Search found 16 matches
- Sun May 12, 2019 3:18 pm
- Forum: Specific Game Discussions
- Topic: Mortal Kombat 11 - Abusing Their Buggy Api
- Replies: 17
- Views: 40213
Re: Mortal Kombat 11 - Abusing There Buggy Api
this is what it looks like when I have completed a match https://i.imgur.com/uTi6uME.png I dont see the specific link you have mentioned. Reissued these too and it does not work. EDIT: seems like I had to enable HTTPS decryption first. https://i.imgur.com/0aeoqsp.png I tried it with 5 different matc...
- Sat May 04, 2019 10:20 am
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.5 CT
I was able to get the Blindfold hook to work by putting it on while ingame, activating the script, then getting killed. Chests will then show up as intended along with prompts to open them. If I run out of souls am I still able to use the blindfold? you are not supposed to get killed. IF you get ki...
- Wed May 01, 2019 3:29 pm
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.5 CT
yes you do have to resummon them for each stage per character (4 total).
- Wed May 01, 2019 1:41 pm
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.5 CT
- Wed May 01, 2019 11:14 am
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.5 CT
No, I still haven't got to one that I didn't unlock just playing; and I can't really look for what's unlocked already. I think you are looking at the wrong section: Tower menu -> the section on the top left . you can summon charachter specific towers there. Once you beat the first set of towers for...
- Wed May 01, 2019 11:11 am
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.5 CT
any info on unlocking towers that are locked behind certain requirements? (brutalities,fatalities, throws, uppercuts) No, I still haven't got to one that I didn't unlock just playing; and I can't really look for what's unlocked already. I think you are looking at the wrong section: Tower menu -> th...
- Wed May 01, 2019 11:04 am
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.5 CT
any info on unlocking towers that are locked behind certain requirements? (brutalities,fatalities, throws, uppercuts)
- Tue Apr 30, 2019 8:49 pm
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.4 CT
getting this error with the new update: I2CETLogger::CETlog - ERROR: aobScan: Error with "RoundTimerHook.CEA", AOB pattern not found: "8B8148070000C34Cxxxxxx48xxxxxx48" I2CETLogger::CETlog - ERROR: autoAssembleFile: Error assembling file: "RoundTimerHook.CEA" I2CETLogger::CETlog - ERROR: autoAssembl...
- Tue Apr 30, 2019 1:14 pm
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.4 CT
... I really dont get why you would suggest to do things manually when this a cheat engine forum, fatalities are fun when you play someone online and you had a close match but doing this against the ai over and over has no meaning. (it only counts your progress in the towers) Just play the game, th...
- Tue Apr 30, 2019 12:46 pm
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.4 CT
anyway to get around tower unlock requirements? ... this one requires to get 75 fatalities with scorpion. you can access these towers by summoning them for coins in the tower menu. note that you can only summon one tower for one character at a time and that the game only counts your progress once y...
- Tue Apr 30, 2019 10:21 am
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.4 CT
can you release it?
- Tue Apr 30, 2019 8:35 am
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.4 CT
there are also brutality and fatal blow requirements. also I cant alt tab without pausing the game and its still way too time intesive. gotta do this for every character The AI usually will do a Fatality each time, occasionally it stuffs up but not that often. Fatal Blow is why we don't use one hit...
- Tue Apr 30, 2019 7:18 am
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.4 CT
anyway to get around tower unlock requirements? Pick your character, go into Klassic Towers, put it on Endless... turn on AI, grab a trainer and turn on infinite life, grab a turbo fire controller and tape down the A button, or find some way to auto input the Kontinue prompt. Leave the game on, tur...
- Tue Apr 30, 2019 7:00 am
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.4 CT
anyway to get around tower unlock requirements? https://i.imgur.com/KGc0FgF.jpg this one requires to get 75 fatalities with scorpion. you can access these towers by summoning them for coins in the tower menu. note that you can only summon one tower for one character at a time and that the game only ...
- Mon Apr 29, 2019 10:28 pm
- Forum: Tables
- Topic: Mortal Kombat 11 - table v: 1.0.8 CT
- Replies: 865
- Views: 347560
Re: Mortal Kombat 11 - table v: 1.0.4 CT
Question: Does anyone know if the finisher abilities (Fatalities / Brutalities) can be used, irrespective of having them unlocked via the Krypt or wherever...? The thing is, the diminishing returns of their ransomware content gating system has already kicked in for me -- with barely any skins dropp...