16
Replies: 729
Views: 823513

Re: Hearts of Iron IV x64 v1.9.2 (GM and More) 2020-Jun-07

Is "minimal equipment in stockpile" cheat possible to make? I have found out that each equipment model (for example: infantry_equipment_0, infantry_equipment_1, infantry_equipment_2 and so on) is stored in different address, the breakdown for every model is accessible in-game by clicking the piece i...
by Tanagord
Thu May 07, 2020 3:05 pm
Forum: Single Player Cheat Requests
Topic: [Request] American Conquest : Fight Back
Replies: 0
Views: 1314

[Request] American Conquest : Fight Back

Game Name: American Conquest : Fight Back
Options Required: God mode for units and buildings, resources
Steam Website:
by Tanagord
Wed Apr 29, 2020 4:05 pm
Forum: Single Player Cheat Requests
Topic: ++Request Cossacks3 Ver 2.2.3.92.6008++
Replies: 9
Views: 9060

Re: ++Request Cossacks3 Ver 2.2.3.92.6008++

You are truly a hero, I lost hope that any kind of cheat table will be made for this gem of game. Two things though, infinite resources works kinda wonky and I think that it also affects AI, also god mode doesn't work for walls and palisades. Once again I appreciate the work. There are still quirks...