Search found 2 matches

by scribly
Thu May 04, 2017 9:19 pm
Forum: Cheat Engine
Topic: Pointer rescan huge time?(hours)
Replies: 12
Views: 948

Re: Pointer rescan huge time?(hours)

a rescan eats up as much as the game uses itself. Make sure you have enough RAM or that your paging file can grow also, to prevent having to do rescans on these humongous sets, use pointermaps. by using a pointermap of a previous game launch (preferably made by a friend on another comp, but selfmade...
by scribly
Wed Apr 26, 2017 1:22 pm
Forum: Cheat Engine Lua Scripting
Topic: not compatible with ce fix
Replies: 1
Views: 541

not compatible with ce fix

so some games state they are incompatible with ce. you can either unsign ce and forfeit the usage of kernelmode access, or try this lua code before you start the game dbk_initialize() dbk_useKernelmodeOpenProcess() dbk_useKernelmodeProcessMemoryAccess() dbk_writesIgnoreWriteProtection(true) //ignore...