Search found 12 matches

by dragonhold24
Thu Jan 11, 2024 1:14 am
Forum: Single Player Cheat Requests
Topic: [Request] Citizen Sleeper
Replies: 65
Views: 21677

Re: [Request] Citizen Sleeper

mkjak wrote:
Wed Jan 10, 2024 6:18 pm
Could someone please re-add this 1.0.11 trainer? I don't want to use the other paid option
This is a reupload from AlexS' post viewtopic.php?p=250091#p250091
by dragonhold24
Mon Aug 09, 2021 7:45 pm
Forum: Tables
Topic: Sorcery! (Steam version Sorcery 1 & 2)
Replies: 1
Views: 1772

Re: Sorcery! (Steam version Sorcery 1 & 2)

This table doesn't seem to actually change the values.
ex: the HUD may show 95 gold but in the inventory there are only 2 gold coins
Can we get an update?
Game Version: 1.1.3
by dragonhold24
Tue May 26, 2020 8:18 pm
Forum: Tables
Topic: Port Royale 3 Steam (GM and more)
Replies: 4
Views: 12476

Port Royale 3 Steam (GM and more)

> For me, the game crashes when entering battles from the story. The only thing activated was the main script<br /> > Minimum Ammo/Weapon partially works:<br /> - Sabre - always 30<br /> - Musket - doesn't work <br /> - Chain Shot - works<br /> - Cannister Shot - works<br /> - Explosive Barrel - doe...
by dragonhold24
Fri Mar 20, 2020 9:41 pm
Forum: Tables
Topic: Vestaria Saga (English) (Steam)
Replies: 14
Views: 13698

Re: Vestaria Saga (English) (Steam)

The table posted by DrummerIX had an empty section for Items 1-6.
This attached table fills in pointers for character inventory item durabilities.
by dragonhold24
Fri Mar 20, 2020 1:34 pm
Forum: Tables
Topic: Vestaria Saga (English) (Steam)
Replies: 14
Views: 13698

Re: Vestaria Saga (English) (Steam)

I see "wlv base addr" but the value it gives doesn't seem related to Weapon Proficiency.
> Do you know how to use it or is there another way to change the Weapon Proficiency stat?
by dragonhold24
Fri Jan 10, 2020 5:56 pm
Forum: Tables
Topic: Rebel Galaxy Outlaw
Replies: 54
Views: 43267

Re: Rebel Galaxy Outlaw

[Rebel Galaxy Outlaw v1.18]
As of the latest version, only rambo99jose's Set Credits work.
Does anyone know how to get the cargo hold values?
by dragonhold24
Mon Oct 21, 2019 4:23 am
Forum: Tables
Topic: Far Cry 2 Fortune's Edition v1.03 [STEAM] +10
Replies: 8
Views: 20929

Re: Far Cry 2 Fortune's Edition v1.03 [STEAM] +10

For Syringes, test if this pointer works: -(copy then paste the below code into a Cheat Engine table) <CheatTable> <CheatEntries> <CheatEntry> <ID>28</ID> <Description>"Health Syringe 1"</Description> <VariableType>4 Bytes</VariableType> <Address>"THREADSTACK0"-00000138</Address> <Offsets> <Offset>1...
by dragonhold24
Thu Oct 17, 2019 9:58 pm
Forum: Tables
Topic: Kingdoms of Amatur - Reckoning v1.0.0.2 (GM and more)
Replies: 26
Views: 49743

Re: Kingdoms of Amatur - Reckoning v1.0.0.1 (GM and more)

Is there any merit to the aforementioned [Link]; does it work?
I don't know how to use Cheat Engine the way they are talking about.
by dragonhold24
Tue Oct 15, 2019 10:30 pm
Forum: Tables
Topic: Kingdoms of Amatur - Reckoning v1.0.0.2 (GM and more)
Replies: 26
Views: 49743

Re: Kingdoms of Amatur - Reckoning v1.0.0.1 (GM and more)

@fearless123456
Just tested all 3 scripts:
-Allow Excess Stash: won't activate
-Increase Inventory Size: activates but doesn't work
-Increase Inventory and Stash Size: activates but neither works

My game's version is 1.0.0.2; I have no other pointers active.
I don't know what's wrong.
by dragonhold24
Mon Oct 14, 2019 4:42 am
Forum: Tables
Topic: Kingdoms of Amatur - Reckoning v1.0.0.2 (GM and more)
Replies: 26
Views: 49743

Re: Kingdoms of Amatur - Reckoning v1.0.0.1 (GM and more)

For the Stash Limit,
what do you think of this thread: [Link]
Is there any merit there?
by dragonhold24
Tue Oct 08, 2019 1:22 am
Forum: Tables
Topic: Kingdoms of Amatur - Reckoning v1.0.0.2 (GM and more)
Replies: 26
Views: 49743

Re: Kingdoms of Amatur - Reckoning v1.0.0.1 (GM and more)

Also, can the player home Stash limit be increased through Cheat Engine?
by dragonhold24
Thu Oct 03, 2019 2:34 am
Forum: Tables
Topic: Kingdoms of Amatur - Reckoning v1.0.0.2 (GM and more)
Replies: 26
Views: 49743

Re: Kingdoms of Amatur - Reckoning v1.0.0.1 (GM and more)

While using "One Hit Kill", whenever my character loses HP, he either dies instantly or the game crashes.
Is there a way for the script to subtract less damage?
or is there a way to have the code only apply to enemies?