Search found 46 matches

by Chiados
Mon May 20, 2019 7:02 am
Forum: Tables
Topic: Dig or Die [Steam]
Replies: 0
Views: 104

Dig or Die [Steam]

Game version: 1.11 (build 858) Platform: Steam Engine: Unity Usage Tick [Enable Mono]. Tick [Player] and alter variables like player health, oxygen and some weapon modding. Hold a weapon in your hand and open [Current Held Item] and then [Weapon]. Change the values as you see fit. Enable [Building] ...
by Chiados
Sun May 19, 2019 7:20 pm
Forum: Tables
Topic: The Long Dark [Steam]
Replies: 6
Views: 387

Re: The Long Dark [Steam]

I appreciate that you have worked hard on this, but everytime doing the same thing to populate values or waiting for some animals to detect and then setting to 1 or something is not really attractive and also unhealthy for this atmospheric game. If, it was possible to tick those options at first an...
by Chiados
Sun May 19, 2019 12:05 pm
Forum: Tables
Topic: The Long Dark [Steam]
Replies: 6
Views: 387

Re: The Long Dark [Steam]

What version of the game are you using? Are you using a pirated copy or the retail copy from Steam? After enabling Mono, everything else is able to be ran. You just need to go inside the game to populate the values. You may be wanting a trainer or something with hot keys so you dont have to leave th...
by Chiados
Sat May 18, 2019 5:48 pm
Forum: Tables
Topic: The Long Dark [Steam]
Replies: 6
Views: 387

The Long Dark [Steam]

Platform: Steam Game Version: 1.50 48029 Steadfast Ranger Engine: Unity Usage Load game. Tick 'Enable Mono' and while ingame, tick the other scripts. Refer to [Instructions] within the table itself for detailed help in activating and using this table. Table version 2.2 Adjusted some more stuff again...
by Chiados
Thu May 16, 2019 3:18 am
Forum: Tables
Topic: Race The Sun [Steam]
Replies: 0
Views: 156

Race The Sun [Steam]

Version: 1.531 Platform: Steam Engine: Unity Usage Load into game world and pause. Tick [Enable Mono] and then tick [Player] . Unpause to let the values populate. Table version 1.0 You can edit variables ranging from max craft speed, sun light levels, powerups, player scale and other fun things. Set...
by Chiados
Sun May 12, 2019 8:39 pm
Forum: Tables
Topic: Subnautica: Below Zero [Steam Early Access]
Replies: 0
Views: 216

Subnautica: Below Zero [Steam Early Access]

Version: Apr-2019 13135 Platform: Steam Engine: Unity Usage Load game, enter game world. Tick [Enable Mono] . Tick [Survival] and open your PDA for the values to populate. Inside are variables to change. If using things like Freeze Stats or other byte options, set them to 1 and freeze them. Table ve...
by Chiados
Fri May 03, 2019 1:19 pm
Forum: Tables
Topic: Secrets of Grindea [Steam]
Replies: 6
Views: 549

Re: Secrets of Grindea [Steam]

DJTsurugi wrote:
Tue Apr 30, 2019 11:42 pm
always catch fish doesn't work if it's the harder one, it auto fails.
For harder fish, you simply need to move the slider so the fish is directly on it. The fish will not move so you will always catch the fish even with the most difficult ones.
by Chiados
Thu May 02, 2019 9:08 am
Forum: Tables
Topic: Islanders [Steam] [Updated]
Replies: 0
Views: 211

Islanders [Steam] [Updated]

Game: Islanders Platform: Steam Year: 2019 Engine: Unity Current Version: 5/9/2019 Options Variables for current score, what level buildings you get from the next building pack, force next island to be ready at any time, etc Usage Tick [enable] script to launch mono collector. Activate [LocalGameMan...
by Chiados
Sat Apr 13, 2019 6:45 pm
Forum: Tables
Topic: Generation Zero [Engine: APEX Engine]
Replies: 26
Views: 5043

Re: Generation Zero [Engine: APEX Engine]

ester453 wrote:
Sat Apr 13, 2019 6:38 pm
Yeah, crashing and leaving don't work, teleport script neither...

Edit: Thank God, I managed to complete it using the free camera from this table, thanks for help and yourt ime anyway!
Wonderful, glad you got past that bit!
by Chiados
Sat Apr 13, 2019 5:45 pm
Forum: Tables
Topic: Generation Zero [Engine: APEX Engine]
Replies: 26
Views: 5043

Re: Generation Zero [Engine: APEX Engine]

I mean that to complete the mission I need to get into costal artillery bunker, and I can't do that because bunker is locked. Sorry for my bad english btw., i'm not a native speaker Some links to bugs like mine https://forum.generationzero.com/t/spiking-the-guns/13114 https://steamcommunity.com/app...
by Chiados
Sat Apr 13, 2019 4:38 pm
Forum: Tables
Topic: Generation Zero [Engine: APEX Engine]
Replies: 26
Views: 5043

Re: Generation Zero [Engine: APEX Engine]

ester453 wrote:
Sat Apr 13, 2019 4:18 pm
Is there any way to teleport? I'm stuck at mission "Spiking the guns" because a bug occured, and i don't want to start a new game
How are you stuck? Can you not fast travel via the map?
by Chiados
Fri Apr 12, 2019 10:41 pm
Forum: Tables
Topic: Secrets of Grindea [Steam]
Replies: 6
Views: 549

Re: Secrets of Grindea [Steam]

shadowfang82 wrote:
Fri Apr 12, 2019 7:25 pm
can you update the table for .840a please
The table is up to date with the latest stable version. It may possibly work on the frontline version but I haven't tested it there. Also make sure your CE is up to date as well.
by Chiados
Fri Apr 12, 2019 5:01 pm
Forum: Tables
Topic: Secrets of Grindea [Steam]
Replies: 6
Views: 549

Secrets of Grindea [Steam]

Version: Stable Beta v0.840c [Latest, may not work on Frontline] Platform: Steam Updated an old table from 2017 due to request by reddit user rages4calm > Scripts Infinite HP Infinite Magic/Magic summons dont use energy x999 Items / Arrow Items Never Decrease - New since 1.3 (Dont use both) Always C...
by Chiados
Thu Apr 04, 2019 10:54 am
Forum: Tables
Topic: Generation Zero [Engine: APEX Engine]
Replies: 26
Views: 5043

Re: Generation Zero [Engine: APEX Engine]

Even something manual like that would be pretty nice. I know my way around when it comes to things like that. I'm just unable to write extensive scripts to do more advanced things. I mainly work with mono when I make tables or a game like Terraria for example that displays text and such in the struc...
by Chiados
Wed Apr 03, 2019 12:05 pm
Forum: Tables
Topic: Generation Zero [Engine: APEX Engine]
Replies: 26
Views: 5043

Re: Generation Zero [Engine: APEX Engine]

Oh man, that's awesome. Sadly my knowledge isn't good enough to do much with what you've found but that alone is quite nice. Mainly I was curious about adjusting what tier loot you get from opening random crates. Dilapidated stuff is in such abundance. I've got some really nice yellow/legendary tier...